mirror of
https://forgejo.xatacraft.ru/Sunshine/mkxp-sunshine.git
synced 2026-08-19 21:39:57 +00:00
im so shitttyyyy
This commit is contained in:
parent
cc506bf087
commit
c2af9b3ff9
17 changed files with 138 additions and 73 deletions
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@ -117,7 +117,9 @@ DEF_AUD_PROP_I(SFX_Volume)
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RB_METHOD(audioReset){
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RB_UNUSED_PARAM;
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printf("[audioReset] Reseting audio\n");
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#ifdef DEBUG
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printf("[audioReset] Reseting audio\n");
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#endif
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shState->audio().reset();
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return Qnil;
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@ -122,8 +122,10 @@ static void mriBindingInit(){
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SunshineBindingInit();
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steamBindingInit();
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chromaBindingInit();
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printf("[mriBindingInit] Done\n");
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printf("[mriBindingInit] RGSS version: %i\n", rgssVer);
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#ifdef DEBUG
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printf("[mriBindingInit] Done\n");
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printf("[mriBindingInit] RGSS version: %i\n", rgssVer);
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#endif
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if (rgssVer >= 3){
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_rb_define_module_function(rb_mKernel, "rgss_main", mriRgssMain);
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_rb_define_module_function(rb_mKernel, "rgss_stop", mriRgssStop);
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@ -151,13 +153,15 @@ static void mriBindingInit(){
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/* Load global constants */
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rb_gv_set("MKXP", Qtrue);
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VALUE debug = rb_bool_new(shState->config().editor.debug);
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if (rgssVer == 1)
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rb_gv_set("DEBUG", debug);
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else if (rgssVer >= 2)
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rb_gv_set("TEST", debug);
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#ifdef DEBUG
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VALUE debug = rb_bool_new(shState->config().editor.debug);
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if (rgssVer == 1)
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rb_gv_set("DEBUG", debug);
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else if (rgssVer >= 2)
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rb_gv_set("TEST", debug);
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rb_gv_set("BTEST", rb_bool_new(shState->config().editor.battleTest));
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rb_gv_set("BTEST", rb_bool_new(shState->config().editor.battleTest));
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#endif
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}
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static void showMsg(const std::string &msg){
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@ -248,7 +252,9 @@ static VALUE rgssMainRescue(VALUE arg, VALUE exc){
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}
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static void processReset(){
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printf("[processReset] reset!\n");
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#ifdef DEBUG
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printf("[processReset] reset!\n");
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#endif
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shState->graphics().reset();
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shState->audio().reset();
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@ -273,7 +279,9 @@ RB_METHOD(mriRgssMain){
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break;
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if (rb_obj_class(exc) == getRbData()->exc[Reset]){
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printf("[mriRgssMain] Reset\n");
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#ifdef DEBUG
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printf("[mriRgssMain] Reset\n");
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#endif
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processReset();
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}else{
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rb_exc_raise(exc);
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@ -285,7 +293,9 @@ RB_METHOD(mriRgssMain){
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RB_METHOD(mriRgssStop){
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RB_UNUSED_PARAM;
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printf("[mriRgssStop] Stop\n");
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#ifdef DEBUG
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printf("[mriRgssStop] Stop\n");
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#endif
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while (true)
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shState->graphics().update();
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@ -396,12 +406,18 @@ static void runRMXPScripts(BacktraceData &btData){
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}
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/* Set the debug flag */
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rb_gv_set("$debug", conf.debugMode ? Qtrue : Qfalse);
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#ifdef DEBUG
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rb_gv_set("$debug", conf.debugMode ? Qtrue : Qfalse);
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#else
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rb_gv_set("$debug", Qfalse);
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#endif
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rb_gv_set("$RGSS_SCRIPTS", scriptArray);
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long scriptCount = RARRAY_LEN(scriptArray);
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printf("[runRMXPScripts] Scripts count: %ld\n", scriptCount);
