Adding in checkpoint save functionality

This commit is contained in:
mshirt 2016-12-14 02:16:57 -06:00
parent d76c700de0
commit aeff9a856c

View file

@ -153,7 +153,9 @@ def real_load
$game_map.update
# Switch to map screen
$scene = Scene_Map.new
$game_temp.common_event_id = 42
if !$game_switches[198] # if this was a "checkpoint" save
$game_temp.common_event_id = 42
end
# Set wallpaper if necessary
if $game_oneshot.wallpaper
Wallpaper.set $game_oneshot.wallpaper, $game_oneshot.wallpaper_color