Commit graph

376 commits

Author SHA1 Message Date
ZakatTeamI2P
a6e2dc795a Fuck 2026-05-18 23:08:54 +04:00
ZakatTeamI2P
a4d86310d8 meow 2026-05-18 16:39:35 +04:00
DepressedTWM
b227742b15 Now we show Sunshine version in Title menu! 2026-05-18 12:15:40 +04:00
DepressedTWM
67d202aed3 H 2026-05-18 10:54:31 +04:00
DepressedTWM
7d04313643 Credits messege 16:9 support 2026-05-18 10:42:43 +04:00
DepressedTWM
b92a7647a2 16:9 support for Debug Menu 2026-05-18 10:32:43 +04:00
DepressedTWM
8d9568bd5f Bypass the walls! 2026-05-18 10:15:10 +04:00
DepressedTWM
ae1bee2523 16:9 support patch for Settings menu 2026-05-18 10:02:22 +04:00
ZakatTeamI2P
aa65d1783b Patcher for 16:9 2026-05-17 14:31:03 +04:00
ZakatTeamI2P
c2af9b3ff9 im so shitttyyyy 2026-05-15 23:56:06 +04:00
ZakatTeamI2P
cc506bf087 bruh 2026-05-15 15:50:43 +04:00
DepressedTWM
a7e38b0a77 Small cahnges,fixes,renames and other idk plz kill me already 2026-05-14 23:37:47 +04:00
ZakatTeamI2P
f4d2416c6d dgdfg 2026-05-12 15:41:57 +04:00
ZakatTeamI2P
55924b11cd FUUUUUUUUU 2026-05-10 17:49:53 +04:00
ZakatTeamI2P
ff714cd0ac I hate ruby 2026-05-09 20:28:10 +04:00
ZakatTeamI2P
03a41da4df Xui 2026-05-04 12:46:41 +04:00
ZakatTeamI2P
e29a3c366c h 2026-05-04 11:41:06 +04:00
ZakatTeamI2P
a81aa34411 Big fixes! 2026-05-03 20:21:29 +04:00
ZakatTeamI2P
160f4ff8b6 Fixes for Engine and for scripts 2026-05-03 17:54:37 +04:00
ZakatTeamI2P
8970eeb62e Custom texture for EN messegeboxes! 2026-04-27 11:52:48 +04:00
ZakatTeamI2P
6a50eac370 i fuckin hate youself 2026-04-26 14:12:11 +04:00
ZakatTeamI2P
78e4b16153 efesdg 2026-04-19 11:30:25 +02:00
ZakatTeamI2P
8e2f21e1d4 iiiiiiiiii fuuuuuuuuuuuuuuuuuuuuckiiiiiiiiiiiiiiiiin hateeeeeeeeeeeeeeeeee rubyyyyyyyyyyyyy 2026-04-17 15:04:32 +02:00
ZakatTeamI2P
54171f4698 Removed GDC/Demo code from scripts and unused files 2026-04-15 18:32:46 +02:00
ZakatTeamI2P
ece8a03065 Changes for Settings window 2026-04-15 18:27:36 +02:00
ZakatTeamI2P
130d695ec5 Bug fixes and other 2026-04-14 21:34:06 +02:00
ZakatTeamI2P
799370de98 Debuging ruby error + added One shot mode 2026-04-12 12:49:07 +04:00
ZakatTeamI2P
197d7324be binding-mri changes for SDL3 2026-03-30 16:52:49 +04:00
ZakatTeamI2P
ceceda1f04 Added https://github.com/elizagamedev/mkxp-oneshot/pull/44, added https://github.com/elizagamedev/mkxp-oneshot/pull/51, added Debug mode! 2026-03-30 14:42:20 +04:00
GIR
231d5ae489 -removing unnecessary vars 2022-12-03 23:34:42 -08:00
GIR
f7eae9d06e In Game Timer:
-adding an in-game timer that can be visible if the user adds a specific file (igt.ini) to their game's main directory
2022-12-03 23:31:40 -08:00
GIR GIR
e0c964b19a tr Null handling:
-adding safer null handling to tr(), to try to fix a bug with some older saves
-fixing issue where you can't close the game on the title screen
-making it so automash skips text pauses
2022-11-20 02:20:07 -08:00
GIR GIR
34f08e10c3 Localized Niko Name Checks:
-now the niko name check values are localized
2022-11-16 02:35:25 -08:00
MeiraxG
6990f53088
Cyrillic
Well, that is cyrillic
2022-11-11 21:50:47 +04:00
GIR GIR
99602129d8 Quick Loc Fixes:
-no longer doing special scaling for localized item icons since it's kind of weird (and wasn't ever used)
-adding localization support for npc sheets
2022-11-02 01:32:15 -07:00
GIR GIR
533dcb3589 Additional Solution for Portals Puzzle:
-adding check for moving entire Portal folder into BigPortal as a possible solution to the portals puzzle, since so many people do this and get stuck here
-also fixing a somewhat obscure bug where, if you save while the solstice trio are in your party and reload the game, weird things happen when trying to remove followers.  This was mainly due to the actor equality check being based on reference instead of id, but reworked how the whole thing works anyways since now followers will walk to fill in the gaps instead of being teleported to fill them in, in the follower chain.
