Renamed save data to .dat for easier Steam cloud integration

This commit is contained in:
Mathew Velasquez 2016-02-18 18:23:16 -05:00
parent 4d18909386
commit b63b3ba8f3
2 changed files with 2 additions and 2 deletions

View file

@ -1,5 +1,5 @@
def save_file_name
Oneshot::SAVE_PATH + '/Save.rxdata'
Oneshot::SAVE_PATH + '/save.dat'
end
def save

View file

@ -167,7 +167,7 @@ struct Header
static void buildPath(const std::string &dir, char *out, size_t outSize)
{
snprintf(out, outSize, "%skeybindings", dir.c_str());
snprintf(out, outSize, "%skeybindings.dat", dir.c_str());
}
static bool writeBindings(const BDescVec &d, const std::string &dir)