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#ifdef DEBUG
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printf("[runRMXPScripts] Scripts count: %ld\n", scriptCount);
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#endif
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std::string decodeBuffer;
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decodeBuffer.resize(0x1000);
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@ -413,8 +429,11 @@ static void runRMXPScripts(BacktraceData &btData){
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VALUE scriptName = rb_ary_entry(script, 1);
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VALUE scriptString = rb_ary_entry(script, 2);
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//printf("[runRMXPScripts] Script Name: %s\n", RSTRING_PTR(scriptName));
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#ifdef DEBUG
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printf("[runRMXPScripts] Script Name: %s\n", RSTRING_PTR(scriptName));
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#endif
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int result = Z_OK;
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unsigned long bufferLen;
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@ -575,14 +594,17 @@ static void mriBindingExecute(){
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BacktraceData btData;
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mriBindingInit();
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printf("[mriBindingExecute] run RMXP Scripts\n");
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#ifdef DEBUG
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printf("[mriBindingExecute] run RMXP Scripts\n");
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#endif
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runRMXPScripts(btData);
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VALUE exc = rb_errinfo();
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if (!NIL_P(exc) && !rb_obj_is_kind_of(exc, rb_eSystemExit))
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showExc(exc, btData);
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printf("[mirBindingExecure] Ruby cleanup\n");
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#ifdef DEBUG
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printf("[mirBindingExecure] Ruby cleanup\n");
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#endif
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ruby_cleanup(0);
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shState->rtData().rqTermAck.set();
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@ -597,7 +619,9 @@ static void mriBindingTerminate(){
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}
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static void mriBindingReset(){
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printf("[mriBindingReset] Binding reset...\n");
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#ifdef DEBUG
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printf("[mriBindingReset] Binding reset...\n");
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#endif
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rb_raise(getRbData()->exc[Reset], " ");
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}
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@ -68,8 +68,8 @@ RB_METHOD(chromaPlayAnimation) {
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rb_get_args(argc, argv, "zb", &animfile, &loop RB_ARG_END);
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if (INIT_SUCCESS) {
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Debug() << "[chromaPlayAnimation] Opening animation:" << animfile;
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lastAnimId = _openAnimation(animfile);
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Debug() << "[chromaPlayAnimation] Opening animation:" << animfile;
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Debug() << "[chromaPlayAnimation] ID:" << lastAnimId;
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_playAnimation(lastAnimId);
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}
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@ -87,6 +87,7 @@ RB_METHOD(disposableIsDisposed){
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template<class C>
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static void disposableBindingInit(VALUE klass){
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printf("[disposableBindingInit] Initialing disposable binding\n");
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_rb_define_method(klass, "dispose", disposableDispose<C>);
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_rb_define_method(klass, "disposed?", disposableIsDisposed<C>);
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@ -31,17 +31,23 @@
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void fileIntFreeInstance(void *inst){
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SDL_IOStream *ops = static_cast<SDL_IOStream*>(inst);
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printf("[fileIntFreeInstance] Closing ops\n");
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#ifdef DEBUG
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printf("[fileIntFreeInstance] Closing ops\n");
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#endif
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SDL_CloseIO(ops);
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}
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DEF_TYPE_CUSTOMFREE(FileInt, fileIntFreeInstance);
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VALUE fileIntForPath(const char *path, bool rubyExc){
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printf("[fileIntForPath] %s!\n", path);
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#ifdef DEBUG
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printf("[fileIntForPath] %s!\n", path);
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#endif
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SDL_IOStream* ops = nullptr;
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ops = SDL_IOFromFile(path, "r");
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if (!ops){
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printf("[fileIntForPath] Failed to open file: %s\n", path);
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#ifdef DEBUG
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printf("[fileIntForPath] Failed to open file: %s\n", path);
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#endif
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if (rubyExc) {
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rb_raise(rb_eIOError, "Cannot open file: %s", path);
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}