2022-06-23 01:18:54 -07:00
GIR
4bc263efdf Loc changes and debug items:
-increasing the buffer in the journal program that seeks the lang code in the fake savefile, as "[zh_CHT]" was too long for the old buffer to find
-updating wallpaper script to work with all langcodes
-making save screen support 100 save files
-"debug_tester.dat" will allow players to have 2 debug items when starting a game or loading a debug save, and also allow access to the debug switch/variable menu
-also made debug items immune to the part of the game where your inventory is emptied
2022-01-30 22:42:58 -06:00
GIR
502f570afd More Open Localization Changes
-externalizing safe puzzle text
-adding support for "multi-line" pot format, since poedit seems to save long lines like that sometimes
2021-12-23 22:32:50 -06:00
GIR GIR
9960d49d00 -loading language font mappings from file now, for scripts. Still needs to be done for the keybindings menu 2021-11-11 01:34:33 -08:00
GIR GIR
34e7e822ec -now load "pot" files instead of "loc" files for main translation file 2021-11-03 02:05:36 -07:00
Eliza Velasquez
4a76d7d2c4 Even more linux/itch fixes 2020-06-17 19:11:11 -07:00
Eliza Velasquez
8572f65917 Linux AppImage support 2020-06-16 15:53:22 -07:00
Eliza Velasquez
8c3ffd303d Fix Linux bitrot 2020-06-15 23:55:18 -07:00
GIR GIR
5e8fb00585 -further localization changes for chinese version
-language will now default to chinese if "zh_CN.ver" file is present in root directory
2020-01-19 01:12:57 -08:00
mshirt
611aadf92d Fixing issue where last option wasn't being redrawn on lang switch
silly hard-coded array limits
2019-09-05 23:07:43 -07:00
mshirt
3ee6bf7356 Making automash a settings option 2019-09-05 22:49:55 -07:00
mshirt
7c580aa109 Fixing other places for auto-mashing 2019-07-02 01:45:16 -07:00
mshirt
629a38aff7 Adding input for auto-mashing text 2019-07-02 01:01:03 -07:00
Pera Pisar
ed10371231
Create the documents directory if it doesn't exist 2019-04-25 02:51:10 +02:00
mshirt
b49d9fb8cf Adding april fools changes back in
I guess I never committed these last year
2019-03-31 02:06:02 -07:00
Eliza Velasquez
c096f6f020 Fix October bug 2018-10-13 18:49:57 +00:00
Vinyl Darkscratch
6554a6e43f Fix choice crash when Action+Cancel pressed simultaneously 2018-10-07 14:27:07 -07:00
KockaAdmiralac
474bb2ce30
Fix .desktop file creation 2018-08-03 02:37:47 +02:00
KockaAdmiralac
5e47258600
Make Journal not create a symlink and instead a .desktop file on select DEs, make Color an array of strings 2018-08-03 00:25:31 +02:00
Vinyl Darkscratch
8a873cd503 Switch to windowed mode when changing wallpaper
This fixes a bug on macOS where fullscreen applications are treated like separate desktops.  Also makes the wallpaper easier to see.
