This commit is contained in:
ZakatTeamI2P 2026-05-15 15:50:04 +04:00
parent 704c9b2f64
commit cc506bf087
3 changed files with 4 additions and 14 deletions

View file

@ -17,12 +17,6 @@ class Scene_Map
@in_game_timer.bitmap.fill_rect(0, 0, 140, 30, Color.new(0, 0, 0))
@in_game_timer.z = 10001
@in_game_timer.visible = $game_temp.igt_timer_visible
@debug_info = Sprite.new
#@debug_info.x = 0;
#@debug_info.y = 670;
@debug_info.bitmap = Bitmap.new(100, 30)
@debug_info.z = 10001
# Make sprite set
@spriteset = Spriteset_Map.new
@ -119,10 +113,6 @@ class Scene_Map
@in_game_timer.bitmap.fill_rect(0, 0, 140, 30, Color.new(0, 0, 0, 128))
@in_game_timer.bitmap.draw_text(8, 0, 132, 30, time_string)
if Window_Settings.DebugIsEnabled == true
#@debug_info.bitmap.draw_text(0, 0, 132, 30, Graphics.frame_count.to_s)
@debug_info.bitmap.draw_text(0, 0, 132, 30, Graphics.frame_rate.to_s)
end
end
if Input.quit?

View file

@ -392,7 +392,7 @@ int main(int argc, char *argv[]){
/* Clean up any remainin events */
eventThread.cleanup();
Debug() << "[main]Shutting down.";
Debug() << "[main] Shutting down.";
unloadLocale();
unloadLanguageMetadata();

View file

@ -265,8 +265,8 @@ Oneshot::Oneshot(RGSSThreadData &threadData) :
#endif
#endif
Debug() << "Game path :" << p->gamePath;
Debug() << "Docs path :" << p->docsPath;
Debug() << "[oneshot] Game path :" << p->gamePath;
Debug() << "[oneshot] Docs path :" << p->docsPath;
#ifdef OS_LINUX
char const* xdg_current_desktop = getenv("XDG_CURRENT_DESKTOP");
@ -299,7 +299,7 @@ Oneshot::Oneshot(RGSSThreadData &threadData) :
}
}
Debug() << "Desktop env :" << desktopEnv;
Debug() << "[oneshot] Desktop env :" << desktopEnv;
#endif
/********