Fix minimize crash by sacrificing an unnecessary feature

This commit is contained in:
Mathew Velasquez 2016-12-26 20:57:46 -05:00
parent 6f7091db62
commit d41e36c751

View file

@ -131,7 +131,7 @@ void vaoUnbind(VAO &vao)
}
}
#define HAVE_NATIVE_BLIT gl.BlitFramebuffer
#define HAVE_NATIVE_BLIT false //gl.BlitFramebuffer
static void _blitBegin(FBO::ID fbo, const Vec2i &size)
{