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@ -65,7 +71,9 @@ RB_METHOD(fileIntRead){
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}
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if (length == 0){
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printf("[fileIntRead] zero length\n");
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#ifdef DEBUG
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printf("[fileIntRead] zero length\n");
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#endif
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return Qnil;
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}
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@ -79,11 +87,14 @@ RB_METHOD(fileIntRead){
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RB_NA_METHOD(fileIntClose){
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SDL_IOStream *ops = getPrivateData<SDL_IOStream>(self);
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if (!ops){
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printf("[fileIntClose] Already closed or null\n");
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#ifdef DEBUG
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printf("[fileIntClose] Already closed or null\n");
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#endif
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return Qnil;
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}
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printf("[fileIntClose] Closing ops\n");
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#ifdef DEBUG
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printf("[fileIntClose] Closing ops\n");
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#endif
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SDL_CloseIO(ops);
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setPrivateData(self, nullptr);
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@ -108,15 +119,18 @@ VALUE load_protect(VALUE marsh_and_port) {
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}
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VALUE kernelLoadDataInt(const char *filename, bool rubyExc){
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printf("[kernelLoadDataInt] Filename: %s\n", filename);
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#ifdef DEBUG
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printf("[kernelLoadDataInt] Filename: %s\n", filename);
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#endif
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VALUE port = fileIntForPath(filename, rubyExc);
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if (NIL_P(port)) return Qnil;
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VALUE marsh = rb_const_get(rb_cObject, rb_intern("Marshal"));
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VALUE args[2] = { marsh, port };
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int state = 0;
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VALUE result = rb_protect(load_protect, (VALUE)args, &state);
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printf("[kernelLoadDataInt] State %d\n", state);
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#ifdef DEBUG
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printf("[kernelLoadDataInt] State %d\n", state);
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#endif
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rb_funcallv(port, rb_intern("close"), 0, NULL);
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@ -139,7 +153,9 @@ RB_METHOD(kernelLoadData){
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RB_UNUSED_PARAM;
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const char *filename;
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rb_get_args(argc, argv, "z", &filename);
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printf("[kernelLoadData] filename: %s\n", filename);
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#ifdef DEBUG
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printf("[kernelLoadData] filename: %s\n", filename);
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#endif
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return kernelLoadDataInt(filename, true);
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}
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@ -150,14 +166,18 @@ RB_METHOD(kernelSaveData){
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VALUE filename;
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rb_get_args(argc, argv, "oS", &obj, &filename);
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printf("[kernelSaveData] Filename: %s\n", rb_str_to_str(filename));
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#ifdef DEBUG
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printf("[kernelSaveData] Filename: %s\n", rb_str_to_str(filename));
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#endif
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VALUE file = rb_file_open_str(filename, "wb");
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VALUE marsh = rb_const_get(rb_cObject, rb_intern("Marshal"));
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VALUE v[] = { obj, file };
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rb_funcall2(marsh, rb_intern("dump"), ARRAY_SIZE(v), v);
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printf("[kernelSaveData] Closing file %s\n", rb_str_to_str(filename));
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#ifdef DEBUG
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printf("[kernelSaveData] Closing file %s\n", rb_str_to_str(filename));
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#endif
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rb_io_close(file);
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return Qnil;
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@ -62,6 +62,7 @@ RB_METHOD(flashableUpdate){
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template<class C>
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static void flashableBindingInit(VALUE klass){
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printf("[flashableBindingInit] Initializing Flashable binding\n");
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_rb_define_method(klass, "flash", flashableFlash<C>);
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_rb_define_method(klass, "update", flashableUpdate<C>);
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}
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@ -76,7 +76,9 @@ int server_thread(void *data){
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active = true;
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if (message_len > 0){
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if (write(out_pipe, (char*)message_buffer, message_len) == -1){