2018-05-04 01:39:26 -07:00
Vinyl Darkscratch
beb0d3fb3c If journal is open, quit journal when quitting game 2018-05-04 01:20:41 -07:00
Vinyl Darkscratch
d9357ef4f3 Increase fullscreen->window delay on dialogue message boxes
Fixes #38
2018-05-03 22:12:26 -07:00
Vinyl Darkscratch
6273077dbe Fix #35 2018-04-24 04:26:01 -07:00
Vinyl Darkscratch
2220473c22 Fix #33 2018-04-24 00:49:14 -07:00
Vinyl Darkscratch
fb50147c7a Minor whitespace change 2018-04-17 00:59:00 -07:00
Vinyl Darkscratch
d041d08bca Replace backslashes with forward slashes 2018-03-08 00:42:01 -08:00
Vinyl Darkscratch
1e7a097c64 Symlink journal app if not a file 2018-03-01 00:45:54 -08:00
Vinyl Darkscratch
332fc3d9e0 Create Oneshot::crc32 Ruby function
Due to issues in loading Zlib directly within Ruby, I decided to create a C++ binding.  Boost also has a much faster and smarter CRC32 implementation, so I decided to just use it instead of working with Zlib.

This also means that translations are fixed!
2018-02-28 00:55:07 -08:00
Vinyl Darkscratch
d4121948cd Merge remote-tracking branch 'elizagamedev/master' 2018-02-26 20:12:20 -08:00
Vinyl Darkscratch
a5f51973b2 Re-enable translations 2018-02-26 19:59:58 -08:00
Vinyl Darkscratch
3c811fedc3 Fix Zlib-based crash (DISABLES NON-ENGLISH LANGUAGES) 2018-01-21 23:36:01 -08:00
tdixon
0ac2f91663 Merge branch 'master' into chroma-intergration 2018-01-19 00:17:42 -04:00
tdixon
11f3c25ede use the new API dll 2018-01-19 00:13:05 -04:00
mshirt
44dd5d6d9c changes to the safe text in korean 2017-12-29 15:15:13 -08:00
mshirt
0c9665ae4d bugfix
rare bug where closing the game when spawning a footprint or footsplash
would crash the game, both on exiting and then reloading.
2017-12-29 15:15:01 -08:00
mshirt
54a35e7740 Made version string less ugly
It shouldn't be at full opacity
2017-10-12 23:10:55 -07:00
tdixon
1258165685 Add pot version to settings screen 2017-10-12 02:53:32 -03:00
tdixon
aacbdb359a Simple chroma effect 2017-10-12 02:32:30 -03:00
Vinyl Darkscratch
c7faab99f6 Merge remote-tracking branch 'mathewv/master' 2017-10-07 16:42:43 -07:00
mshirt
0516ab9fa3 Translating the key.txt strings now 2017-09-06 00:07:03 -07:00
mshirt
f737790f2d Now you can open the settings menu on the title 2017-09-04 23:40:14 -07:00
mshirt
8b086c9985 Setting default char input for jap
for the japanese release the default character input for names and
passwords is now romaji
2017-09-04 19:56:39 -07:00
mshirt
177de14726 An attempt to fix the issues caused by asian languages not having spaces 2017-08-30 23:57:42 -07:00
mshirt
785ee492cc Safeguard against the "plight_timer is nil" bug
it's not a bug that ever happens in real/normal gameplay but testers run
into it in debug runs sometimes and i'm not sure why
2017-08-30 23:57:42 -07:00
mshirt
3ec401e18d Fix to let journal.exe know which language page to display 2017-08-30 23:57:42 -07:00
mshirt
0faee3d8f1 Fixing issue where some facepics would not be entity on post solstice replays 2017-08-30 23:57:42 -07:00
mshirt
6c52468897 Adding in other input options for Japanese players 2017-08-30 23:57:42 -07:00
tdixon
442c16f93a Make maptext sprites smaller in non-western langs 2017-08-05 23:14:00 -03:00
tdixon
50b59cf97c Fix recursive loop on debug reset 2017-08-05 23:13:36 -03:00
tdixon
d5aa64d29b Allow scrolling document messages 2017-08-05 23:12:45 -03:00
tdixon
d1c54f0615 Merge branch 'master' into localization 2017-08-01 23:43:23 -03:00
tdixon
947f69d68c Use new jp font
also return copies of translated strings
2017-08-01 23:30:28 -03:00
tdixon
c1fb09fcb5 Use POSIX path separators 2017-08-01 23:29:42 -03:00
Vinyl Darkscratch
5e29b2ba66 Merge remote-tracking branch 'mathewv/master' 2017-07-31 15:19:08 -07:00
mshirt
fa03511289 More things for the new languages, mainly the pwd files and the wallpaper 2017-07-16 23:27:52 -07:00
mshirt
765cf99e1d Making safe puzzle work with all languages now 2017-07-16 21:01:58 -07:00
mshirt
745e5b71dd Adding new font for japanese 2017-07-16 17:57:12 -07:00
Vinyl Darkscratch
6c772cfdd2 Merge remote-tracking branch 'mathewv/master' into oneshot-fop 2017-07-08 02:52:09 -07:00
mshirt
7ae0b4e977 Translating the "Upper" and "Lower" case strings for the name input screen 2017-06-11 16:35:41 -07:00
mshirt
0a5b36438d Forcing encoding of player's default name
It can cause a crash later if it's the wrong encoding, and this seems to
fix said crash.
