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Adding in checkpoint save functionality
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1 changed files with 3 additions and 1 deletions
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@ -153,7 +153,9 @@ def real_load
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$game_map.update
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# Switch to map screen
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$scene = Scene_Map.new
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$game_temp.common_event_id = 42
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if !$game_switches[198] # if this was a "checkpoint" save
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$game_temp.common_event_id = 42
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end
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# Set wallpaper if necessary
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if $game_oneshot.wallpaper
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Wallpaper.set $game_oneshot.wallpaper, $game_oneshot.wallpaper_color
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