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Debug() << "[journal-binding>server_thread()]Failure writing to journal's pipe!";
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#ifdef DEBUG
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Debug() << "[journal-binding>server_thread()]Failure writing to journal's pipe!";
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#endif
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}
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}
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SDL_UnlockMutex(mutex);
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@ -85,8 +87,7 @@ int server_thread(void *data){
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#endif
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}
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RB_METHOD(journalSet)
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{
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RB_METHOD(journalSet){
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RB_UNUSED_PARAM;
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const char *name;
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rb_get_args(argc, argv, "z", &name RB_ARG_END);
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@ -144,8 +145,7 @@ RB_METHOD(journalSet)
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return Qnil;
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}
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RB_METHOD(journalSetLang)
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{
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RB_METHOD(journalSetLang){
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RB_UNUSED_PARAM;
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const char *lang;
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rb_get_args(argc, argv, "z", &lang RB_ARG_END);
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@ -154,8 +154,7 @@ RB_METHOD(journalSetLang)
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return Qnil;
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}
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RB_METHOD(journalActive)
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{
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RB_METHOD(journalActive){
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RB_UNUSED_PARAM;
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return active ? Qtrue : Qfalse;
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}
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@ -74,8 +74,8 @@ RB_METHOD(sceneElementSetVisible){
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}
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template<class C>
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void
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sceneElementBindingInit(VALUE klass){
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void sceneElementBindingInit(VALUE klass){
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printf("[sceneElementBindingInit] Initialing SceneElement binding\n");
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_rb_define_method(klass, "z", sceneElementGetZ<C>);
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_rb_define_method(klass, "z=", sceneElementSetZ<C>);
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_rb_define_method(klass, "visible", sceneElementGetVisible<C>);
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@ -41,8 +41,8 @@ serializableDump(int, VALUE *, VALUE self){
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}
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template<class C>
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void
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serializableBindingInit(VALUE klass){
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void serializableBindingInit(VALUE klass){
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printf("[serializableBindingInit] Initialing Binding binding\n");
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_rb_define_method(klass, "_dump", serializableDump<C>);
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}
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@ -34,7 +34,9 @@ void SunshineBindingInit(){
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rb_const_set(module, rb_intern("SDLVersion_major"), INT2NUM(SDL_MAJOR_VERSION));
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rb_const_set(module, rb_intern("SDLVersion_minor"), INT2NUM(SDL_MINOR_VERSION));
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rb_const_set(module, rb_intern("SDLVersion_micro"), INT2NUM(SDL_MICRO_VERSION));
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printf("[SunshineBindingInit] SDL version: %i.%i.%i\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_MICRO_VERSION);
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#ifdef DEBUG
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printf("[SunshineBindingInit] SDL version: %i.%i.%i\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_MICRO_VERSION);
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#endif
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//если методы доступны то просто не перезаписываем их
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if (!rb_respond_to(rb_cObject, rb_intern("class"))) {
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rb_define_method(rb_cObject, "class", rb_obj_class, 0);
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@ -86,6 +86,7 @@ static C *viewportElementInitialize(int argc, VALUE *argv, VALUE self){
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template<class C>
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void viewportElementBindingInit(VALUE klass){
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printf("[viewportElementBindingInit] Initialing Viewport Element binding\n");
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sceneElementBindingInit<C>(klass);
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_rb_define_method(klass, "viewport", viewportElementGetViewport<C>);
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@ -63,16 +63,22 @@
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void desktopEnvironmentInit(){
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printf("[desktopEnvironmentInit] desktopEnvironmentInit()\n");
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if (desktop != "uninitialized") {
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#ifdef DEBUG
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printf("[desktopEnvironmentInit] Running on standalone Window Manager?Trying identify configuration...\n");
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#endif
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// If Nitrogen wallpaper manager and feh is aviable we can just use nitrogen --restore command and feh --bg-scale:P