2017-06-07 23:59:07 -07:00
mshirt
7b0b8e0a9c Item icons no longer overlap item name text 2017-05-30 22:42:15 -07:00
mshirt
66ceab32d8 Adding functions for language QA testing 2017-05-17 22:04:21 -07:00
tdixon
13257b5b16 Merge branch 'master' into localization 2017-05-17 23:21:30 -03:00
tdixon
5ff6d6e86b journal localization 2017-05-17 23:20:39 -03:00
tdixon
3762004b86 Change width of settings to accommodate languages 2017-05-17 23:19:11 -03:00
tdixon
fc1eda07e9 Fix facepic parser failing on newlines 2017-05-17 23:18:15 -03:00
Vinyl Darkscratch
a091b53f69 Merge branch 'master' into master 2017-05-07 21:49:38 -07:00
mshirt
4c61892e2e Fixing mklang file problems on windows and adding some errors to catch in SaveLoad 2017-05-07 15:18:35 -07:00
tdixon
7fc5346bae Strip escaped newlines from edtext dialogues 2017-05-07 18:57:41 -03:00
tdixon
96f1c43ac1 Add spanish to language options
Make MapText not crash when trying to create negative-width bitmaps

Add special rules to mklang
2017-05-04 22:01:00 -03:00
Vinyl Darkscratch
a0e78e0e56 Merge remote-tracking branch 'mathewv/master' 2017-04-27 21:01:26 -07:00
tdixon
cff99c2dd9 Merge branch 'master' into localization 2017-04-27 03:09:57 -03:00
mshirt
84b0314e4d Changing niko sprites to en sprites if on "..." replay 2017-04-22 10:26:33 -07:00
Vinyl Darkscratch
3cd9e58ba5 Merge remote-tracking branch 'mathewv/master' 2017-04-13 20:13:54 -07:00
tdixon
d5822423e9 Merge branch 'master' into localization 2017-04-11 03:01:53 -03:00
tdixon
92e88d7182 Prevent crashing from disposed bitmaps 2017-04-11 03:01:37 -03:00
mshirt
e48fb2660e press x to delete chars added 2017-04-09 12:26:30 -07:00
Vinyl Darkscratch
851ee5ae15 Comment accidental script changes 2017-04-06 17:19:05 -07:00
Vinyl Darkscratch
55f6a4318c Add fadeout on title screen exit as well 2017-04-04 02:35:46 -07:00
Vinyl Darkscratch
7274072a2d Add window fade-out on exit 2017-04-04 02:31:08 -07:00
tdixon
1f594e4268 Merge branch 'master' into localization 2017-04-03 19:11:08 -03:00
tdixon
fc7463d7e7 Expand localization to Pictures and other message types 2017-03-31 12:46:03 -03:00
Vinyl Darkscratch
08b90de8d1 Add journal reimplementation, update for Solstice update 2017-03-30 02:22:48 -07:00
Vinyl Darkscratch
94535d2d80 Merge remote-tracking branch 'mathewv/master' 2017-03-28 13:33:06 -07:00
mshirt
d8002dabca all the solstice changes
i'm lazy sorry and forgot to keep the repo up to date

but here's all the solstice scripts
2017-03-27 14:52:10 -05:00
tdixon
cfd30bbca6 Enable localization of game text 2017-03-03 16:53:16 -04:00
Vinyl Darkscratch
0249ecd50c Merge remote-tracking branch 'mathewv/master'
# Conflicts:
#	scripts/SaveLoad.rb
2017-03-02 22:38:38 -08:00
mshirt
0f3217d16d Added save backup system to the game
To better deal with the random savefile corruptions that occur for some
users.  This should help?  I tested it with each file in the chain
corrupted to make sure it was falling back onto the backups properly,
and made it delete the base file if all backups were corrupt, which is a
very unlikely scenario but might as well put a case to handle it.
2017-02-04 19:17:47 -06:00
Vinyl Darkscratch
2119b1919d Merge remote-tracking branch 'mathewv/master' 2017-01-11 00:54:30 -08:00
mshirt
4a459cb330 Fixing text being corrupted when fullscreening
Mainly by increasing delay when fullscreening.
