Vinyl Darkscratch
6b5eff715b
Add text input function (broken, read description)
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Note: using this function breaks the graphics rendering at the moment,
due to code inconsistencies (utilizing SDL renderers when the rest of
the program uses GL ones, mainly), working on fixes for it!
2017-04-04 00:43:53 -07:00
Vinyl Darkscratch
e645f3dd0e
Merge remote-tracking branch 'mathewv/master'
2017-03-30 17:05:09 -07:00
Mathew Velasquez
e3f572d6fe
hidpi fix
2017-03-30 18:46:55 -04:00
Vinyl Darkscratch
2119b1919d
Merge remote-tracking branch 'mathewv/master'
2017-01-11 00:54:30 -08:00
root
9fb6ca4d89
Committer: gir
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Changes to be committed:
modified: src/audio.cpp
2017-01-03 19:57:29 -06:00
root
03f4610e20
Forgot to change volume when starting to play bgm, me, and bgs
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Committer: gir <girakacheezer@gmail.com>
2017-01-01 04:56:41 -06:00
root
29fd891550
Adding backend changes for settings menu
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Committer: mshirt <mshirt@ualberta.ca>
2017-01-01 04:48:40 -06:00
Vinyl Darkscratch
641851db65
Merge remote-tracking branch 'mathewv/master'
2016-12-29 13:56:20 -08:00
Mathew Velasquez
d41e36c751
Fix minimize crash by sacrificing an unnecessary feature
2016-12-26 20:57:51 -05:00
Vinyl Darkscratch
2733b5ad06
Remove doubled Smooth attribute
2016-12-16 13:15:32 -08:00
Vinyl Darkscratch
b0b024a01a
Merge remote-tracking branch 'mathewv/master'
2016-12-15 13:37:16 -08:00
Mathew Velasquez
d47a2241ee
Messagebox fix
2016-12-15 05:39:51 -05:00
Vinyl Darkscratch
f8c3862c2e
Accommodate for @mathewv's "smooth" implementation
2016-12-14 21:14:42 -08:00
Vinyl Darkscratch
582b750c2b
Merge remote-tracking branch 'mathewv/master'
2016-12-14 21:10:23 -08:00
Vinyl Darkscratch
3224d65988
Made paths in script cross-platform friendly
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An ending that made me very, VERY teary-eyed, interrupted by an access
denied error…argh, code bugs, why! >~< Basically, the path to “My
Games” and the name of the journal’s executable are now defined by
oneshot.cpp and loaded into the Ruby script, so the ending isn’t
interrupted. Now all that’s left is to compile the journal!
2016-12-14 21:09:33 -08:00
Mathew Velasquez
a0ba40916d
Smooth scaling Graphics option
2016-12-14 22:05:53 -05:00
Vinyl Darkscratch
0a1d9c570f
Add "smooth" property to graphics module
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This is just a simple bind and addition of a “smooth” property in the
graphics module, to fix fatal issue #2
2016-12-14 16:06:40 -08:00
Vinyl Darkscratch
85da9ff7e8
Reorganizing Mac and Linux blocks and commence on retina support
2016-12-13 21:16:33 -08:00
Vinyl Darkscratch
0b7fdbf8e1
Updates for a future Mac build
2016-12-12 22:59:07 -08:00
Mathew Velasquez
aa7818847c
Lots of stuff
2016-12-06 23:49:37 -05:00
Mathew Velasquez
0dc872bcea
Journal screen stuff
2016-10-13 20:26:01 -04:00
Mathew Velasquez
302ec6dd02
I stopped making commits for a good while. Here's the latest junk.
2016-09-19 13:54:38 -04:00
Mathew Velasquez
82493cd0a0
Added footprints and src_rect to Plane class
2016-04-11 21:33:54 -04:00
Mathew Velasquez
d53ad4b124
Improved internationalization support
2016-04-06 13:45:36 -04:00
Mathew
d0cb19e9d2
Minor config tweaks
2016-03-18 00:25:30 -04:00
Mathew Velasquez
99ae7b35ad
Minor engine tweaks
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Made OneShot the standard spelling, adjusted keybindings, removed jpeg dependency, and turned vsync on by default
2016-03-11 00:30:20 -05:00
Mathew Velasquez
79fc639b83
Build portability fixes and name input issue fix
2016-03-07 17:14:48 -05:00
Mathew Velasquez
7275291e7d
Fixed steam-related freeze and msgbox crash
2016-03-02 20:45:06 -05:00
Mathew Velasquez
1fd808d0af
Gutted more unused features
2016-02-29 15:40:10 -05:00
Mathew Velasquez
05d2946280
Replaced initializer list for portability
2016-02-29 04:22:48 -05:00
Mathew Velasquez
546f29f42e
Preliminary i18n improvements
2016-02-29 01:41:37 -05:00
Mathew Velasquez
a4de9d9f10
integrated steamshim
2016-02-29 01:22:55 -05:00
Mathew Velasquez
f44138015b
Cleaned up config; Fullscreen option now indicates Big Picture
2016-02-28 08:13:29 -05:00
Mathew Velasquez
71867727ab
Fixed crashes/weirdness with obscured window code
2016-02-27 22:33:02 -05:00
Mathew Velasquez
df2a32d4f0
Changed OpenGL debugging to a compile time option
2016-02-26 18:33:22 -05:00
Jonas Kulla
5964aa8f76
EventThread: ifdef out broken SDL function on OSX
2016-02-26 18:13:51 -05:00
Jonas Kulla
c16f20527e
EventThread: Fix mouse cursor not being hidden
2016-02-26 18:13:51 -05:00
Mathew Velasquez
4be6c0d592
Gutted midi system
2016-02-26 17:03:01 -05:00
Mathew Velasquez
b63b3ba8f3
Renamed save data to .dat for easier Steam cloud integration
2016-02-18 18:23:16 -05:00
Mathew Velasquez
ae82a61ca7
Fix build on Ubuntu
2016-02-17 17:37:39 -05:00
Mathew Velasquez
21fcc9e19c
Basic Steamworks API support
2016-02-17 17:16:22 -05:00
Mathew Velasquez
2df5fd29de
Renamed $DEBUG to $debug to avoid verbose mode.
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Also made GL debug functions print less stuff.
2016-02-17 17:14:16 -05:00
Mathew Velasquez
ba0203169e
Added obscured/scratched window puzzle
2016-02-17 17:14:16 -05:00
Mathew
90cf07c825
Linked to debugMode option, gutted RTP config
2016-01-05 14:50:18 -05:00
Mathew
dd8bbcad97
Fixed username detection bug
2016-01-05 14:50:18 -05:00
Mathew Velasquez
b625d2e891
Renamed Scripts.rxdata to xScripts.rxdata so that editor won't overwrite scripts
2016-01-05 14:50:18 -05:00
Mathew Velasquez
da948348ac
Consistent, proper CJK support
2016-01-05 14:50:18 -05:00
Mathew Velasquez
fe65d7dd29
HACK to fix text rendering
2016-01-05 14:50:18 -05:00
Mathew Velasquez
5ff71744b5
Rudimentary map wrapping added
2016-01-05 14:50:18 -05:00
Mathew Velasquez
2e474a5dc4
Removed dataPathOrg/App config options, changed example config
2016-01-05 14:50:18 -05:00