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if (FILE *file = fopen("/usr/bin/nitrogen", "r")){
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IsNitrogen = true;
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printf("[desktopEnvironmentInit] Nitrogen wallpaper manager detected!I will try to use it...\n");
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#ifdef DEBUG
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printf("[desktopEnvironmentInit] Nitrogen wallpaper manager detected!I will try to use it...\n");
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#endif
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fclose(file);
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}else{ fclose(file); }
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if (FILE *file = fopen("/usr/bin/feh", "r")) {
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IsFeh = true;
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printf("[desktopEnvironmentInit] Feh detected!I will try to use it...\n");
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#ifdef DEBUG
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printf("[desktopEnvironmentInit] Feh detected!I will try to use it...\n");
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#endif
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fclose(file);
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} else{ fclose(file); }
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if(!IsNitrogen && !IsFeh){
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@ -192,7 +198,9 @@ RB_METHOD(wallpaperSet){
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std::string path;
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#ifdef _WIN32
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path = shState->config().gameFolder + "\\Wallpaper\\" + name + ".bmp";
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Debug() << "[wallpaperSet] Setting wallpaper to " << path;
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#ifdef DEBUG
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Debug() << "[wallpaperSet] Setting wallpaper to " << path;
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#endif
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// Crapify the slashes
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size_t index = 0;
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for (;;) {
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@ -266,8 +274,9 @@ end:
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nameFix.replace(nameFix.end()-3, nameFix.end(), "unix");
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}
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path = "/Wallpaper/" + nameFix + ".png";
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Debug() << "[wallpaperSet] Setting wallpaper to " << path;
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#ifdef DEBUG
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Debug() << "[wallpaperSet] Setting wallpaper to " << path;
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#endif
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#ifdef __APPLE__
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if (!isCached) {
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@ -363,9 +372,11 @@ end:
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"\"]);" <<
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"}" <<
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"'";
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Debug() << "[wallpaperSet] Wallpaper command:" << command.str();
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int result = system(command.str().c_str());
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Debug() << "[wallpaperSet ] Result:" << result;
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#ifdef DEBUG
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Debug() << "[wallpaperSet] Wallpaper command:" << command.str();
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Debug() << "[wallpaperSet ] Result:" << result;
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#endif
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} else if (IsFeh == true) {
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//path
|
||||
printf("[wallpaperSet] Trying set wallpapers via feh\n");
|
||||
|
|
@ -492,14 +503,18 @@ RB_METHOD(wallpaperReset){
|
|||
"}" <<
|
||||
"}" <<
|
||||
"'";
|
||||
Debug() << "[wallpaperReset] Reset wallpaper command:" << command.str();
|
||||
int result = system(command.str().c_str());
|
||||
Debug() << "[wallpaperReset] Reset result:" << result;
|
||||
#ifdef DEBUG
|
||||
Debug() << "[wallpaperReset] Reset wallpaper command:" << command.str();
|
||||
Debug() << "[wallpaperReset] Reset result:" << result;
|
||||
#endif
|
||||
} else if (IsNitrogen == true){
|
||||
system("nitrogen --restore");
|
||||
} else {
|
||||
if (remove(fallbackPath.c_str()) != 0) {
|
||||
Debug() << "[wallpaperReset] Failed to delete:" << fallbackPath;
|
||||
#ifdef DEBUG
|
||||
Debug() << "[wallpaperReset] Failed to delete:" << fallbackPath;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
|
@ -508,6 +523,7 @@ RB_METHOD(wallpaperReset){
|
|||
}
|
||||
|
||||
void wallpaperBindingInit(){
|
||||
printf("[wallpaperBindingInit] Initialing Wallpaper binding\n");
|
||||
VALUE module = rb_define_module("Wallpaper");
|
||||
|
||||
// Functions
|
||||
|
|
|
|||
|
|
@ -27,7 +27,9 @@
|
|||
DEF_TYPE(Window);
|
||||
|
||||
RB_METHOD(windowInitialize){
|
||||
printf("[windowInitialize] Creating window\n");
|
||||
#ifdef DEBUG
|
||||
printf("[windowInitialize] Creating window\n");
|
||||
#endif
|
||||
Window *w = viewportElementInitialize<Window>(argc, argv, self);
|
||||
|
||||
setPrivateData(self, w);
|
||||
|
|
|
|||
|
|
@ -73,7 +73,7 @@ class Scene_Title
|
|||
@menu.bitmap.draw_text(MENU_X, MENU_Y + 50, 150, 24, tr("Exit"))
|
||||
#Debug info like in minecraft Forge :P
|
||||
@menu.bitmap.draw_text(5, 5, 150, 20, tr("Ruby #{RUBY_VERSION}"))
|
||||
@menu.bitmap.draw_text(5, 25, 150, 20, tr("SDL#{SDLVer}"))
|
||||
@menu.bitmap.draw_text(5, 25, 150, 20, tr("SDL #{SDLVer}"))
|
||||
if $game_switches[160] && $game_switches[152]
|
||||
@menu.bitmap.draw_text(MENU_X, MENU_Y + 75, 150, 24, tr("..."))
|
||||
end
|
||||
|
|
@ -138,7 +138,7 @@ class Scene_Title
|
|||
@menu.bitmap.draw_text(MENU_X, MENU_Y + 25, 150, 24, tr("Settings"))
|
||||
@menu.bitmap.draw_text(MENU_X, MENU_Y + 50, 150, 24, tr("Exit"))
|
||||
@menu.bitmap.draw_text(5, 5, 150, 20, tr("Ruby #{RUBY_VERSION}"))
|
||||
@menu.bitmap.draw_text(5, 25, 150, 20, tr("SDL#{SDLVer}"))
|
||||
@menu.bitmap.draw_text(5, 25, 150, 20, tr("SDL #{SDLVer}"))
|
||||
if $game_switches[160] && $game_switches[152]
|
||||
@menu.bitmap.draw_text(MENU_X, MENU_Y + 75, 150, 24, tr("..."))