2017-01-03 02:23:03 -06:00
mshirt
546edc33b8 Preventing saving if intro variable isn't set
This is to prevent the "[Niko feels uneasy.]" infinite loop that can
occur if you somehow save in the INIT room.
2017-01-02 17:33:33 -06:00
mshirt
505f4214c1 Fixing EACCES error
That occurs when trying to copy the ______.exe when you already have it
running in the destination folder.
2017-01-01 18:25:11 -06:00
mshirt
102e0aea6c Game now saves settings to file
So the user doesn't have to customize their settings everytime they
launch.
2017-01-01 16:16:43 -06:00
mshirt
b1b907a6e6 Settings menu script additions
Settings menu now fully works, but will need to add more changes in a
bit to make it save a settings file (so user won't have to change
settings every relaunch)
2017-01-01 05:04:32 -06:00
mshirt
79e70e8821 Fixed being able to open both menus at once
You could open both inventory and menu at once if you were walking.  But
now you can't.
2017-01-01 05:04:32 -06:00
Vinyl Darkscratch
e97d42f132 Merge remote-tracking branch 'mathewv/master' 2016-12-20 13:09:17 -08:00
mshirt
6f7091db62 Making these colors brighter
Because people complained about the document text being "hard to read"
2016-12-18 16:39:56 -06:00
Vinyl Darkscratch
d16959f0e8 Merge remote-tracking branch 'mathewv/master' 2016-12-17 22:53:21 -08:00
mshirt
3bdb5b6ea5 Revert "More anti-lag changes"
This reverts commit 07f2d5d6fa.
2016-12-17 20:10:23 -06:00
mshirt
07f2d5d6fa More anti-lag changes 2016-12-17 16:44:30 -06:00
mshirt
355b2d8528 Moving the Cancel higher
This change prevents the player from opening the fast travel menu and
the inventory from the Menu at the same time.
2016-12-17 16:44:30 -06:00
Vinyl Darkscratch
4662417dbe Merge remote-tracking branch 'mathewv/master' 2016-12-16 13:15:03 -08:00
mshirt
f4aace6a27 Fixing observation deck + fast travel bug 2016-12-16 00:21:43 -06:00
Vinyl Darkscratch
b0b024a01a Merge remote-tracking branch 'mathewv/master' 2016-12-15 13:37:16 -08:00
Mathew Velasquez
d47a2241ee Messagebox fix 2016-12-15 05:39:51 -05:00
Vinyl Darkscratch
3224d65988 Made paths in script cross-platform friendly
An ending that made me very, VERY teary-eyed, interrupted by an access
denied error…argh, code bugs, why!  >~<  Basically, the path to “My
Games” and the name of the journal’s executable are now defined by
oneshot.cpp and loaded into the Ruby script, so the ending isn’t
interrupted.  Now all that’s left is to compile the journal!
2016-12-14 21:09:33 -08:00
mshirt
9c03d0da02 Adding in combinations for all 10 photos 2016-12-14 03:53:34 -06:00
mshirt
7b34518580 Fixing balcony event
Would trigger twice if you were at the top of the railing during a
cutscene.
2016-12-14 02:17:25 -06:00
mshirt
aeff9a856c Adding in checkpoint save functionality 2016-12-14 02:16:57 -06:00
mshirt
d76c700de0 Fixing "hack" in ed-text
Apparently there was already a function for reseting the frame wait,
used commonly after loading files.  So we don't have to use the hacky
method of making the game wait for X number of frames anymore.
2016-12-13 04:45:25 -06:00
mshirt
4fec45be25 Fixed softlock when opening menu
If you opened the fast travel or the item menu right before touching a
touch-run event, it would soft-lock you if the event changed niko's
move-route, since niko was unable to move due to his update function
being unreached.
2016-12-13 04:42:45 -06:00
mshirt
f9a43eff45 Reordering the trigger on custom message boxes
With frame perfect inputs, you could close these on the same frame as
they open, which in some cases leads to a soft lock of the game.
2016-12-12 17:44:48 -06:00
mshirt
ae846e0976 Fixing a bug with the music fade-in script
Used to crash if these commands were hit during a music fade-in command.
2016-12-12 14:00:02 -06:00
mshirt
a2caa4d626 Script to check if the countdown is over 2016-12-12 13:59:30 -06:00
mshirt
941b611ba0 minor changes to sun room fix 2016-12-10 02:27:01 -06:00