mirror of
https://forgejo.xatacraft.ru/Sunshine/mkxp-sunshine.git
synced 2026-08-21 06:19:56 +00:00
Small cahnges,fixes,renames and other idk plz kill me already
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parent
bb75ba21f4
commit
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3 changed files with 8 additions and 8 deletions
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@ -72,8 +72,8 @@ class Scene_Title
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@menu.bitmap.draw_text(MENU_X, MENU_Y + 25, 150, 24, tr("Settings"))
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@menu.bitmap.draw_text(MENU_X, MENU_Y + 50, 150, 24, tr("Exit"))
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#Debug info like in minecraft Forge :P
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@menu.bitmap.draw_text(5, 5, 150, 20, tr("Ruby: #{RUBY_VERSION}"))
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@menu.bitmap.draw_text(5, 25, 150, 20, tr("SDL: #{SDLVer}"))
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@menu.bitmap.draw_text(5, 5, 150, 20, tr("Ruby #{RUBY_VERSION}"))
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@menu.bitmap.draw_text(5, 25, 150, 20, tr("SDL#{SDLVer}"))
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if $game_switches[160] && $game_switches[152]
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@menu.bitmap.draw_text(MENU_X, MENU_Y + 75, 150, 24, tr("..."))
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end
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@ -90,7 +90,7 @@ class Scene_Title
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@cursor_pos = 0
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# Play title BGM
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if File.exist?("badend.lock")
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#TODO: fitx
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#TODO: fix
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Audio.bgm_play("Audio/BGM/MyBurdenIsDead.ogg", 100, 100)
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else
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$game_system.bgm_play($data_system.title_bgm)
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@ -137,8 +137,8 @@ class Scene_Title
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@menu.bitmap.draw_text(MENU_X, MENU_Y, 150, 24, tr("Start"))
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@menu.bitmap.draw_text(MENU_X, MENU_Y + 25, 150, 24, tr("Settings"))
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@menu.bitmap.draw_text(MENU_X, MENU_Y + 50, 150, 24, tr("Exit"))
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@menu.bitmap.draw_text(5, 5, 150, 20, tr("Ruby: #{RUBY_VERSION}"))
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@menu.bitmap.draw_text(5, 25, 150, 20, tr("SDL: #{SDLVer}"))
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@menu.bitmap.draw_text(5, 5, 150, 20, tr("Ruby #{RUBY_VERSION}"))
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@menu.bitmap.draw_text(5, 25, 150, 20, tr("SDL#{SDLVer}"))
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if $game_switches[160] && $game_switches[152]
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@menu.bitmap.draw_text(MENU_X, MENU_Y + 75, 150, 24, tr("..."))
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end
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@ -185,7 +185,7 @@ class Scene_Title
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if File.exist?("badend.lock")
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case @cursor_pos
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when 0 # Continue
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EdText.info(tr("Savior not found"))
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EdText.info(tr("You killed niko."))
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when 1 # Settings
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command_settings
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when 2 # Shutdown
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@ -78,10 +78,10 @@ class Window_Message < Window_Selectable
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@choice_start = -1
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@number_start = -1
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@skip_message_proc = false
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$game_system.windowskin_name = "normal"
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self.active = false
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self.pause = false
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self.index = -1
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$game_system.windowskin_name = "normal"
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end
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#--------------------------------------------------------------------------
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# * Refresh: Load new message text and pre-process it
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@ -162,7 +162,7 @@ class Window_Settings
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tr('In-Game Timer'),
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tr('Language'),
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tr('Debug mode(!)'),
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tr('One Shot Mode(!)'),
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tr('Freeware Mode(!)'),
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]
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@index = 0
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