|
||||
end
|
||||
|
|
|
|||
|
|
@ -117,7 +117,8 @@ int rgssThreadFun(void *userdata){
|
|||
|
||||
bool vsync = conf.vsync || conf.syncToRefreshrate;
|
||||
SDL_GL_SetSwapInterval(vsync ? 1 : 0);
|
||||
SDL_SetHint(SDL_HINT_RENDER_VSYNC, vsync ? 1 : 0);
|
||||
if (vsync)
|
||||
SDL_SetHint(SDL_HINT_RENDER_VSYNC, "1");
|
||||
|
||||
#ifndef NDEBUG
|
||||
GLDebugLogger dLogger;
|
||||
|
|
@ -222,7 +223,9 @@ int main(int argc, char *argv[]){
|
|||
SDL_SetHint(SDL_HINT_APP_NAME, "Oneshot: Sunshine");
|
||||
SDL_SetHint(SDL_HINT_AUDIO_DEVICE_STREAM_NAME, "Oneshot: sunshine");
|
||||
SDL_SetHint(SDL_HINT_AUDIO_DEVICE_STREAM_ROLE, "Game");
|
||||
SDL_SetHint(SDL_HINT_VIDEO_X11_ENABLE_XSYNC_EXT, "1");
|
||||
#if defined(__linux__) && SDL_VERSION_ATLEAST(3, 4, 10)
|
||||
SDL_SetHint(SDL_HINT_VIDEO_X11_ENABLE_XSYNC_EXT, "1");
|
||||
#endif
|
||||
//X11 work on *BSD,Solaris too!
|
||||
#if defined(__linux__) || defined(BSD) || defined(__sun)
|
||||
SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
|
||||
|
|
|
|||
|
|
@ -812,16 +812,14 @@ struct TilemapPrivate {
|
|||
void prepareZLayerBatches(){
|
||||
ZLayer *const *zlayers = elem.zlayers;
|
||||
|
||||
for (size_t i = 0; i < elem.activeLayers; ++i)
|
||||
{
|
||||
for (size_t i = 0; i < elem.activeLayers; ++i){
|
||||
ZLayer *batchHead = zlayers[i];
|
||||
batchHead->batchedFlag = false;
|
||||
|
||||
GLsizei vboBatchCount = batchHead->vboCount;
|
||||
IntruListLink<SceneElement> *iter = &batchHead->link;
|
||||
|
||||
for (i = i+1; i < elem.activeLayers; ++i)
|
||||
{
|
||||
for (i = i+1; i < elem.activeLayers; ++i){
|
||||
iter = iter->next;
|
||||
ZLayer *layer = zlayers[i];
|
||||
|
||||
|
|
@ -844,8 +842,7 @@ struct TilemapPrivate {
|
|||
const Vec2i combOrigin = origin + elem.sceneGeo.orig;
|
||||
const Vec2i mvpPos = getTilePos(combOrigin);
|
||||
|
||||
if (mvpPos != viewpPos)
|
||||
{
|
||||
if (mvpPos != viewpPos){
|
||||
viewpPos = mvpPos;
|
||||
buffersDirty = true;
|
||||
updateFlashMapViewport();
|
||||
|
|
|
|||
|
|
@ -120,8 +120,7 @@ struct QuadChunk {
|
|||
: vert(0), count(0)
|
||||
{}
|
||||
|
||||
void setAlpha(float value)
|
||||
{
|
||||
void setAlpha(float value){
|
||||
for (int i = 0; i < count*4; ++i)
|
||||
vert[i].color.w = value;
|
||||
}
|
||||
|
|
@ -614,8 +613,7 @@ struct WindowPrivate {
|
|||
void updateControls(){
|
||||
bool updateArray = false;
|
||||
|
||||
if (active && cursorVert.vert)
|
||||
{
|
||||
if (active && cursorVert.vert){
|
||||
float alpha = cursorAniAlpha[cursorAniAlphaIdx] / 255.0f;
|
||||
|
||||
cursorVert.setAlpha(alpha);
|
||||
|
|
@ -623,8 +621,7 @@ struct WindowPrivate {
|
|||
updateArray = true;
|
||||
}
|
||||
|
||||
if (pause && pauseAniVert.vert)
|
||||
{
|
||||
if (pause && pauseAniVert.vert){
|
||||
float alpha = pauseAniAlpha[pauseAniAlphaIdx] / 255.0f;
|
||||
FloatRect frameRect = pauseAniSrc[pauseAniQuad[pauseAniQuadIdx]];
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue