mirror of
https://forgejo.xatacraft.ru/Sunshine/mkxp-sunshine.git
synced 2026-08-19 13:29:54 +00:00
integrated steamshim
This commit is contained in:
parent
f44138015b
commit
a4de9d9f10
12 changed files with 1356 additions and 147 deletions
7
.gitignore
vendored
7
.gitignore
vendored
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@ -2,11 +2,12 @@
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*.pro.*
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*.bak
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*.xxd
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*.exe
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Makefile*
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/Makefile*
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Game
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Game.exe
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/oneshot
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/steamshim_parent/steamshim
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/build
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@ -7,21 +7,6 @@
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#include "binding-types.h"
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#include "debugwriter.h"
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#ifdef STEAM
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static ID achievementIds[Achievement::MAX];
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static Achievement::ID toAchievementId(ID id)
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{
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/* Crude but effective */
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for (int i = 0; i < Achievement::MAX; ++i)
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{
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if (achievementIds[i] == id)
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return static_cast<Achievement::ID>(i);
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}
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return Achievement::Invalid;
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}
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#endif
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RB_METHOD(steamEnabled)
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{
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RB_UNUSED_PARAM;
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@ -37,15 +22,11 @@ RB_METHOD(steamUnlock)
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{
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RB_UNUSED_PARAM;
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ID rbid;
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rb_get_args(argc, argv, "n", &rbid RB_ARG_END);
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const char *name;
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rb_get_args(argc, argv, "z", &name RB_ARG_END);
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#ifdef STEAM
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Achievement::ID id = toAchievementId(rbid);
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if (id == Achievement::Invalid)
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rb_raise(rb_eNameError, "unlocked nonexistent achievement");
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else
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shState->steam().unlock(id);
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shState->steam().unlock(name);
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#endif
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return Qnil;
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}
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@ -54,15 +35,11 @@ RB_METHOD(steamLock)
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{
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RB_UNUSED_PARAM;
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ID rbid;
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rb_get_args(argc, argv, "n", &rbid RB_ARG_END);
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const char *name;
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rb_get_args(argc, argv, "z", &name RB_ARG_END);
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#ifdef STEAM
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Achievement::ID id = toAchievementId(rbid);
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if (id == Achievement::Invalid)
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rb_raise(rb_eNameError, "locked nonexistent achievement");
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else
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shState->steam().lock(id);
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shState->steam().lock(name);
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#endif
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return Qnil;
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}
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@ -71,14 +48,11 @@ RB_METHOD(steamUnlocked)
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{
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RB_UNUSED_PARAM;
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ID rbid;
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rb_get_args(argc, argv, "n", &rbid RB_ARG_END);
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const char *name;
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rb_get_args(argc, argv, "z", &name RB_ARG_END);
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#ifdef STEAM
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Achievement::ID id = toAchievementId(rbid);
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if (id == Achievement::Invalid)
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return Qfalse;
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return shState->steam().isUnlocked(id) ? Qtrue : Qfalse;
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return shState->steam().isUnlocked(name) ? Qtrue : Qfalse;
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#else
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return Qfalse;
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#endif
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@ -100,10 +74,4 @@ void steamBindingInit()
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_rb_define_module_function(module, "unlock", steamUnlock);
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_rb_define_module_function(module, "lock", steamLock);
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_rb_define_module_function(module, "unlocked?", steamUnlocked);
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#ifdef STEAM
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/* Cache achievement ids */
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for (int i = 0; i < Achievement::MAX; ++i)
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achievementIds[i] = rb_intern(Achievement::names[i]);
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#endif
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}
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28
mkxp.pro
28
mkxp.pro
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@ -2,7 +2,7 @@
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TEMPLATE = app
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QT =
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TARGET = Game
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TARGET = oneshot
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DEPENDPATH += src shader assets
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INCLUDEPATH += . src
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@ -15,13 +15,6 @@ isEmpty(BINDING) {
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BINDING = MRI
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}
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isEmpty(STEAMWORKS) {
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STEAMWORKS = /home/mathew/Software/Steamworks
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}
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isEmpty(STEAMARCH) {
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STEAMARCH = 64
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}
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contains(BINDING, MRI) {
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contains(_HAVE_BINDING, YES) {
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error("Only one binding may be selected")
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@ -58,16 +51,10 @@ unix {
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CONFIG -= app_bundle
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INCLUDEPATH += $$QMAKE_MAC_SDK_PATH/System/Library/Frameworks/OpenAL.framework/Versions/A/Headers
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LIBS += -framework OpenAL
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STEAM {
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LIBS += -L$$STEAMWORKS/redistributable_bin/osx32 -lsteam_api
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}
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}
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!macx: {
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PKGCONFIG += openal zlib
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INCLUDEPATH += /usr/include/AL /usr/local/include/AL
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STEAM {
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LIBS += -L$$STEAMWORKS/redistributable_bin/linux$$STEAMARCH -lsteam_api
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}
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}
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}
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@ -75,14 +62,6 @@ win32 {
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QMAKE_CXXFLAGS += -std=gnu++11
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QMAKE_LFLAGS += -std=gnu++11
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STEAM {
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equals(STEAMARCH, 64) {
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LIBS += -L$$STEAMWORKS/redistributable_bin/win64 -lsteam_api64
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} else {
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LIBS += -L$$STEAMWORKS/redistributable_bin -lsteam_api
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}
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}
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PKGCONFIG += sigc++-2.0 pixman-1 zlib \
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sdl2 SDL2_image SDL2_ttf openal SDL_sound vorbisfile freetype2
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LIBS += -lphysfs -lsecur32
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@ -116,7 +95,6 @@ isEmpty(BOOST_LIB_SUFFIX) {
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LIBS += -lboost_program_options$$BOOST_LIB_SUFFIX
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STEAM {
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INCLUDEPATH += $$STEAMWORKS/public
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DEFINES += STEAM
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}
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@ -226,8 +204,8 @@ SOURCES += \
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binding-mri/steam-binding.cpp
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STEAM {
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HEADERS += src/steam.h
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SOURCES += src/steam.cpp
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HEADERS += src/steam.h steamshim/steamshim_child.h
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SOURCES += src/steam.cpp steamshim/steamshim_child.c
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}
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EMBED = \
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@ -595,6 +595,7 @@ struct GraphicsPrivate
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void swapGLBuffer()
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{
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fpsLimiter.delay();
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FBO::unbind();
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SDL_GL_SwapWindow(threadData->window);
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++frameCount;
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@ -43,7 +43,7 @@
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#include "icon.png.xxd"
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#ifdef STEAM
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#include <steam/steam_api.h>
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#include "steamshim/steamshim_child.h"
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#else
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#include "gamecontrollerdb.txt.xxd"
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#endif
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@ -188,7 +188,7 @@ int main(int argc, char *argv[])
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}
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#ifdef STEAM
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if (!SteamAPI_Init())
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if (!STEAMSHIM_init())
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{
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showInitError("Could not initialize Steamworks API");
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return 0;
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@ -377,7 +377,7 @@ int main(int argc, char *argv[])
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SDL_Quit();
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#ifdef STEAM
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SteamAPI_Shutdown();
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STEAMSHIM_deinit();
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#endif
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return 0;
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100
src/steam.cpp
100
src/steam.cpp
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@ -1,47 +1,81 @@
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#include "steam.h"
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#include "debugwriter.h"
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#include <steam/steam_api.h>
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#include <map>
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#include <SDL2/SDL.h>
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#include "steamshim/steamshim_child.h"
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/* Achievements */
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const char *const Achievement::names[Achievement::MAX] = {
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static const char *const achievementNames[] = {
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"SaveWorld",
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"SaveNiko",
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};
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void Achievement::update()
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{
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SteamUserStats()->GetAchievement(name, &unlocked);
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}
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void Achievement::unlock()
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{
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unlocked = true;
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SteamUserStats()->SetAchievement(name);
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SteamUserStats()->StoreStats();
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}
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void Achievement::lock()
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{
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unlocked = false;
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SteamUserStats()->ClearAchievement(name);
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SteamUserStats()->StoreStats();
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}
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#define NUM_ACHIEVEMENTS (sizeof(achievementNames) / sizeof(achievementNames[0]))
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/* SteamPrivate */
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struct SteamPrivate
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{
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Achievement achievements[Achievement::MAX];
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std::map<std::string, bool> achievements;
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int appid;
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std::string userName;
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SteamPrivate()
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: appid(SteamUtils()->GetAppID()),
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userName(SteamFriends()->GetPersonaName())
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{
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for (int i = 0; i < Achievement::MAX; ++i)
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achievements[i] = Achievement(Achievement::names[i]);
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STEAMSHIM_getPersonaName();
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STEAMSHIM_getCurrentGameLanguage();
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for (size_t i = 0; i < NUM_ACHIEVEMENTS; ++i)
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STEAMSHIM_getAchievement(achievementNames[i]);
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while (!initialized())
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{
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SDL_Delay(100);
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update();
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}
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}
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void setAchievement(const char *name, bool set)
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{
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achievements[name] = set;
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STEAMSHIM_setAchievement(name, set);
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STEAMSHIM_storeStats();
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}
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void updateAchievement(const char *name, bool isSet)
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{
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achievements[name] = isSet;
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}
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bool isAchievementSet(const char *name)
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{
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return achievements[name];
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}
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void update()
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{
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const STEAMSHIM_Event *e;
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while ((e = STEAMSHIM_pump()) != 0)
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{
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/* Skip erroneous events */
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if (!e->okay)
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continue;
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/* Handle events */
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switch (e->type)
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{
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case SHIMEVENT_GETACHIEVEMENT:
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updateAchievement(e->name, e->ivalue);
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break;
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case SHIMEVENT_GETPERSONANAME:
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userName = e->name;
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break;
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default:
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break;
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}
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}
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}
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bool initialized()
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{
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return !userName.empty()
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&& achievements.size() == NUM_ACHIEVEMENTS;
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}
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};
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@ -61,17 +95,17 @@ const std::string &Steam::userName() const
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return p->userName;
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}
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void Steam::unlock(Achievement::ID id)
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void Steam::unlock(const char *name)
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{
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p->achievements[id].unlock();
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p->setAchievement(name, true);
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}
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void Steam::lock(Achievement::ID id)
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void Steam::lock(const char *name)
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{
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p->achievements[id].lock();
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p->setAchievement(name, false);
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}
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bool Steam::isUnlocked(Achievement::ID id)
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bool Steam::isUnlocked(const char *name)
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{
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return p->achievements[id].isUnlocked();
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return p->isAchievementSet(name);
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}
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45
src/steam.h
45
src/steam.h
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@ -5,51 +5,12 @@
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struct SteamPrivate;
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class Achievement
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{
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public:
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enum ID
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{
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Invalid = -1,
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SaveWorld = 0,
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SaveNiko,
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MAX
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};
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static const char *const names[MAX];
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void unlock();
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void lock();
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bool isUnlocked() { return unlocked; }
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private:
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const char *name;
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bool unlocked;
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friend struct SteamPrivate;
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Achievement()
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: name(0),
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unlocked(false)
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{}
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Achievement(const char *name)
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: name(name),
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unlocked(false)
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{
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update();
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}
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void update();
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};
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class Steam
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{
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public:
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void unlock(Achievement::ID id);
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void lock(Achievement::ID id);
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bool isUnlocked(Achievement::ID id);
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void unlock(const char *name);
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void lock(const char *name);
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bool isUnlocked(const char *name);
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const std::string &userName() const;
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|
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|
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469
steamshim/steamshim_child.c
Normal file
469
steamshim/steamshim_child.c
Normal file
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@ -0,0 +1,469 @@
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|
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN 1
|
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#include <windows.h>
|
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typedef HANDLE PipeType;
|
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#define NULLPIPE NULL
|
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typedef unsigned __int8 uint8;
|
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typedef __int32 int32;
|
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typedef unsigned __int64 uint64;
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#else
|
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#include <stdio.h>
|
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#include <string.h>
|
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#include <stdint.h>
|
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#include <unistd.h>
|
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#include <errno.h>
|
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#include <poll.h>
|
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#include <signal.h>
|
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typedef uint8_t uint8;
|
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typedef int32_t int32;
|
||||
typedef uint64_t uint64;
|
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typedef int PipeType;
|
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#define NULLPIPE -1
|
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#endif
|
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#include <stdlib.h>
|
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|
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#include "steamshim_child.h"
|
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|
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#ifdef STEAMSHIM_DEBUG
|
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#define dbgpipe printf
|
||||
#else
|
||||
static inline void dbgpipe(const char *fmt, ...) {}
|
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#endif
|
||||
|
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static int writePipe(PipeType fd, const void *buf, const unsigned int _len);
|
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static int readPipe(PipeType fd, void *buf, const unsigned int _len);
|
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static void closePipe(PipeType fd);
|
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static char *getEnvVar(const char *key, char *buf, const size_t buflen);
|
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static int pipeReady(PipeType fd);
|
||||
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
static int pipeReady(PipeType fd)
|
||||
{
|
||||
DWORD avail = 0;
|
||||
return (PeekNamedPipe(fd, NULL, 0, NULL, &avail, NULL) && (avail > 0));
|
||||
} /* pipeReady */
|
||||
|
||||
static int writePipe(PipeType fd, const void *buf, const unsigned int _len)
|
||||
{
|
||||
const DWORD len = (DWORD) _len;
|
||||
DWORD bw = 0;
|
||||
return ((WriteFile(fd, buf, len, &bw, NULL) != 0) && (bw == len));
|
||||
} /* writePipe */
|
||||
|
||||
static int readPipe(PipeType fd, void *buf, const unsigned int _len)
|
||||
{
|
||||
const DWORD len = (DWORD) _len;
|
||||
DWORD br = 0;
|
||||
return ReadFile(fd, buf, len, &br, NULL) ? (int) br : -1;
|
||||
} /* readPipe */
|
||||
|
||||
static void closePipe(PipeType fd)
|
||||
{
|
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CloseHandle(fd);
|
||||
} /* closePipe */
|
||||
|
||||
static char *getEnvVar(const char *key, char *buf, const size_t _buflen)
|
||||
{
|
||||
const DWORD buflen = (DWORD) _buflen;
|
||||
const DWORD rc = GetEnvironmentVariableA(key, buf, buflen);
|
||||
/* rc doesn't count null char, hence "<". */
|
||||
return ((rc > 0) && (rc < buflen)) ? NULL : buf;
|
||||
} /* getEnvVar */
|
||||
|
||||
#else
|
||||
|
||||
static int pipeReady(PipeType fd)
|
||||
{
|
||||
int rc;
|
||||
struct pollfd pfd = { fd, POLLIN | POLLERR | POLLHUP, 0 };
|
||||
while (((rc = poll(&pfd, 1, 0)) == -1) && (errno == EINTR)) { /*spin*/ }
|
||||
return (rc == 1);
|
||||
} /* pipeReady */
|
||||
|
||||
static int writePipe(PipeType fd, const void *buf, const unsigned int _len)
|
||||
{
|
||||
const ssize_t len = (ssize_t) _len;
|
||||
ssize_t bw;
|
||||
while (((bw = write(fd, buf, len)) == -1) && (errno == EINTR)) { /*spin*/ }
|
||||
return (bw == len);
|
||||
} /* writePipe */
|
||||
|
||||
static int readPipe(PipeType fd, void *buf, const unsigned int _len)
|
||||
{
|
||||
const ssize_t len = (ssize_t) _len;
|
||||
ssize_t br;
|
||||
while (((br = read(fd, buf, len)) == -1) && (errno == EINTR)) { /*spin*/ }
|
||||
return (int) br;
|
||||
} /* readPipe */
|
||||
|
||||
static void closePipe(PipeType fd)
|
||||
{
|
||||
close(fd);
|
||||
} /* closePipe */
|
||||
|
||||
static char *getEnvVar(const char *key, char *buf, const size_t buflen)
|
||||
{
|
||||
const char *envr = getenv(key);
|
||||
if (!envr || (strlen(envr) >= buflen))
|
||||
return NULL;
|
||||
strcpy(buf, envr);
|
||||
return buf;
|
||||
} /* getEnvVar */
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
static PipeType GPipeRead = NULLPIPE;
|
||||
static PipeType GPipeWrite = NULLPIPE;
|
||||
|
||||
typedef enum ShimCmd
|
||||
{
|
||||
SHIMCMD_BYE,
|
||||
SHIMCMD_PUMP,
|
||||
SHIMCMD_REQUESTSTATS,
|
||||
SHIMCMD_STORESTATS,
|
||||
SHIMCMD_SETACHIEVEMENT,
|
||||
SHIMCMD_GETACHIEVEMENT,
|
||||
SHIMCMD_RESETSTATS,
|
||||
SHIMCMD_SETSTATI,
|
||||
SHIMCMD_GETSTATI,
|
||||
SHIMCMD_SETSTATF,
|
||||
SHIMCMD_GETSTATF,
|
||||
SHIMCMD_GETPERSONANAME,
|
||||
SHIMCMD_GETCURRENTGAMELANGUAGE,
|
||||
} ShimCmd;
|
||||
|
||||
static int write1ByteCmd(const uint8 b1)
|
||||
{
|
||||
const uint8 buf[] = { 1, b1 };
|
||||
return writePipe(GPipeWrite, buf, sizeof (buf));
|
||||
} /* write1ByteCmd */
|
||||
|
||||
static int write2ByteCmd(const uint8 b1, const uint8 b2)
|
||||
{
|
||||
const uint8 buf[] = { 2, b1, b2 };
|
||||
return writePipe(GPipeWrite, buf, sizeof (buf));
|
||||
} /* write2ByteCmd */
|
||||
|
||||
static inline int writeBye(void)
|
||||
{
|
||||
dbgpipe("Child sending SHIMCMD_BYE().\n");
|
||||
return write1ByteCmd(SHIMCMD_BYE);
|
||||
} // writeBye
|
||||
|
||||
static int initPipes(void)
|
||||
{
|
||||
char buf[64];
|
||||
unsigned long long val;
|
||||
|
||||
if (!getEnvVar("STEAMSHIM_READHANDLE", buf, sizeof (buf)))
|
||||
return 0;
|
||||
else if ((val = strtoull(buf, 0, 10)) == 0)
|
||||
return 0;
|
||||
else
|
||||
GPipeRead = (PipeType) val;
|
||||
|
||||
if (!getEnvVar("STEAMSHIM_WRITEHANDLE", buf, sizeof (buf)))
|
||||
return 0;
|
||||
else if ((val = strtoull(buf, 0, 10)) == 0)
|
||||
return 0;
|
||||
else
|
||||
GPipeWrite = (PipeType) val;
|
||||
|
||||
return ((GPipeRead != NULLPIPE) && (GPipeWrite != NULLPIPE));
|
||||
} /* initPipes */
|
||||
|
||||
|
||||
int STEAMSHIM_init(void)
|
||||
{
|
||||
dbgpipe("Child init start.\n");
|
||||
if (!initPipes())
|
||||
{
|
||||
dbgpipe("Child init failed.\n");
|
||||
return 0;
|
||||
} /* if */
|
||||
|
||||
#ifndef _WIN32
|
||||
signal(SIGPIPE, SIG_IGN);
|
||||
#endif
|
||||
|
||||
dbgpipe("Child init success!\n");
|
||||
return 1;
|
||||
} /* STEAMSHIM_init */
|
||||
|
||||
void STEAMSHIM_deinit(void)
|
||||
{
|
||||
dbgpipe("Child deinit.\n");
|
||||
if (GPipeWrite != NULLPIPE)
|
||||
{
|
||||
writeBye();
|
||||
closePipe(GPipeWrite);
|
||||
} /* if */
|
||||
|
||||
if (GPipeRead != NULLPIPE)
|
||||
closePipe(GPipeRead);
|
||||
|
||||
GPipeRead = GPipeWrite = NULLPIPE;
|
||||
|
||||
#ifndef _WIN32
|
||||
signal(SIGPIPE, SIG_DFL);
|
||||
#endif
|
||||
} /* STEAMSHIM_deinit */
|
||||
|
||||
static inline int isAlive(void)
|
||||
{
|
||||
return ((GPipeRead != NULLPIPE) && (GPipeWrite != NULLPIPE));
|
||||
} /* isAlive */
|
||||
|
||||
static inline int isDead(void)
|
||||
{
|
||||
return !isAlive();
|
||||
} /* isDead */
|
||||
|
||||
int STEAMSHIM_alive(void)
|
||||
{
|
||||
return isAlive();
|
||||
} /* STEAMSHIM_alive */
|
||||
|
||||
static const STEAMSHIM_Event *processEvent(const uint8 *buf, size_t buflen)
|
||||
{
|
||||
static STEAMSHIM_Event event;
|
||||
const STEAMSHIM_EventType type = (STEAMSHIM_EventType) *(buf++);
|
||||
buflen--;
|
||||
|
||||
memset(&event, '\0', sizeof (event));
|
||||
event.type = type;
|
||||
event.okay = 1;
|
||||
|
||||
#ifdef STEAMSHIM_DEBUG
|
||||
if (0) {}
|
||||
#define PRINTGOTEVENT(x) else if (type == x) printf("Child got " #x ".\n")
|
||||
PRINTGOTEVENT(SHIMEVENT_BYE);
|
||||
PRINTGOTEVENT(SHIMEVENT_STATSRECEIVED);
|
||||
PRINTGOTEVENT(SHIMEVENT_STATSSTORED);
|
||||
PRINTGOTEVENT(SHIMEVENT_SETACHIEVEMENT);
|
||||
PRINTGOTEVENT(SHIMEVENT_GETACHIEVEMENT);
|
||||
PRINTGOTEVENT(SHIMEVENT_RESETSTATS);
|
||||
PRINTGOTEVENT(SHIMEVENT_SETSTATI);
|
||||
PRINTGOTEVENT(SHIMEVENT_GETSTATI);
|
||||
PRINTGOTEVENT(SHIMEVENT_SETSTATF);
|
||||
PRINTGOTEVENT(SHIMEVENT_GETSTATF);
|
||||
PRINTGOTEVENT(SHIMEVENT_GETPERSONANAME);
|
||||
PRINTGOTEVENT(SHIMEVENT_GETCURRENTGAMELANGUAGE);
|
||||
#undef PRINTGOTEVENT
|
||||
else printf("Child got unknown shimevent %d.\n", (int) type);
|
||||
#endif
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case SHIMEVENT_BYE:
|
||||
break;
|
||||
|
||||
case SHIMEVENT_STATSRECEIVED:
|
||||
case SHIMEVENT_STATSSTORED:
|
||||
if (!buflen) return NULL;
|
||||
event.okay = *(buf++) ? 1 : 0;
|
||||
break;
|
||||
|
||||
case SHIMEVENT_SETACHIEVEMENT:
|
||||
if (buflen < 3) return NULL;
|
||||
event.ivalue = *(buf++) ? 1 : 0;
|
||||
event.okay = *(buf++) ? 1 : 0;
|
||||
strcpy(event.name, (const char *) buf);
|
||||
break;
|
||||
|
||||
case SHIMEVENT_GETACHIEVEMENT:
|
||||
if (buflen < 10) return NULL;
|
||||
event.ivalue = (int) *(buf++);
|
||||
if (event.ivalue == 2)
|
||||
event.ivalue = event.okay = 0;
|
||||
event.epochsecs = (long long unsigned) *((uint64 *) buf);
|
||||
buf += sizeof (uint64);
|
||||
strcpy(event.name, (const char *) buf);
|
||||
break;
|
||||
|
||||
case SHIMEVENT_RESETSTATS:
|
||||
if (buflen != 2) return NULL;
|
||||
event.ivalue = *(buf++) ? 1 : 0;
|
||||
event.okay = *(buf++) ? 1 : 0;
|
||||
break;
|
||||
|
||||
case SHIMEVENT_SETSTATI:
|
||||
case SHIMEVENT_GETSTATI:
|
||||
event.okay = *(buf++) ? 1 : 0;
|
||||
event.ivalue = (int) *((int32 *) buf);
|
||||
buf += sizeof (int32);
|
||||
strcpy(event.name, (const char *) buf);
|
||||
break;
|
||||
|
||||
case SHIMEVENT_SETSTATF:
|
||||
case SHIMEVENT_GETSTATF:
|
||||
event.okay = *(buf++) ? 1 : 0;
|
||||
event.fvalue = (int) *((float *) buf);
|
||||
buf += sizeof (float);
|
||||
strcpy(event.name, (const char *) buf);
|
||||
break;
|
||||
|
||||
case SHIMEVENT_GETPERSONANAME:
|
||||
case SHIMEVENT_GETCURRENTGAMELANGUAGE:
|
||||
strcpy(event.name, (const char *) buf);
|
||||
break;
|
||||
|
||||
default: /* uh oh */
|
||||
return NULL;
|
||||
} /* switch */
|
||||
|
||||
return &event;
|
||||
} /* processEvent */
|
||||
|
||||
const STEAMSHIM_Event *STEAMSHIM_pump(void)
|
||||
{
|
||||
static uint8 buf[256];
|
||||
static int br = 0;
|
||||
int evlen = (br > 0) ? ((int) buf[0]) : 0;
|
||||
|
||||
if (isDead())
|
||||
return NULL;
|
||||
|
||||
if (br <= evlen) /* we have an incomplete commmand. Try to read more. */
|
||||
{
|
||||
if (pipeReady(GPipeRead))
|
||||
{
|
||||
const int morebr = readPipe(GPipeRead, buf + br, sizeof (buf) - br);
|
||||
if (morebr > 0)
|
||||
br += morebr;
|
||||
else /* uh oh */
|
||||
{
|
||||
dbgpipe("Child readPipe failed! Shutting down.\n");
|
||||
STEAMSHIM_deinit(); /* kill it all. */
|
||||
} /* else */
|
||||
} /* if */
|
||||
} /* if */
|
||||
|
||||
if (evlen && (br > evlen))
|
||||
{
|
||||
const STEAMSHIM_Event *retval = processEvent(buf+1, evlen);
|
||||
br -= evlen + 1;
|
||||
if (br > 0)
|
||||
memmove(buf, buf+evlen+1, br);
|
||||
return retval;
|
||||
} /* if */
|
||||
|
||||
/* Run Steam event loop. */
|
||||
if (br == 0)
|
||||
{
|
||||
dbgpipe("Child sending SHIMCMD_PUMP().\n");
|
||||
write1ByteCmd(SHIMCMD_PUMP);
|
||||
} /* if */
|
||||
|
||||
return NULL;
|
||||
} /* STEAMSHIM_pump */
|
||||
|
||||
void STEAMSHIM_requestStats(void)
|
||||
{
|
||||
if (isDead()) return;
|
||||
dbgpipe("Child sending SHIMCMD_REQUESTSTATS().\n");
|
||||
write1ByteCmd(SHIMCMD_REQUESTSTATS);
|
||||
} /* STEAMSHIM_requestStats */
|
||||
|
||||
void STEAMSHIM_storeStats(void)
|
||||
{
|
||||
if (isDead()) return;
|
||||
dbgpipe("Child sending SHIMCMD_STORESTATS().\n");
|
||||
write1ByteCmd(SHIMCMD_STORESTATS);
|
||||
} /* STEAMSHIM_storeStats */
|
||||
|
||||
void STEAMSHIM_setAchievement(const char *name, const int enable)
|
||||
{
|
||||
uint8 buf[256];
|
||||
uint8 *ptr = buf+1;
|
||||
if (isDead()) return;
|
||||
dbgpipe("Child sending SHIMCMD_SETACHIEVEMENT('%s', %senable).\n", name, enable ? "" : "!");
|
||||
*(ptr++) = (uint8) SHIMCMD_SETACHIEVEMENT;
|
||||
*(ptr++) = enable ? 1 : 0;
|
||||
strcpy((char *) ptr, name);
|
||||
ptr += strlen(name) + 1;
|
||||
buf[0] = (uint8) ((ptr-1) - buf);
|
||||
writePipe(GPipeWrite, buf, buf[0] + 1);
|
||||
} /* STEAMSHIM_setAchievement */
|
||||
|
||||
void STEAMSHIM_getAchievement(const char *name)
|
||||
{
|
||||
uint8 buf[256];
|
||||
uint8 *ptr = buf+1;
|
||||
if (isDead()) return;
|
||||
dbgpipe("Child sending SHIMCMD_GETACHIEVEMENT('%s').\n", name);
|
||||
*(ptr++) = (uint8) SHIMCMD_GETACHIEVEMENT;
|
||||
strcpy((char *) ptr, name);
|
||||
ptr += strlen(name) + 1;
|
||||
buf[0] = (uint8) ((ptr-1) - buf);
|
||||
writePipe(GPipeWrite, buf, buf[0] + 1);
|
||||
} /* STEAMSHIM_getAchievement */
|
||||
|
||||
void STEAMSHIM_resetStats(const int bAlsoAchievements)
|
||||
{
|
||||
if (isDead()) return;
|
||||
dbgpipe("Child sending SHIMCMD_RESETSTATS(%salsoAchievements).\n", bAlsoAchievements ? "" : "!");
|
||||
write2ByteCmd(SHIMCMD_RESETSTATS, bAlsoAchievements ? 1 : 0);
|
||||
} /* STEAMSHIM_resetStats */
|
||||
|
||||
static void writeStatThing(const ShimCmd cmd, const char *name, const void *val, const size_t vallen)
|
||||
{
|
||||
uint8 buf[256];
|
||||
uint8 *ptr = buf+1;
|
||||
if (isDead()) return;
|
||||
*(ptr++) = (uint8) cmd;
|
||||
if (vallen)
|
||||
{
|
||||
memcpy(ptr, val, vallen);
|
||||
ptr += vallen;
|
||||
} /* if */
|
||||
strcpy((char *) ptr, name);
|
||||
ptr += strlen(name) + 1;
|
||||
buf[0] = (uint8) ((ptr-1) - buf);
|
||||
writePipe(GPipeWrite, buf, buf[0] + 1);
|
||||
} /* writeStatThing */
|
||||
|
||||
void STEAMSHIM_setStatI(const char *name, const int _val)
|
||||
{
|
||||
const int32 val = (int32) _val;
|
||||
dbgpipe("Child sending SHIMCMD_SETSTATI('%s', val %d).\n", name, val);
|
||||
writeStatThing(SHIMCMD_SETSTATI, name, &val, sizeof (val));
|
||||
} /* STEAMSHIM_setStatI */
|
||||
|
||||
void STEAMSHIM_getStatI(const char *name)
|
||||
{
|
||||
dbgpipe("Child sending SHIMCMD_GETSTATI('%s').\n", name);
|
||||
writeStatThing(SHIMCMD_GETSTATI, name, NULL, 0);
|
||||
} /* STEAMSHIM_getStatI */
|
||||
|
||||
void STEAMSHIM_setStatF(const char *name, const float val)
|
||||
{
|
||||
dbgpipe("Child sending SHIMCMD_SETSTATF('%s', val %f).\n", name, val);
|
||||
writeStatThing(SHIMCMD_SETSTATF, name, &val, sizeof (val));
|
||||
} /* STEAMSHIM_setStatF */
|
||||
|
||||
void STEAMSHIM_getStatF(const char *name)
|
||||
{
|
||||
dbgpipe("Child sending SHIMCMD_GETSTATF('%s').\n", name);
|
||||
writeStatThing(SHIMCMD_GETSTATF, name, NULL, 0);
|
||||
} /* STEAMSHIM_getStatF */
|
||||
|
||||
void STEAMSHIM_getPersonaName()
|
||||
{
|
||||
if (isDead()) return;
|
||||
dbgpipe("Child sending SHIMCMD_GETPERSONANAME().\n");
|
||||
write1ByteCmd(SHIMCMD_GETPERSONANAME);
|
||||
} /* STEAMSHIM_getPersonaName */
|
||||
|
||||
void STEAMSHIM_getCurrentGameLanguage()
|
||||
{
|
||||
if (isDead()) return;
|
||||
dbgpipe("Child sending SHIMCMD_GETCURRENTGAMELANGUAGE().\n");
|
||||
write1ByteCmd(SHIMCMD_GETCURRENTGAMELANGUAGE);
|
||||
} /* STEAMSHIM_getCurrentGameLanguage */
|
||||
|
||||
/* end of steamshim_child.c ... */
|
||||
57
steamshim/steamshim_child.h
Normal file
57
steamshim/steamshim_child.h
Normal file
|
|
@ -0,0 +1,57 @@
|
|||
#ifndef _INCL_STEAMSHIM_CHILD_H_
|
||||
#define _INCL_STEAMSHIM_CHILD_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef enum STEAMSHIM_EventType
|
||||
{
|
||||
SHIMEVENT_BYE,
|
||||
SHIMEVENT_STATSRECEIVED,
|
||||
SHIMEVENT_STATSSTORED,
|
||||
SHIMEVENT_SETACHIEVEMENT,
|
||||
SHIMEVENT_GETACHIEVEMENT,
|
||||
SHIMEVENT_RESETSTATS,
|
||||
SHIMEVENT_SETSTATI,
|
||||
SHIMEVENT_GETSTATI,
|
||||
SHIMEVENT_SETSTATF,
|
||||
SHIMEVENT_GETSTATF,
|
||||
SHIMEVENT_GETPERSONANAME,
|
||||
SHIMEVENT_GETCURRENTGAMELANGUAGE,
|
||||
} STEAMSHIM_EventType;
|
||||
|
||||
/* not all of these fields make sense in a given event. */
|
||||
typedef struct STEAMSHIM_Event
|
||||
{
|
||||
STEAMSHIM_EventType type;
|
||||
int okay;
|
||||
int ivalue;
|
||||
float fvalue;
|
||||
unsigned long long epochsecs;
|
||||
char name[256];
|
||||
} STEAMSHIM_Event;
|
||||
|
||||
int STEAMSHIM_init(void); /* non-zero on success, zero on failure. */
|
||||
void STEAMSHIM_deinit(void);
|
||||
int STEAMSHIM_alive(void);
|
||||
const STEAMSHIM_Event *STEAMSHIM_pump(void);
|
||||
void STEAMSHIM_requestStats(void);
|
||||
void STEAMSHIM_storeStats(void);
|
||||
void STEAMSHIM_setAchievement(const char *name, const int enable);
|
||||
void STEAMSHIM_getAchievement(const char *name);
|
||||
void STEAMSHIM_resetStats(const int bAlsoAchievements);
|
||||
void STEAMSHIM_setStatI(const char *name, const int _val);
|
||||
void STEAMSHIM_getStatI(const char *name);
|
||||
void STEAMSHIM_setStatF(const char *name, const float val);
|
||||
void STEAMSHIM_getStatF(const char *name);
|
||||
void STEAMSHIM_getPersonaName();
|
||||
void STEAMSHIM_getCurrentGameLanguage();
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* include-once blocker */
|
||||
|
||||
/* end of steamshim_child.h ... */
|
||||
42
steamshim_parent/Makefile
Normal file
42
steamshim_parent/Makefile
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
TARGET := steamshim
|
||||
GAME_LAUNCH_NAME ?= oneshot
|
||||
|
||||
CXX ?= clang++
|
||||
WINDRES ?= windres
|
||||
HOST ?= linux64
|
||||
FLAGS := -I$(STEAMWORKS)/public -DGAME_LAUNCH_NAME=\"$(GAME_LAUNCH_NAME)\"
|
||||
|
||||
ifeq ($(HOST),w32)
|
||||
FLAGS += -L$(STEAMWORKS)/redistributable_bin -mwindows
|
||||
else ifeq ($(HOST),linux32)
|
||||
FLAGS += -L$(STEAMWORKS)/redistributable_bin/linux32 -m32
|
||||
else ifeq ($(HOST),linux64)
|
||||
FLAGS += -L$(STEAMWORKS)/redistributable_bin/linux64 -m64
|
||||
else ifeq ($(HOST),osx)
|
||||
FLAGS += -L$(STEAMWORKS)/redistributable_bin/osx32
|
||||
endif
|
||||
|
||||
FLAGS += -lsteam_api
|
||||
|
||||
ifeq ($(DEBUG),1)
|
||||
FLAGS += -DSTEAMSHIM_DEBUG
|
||||
endif
|
||||
|
||||
SRC := steamshim_parent.cpp
|
||||
RES := resources.rc
|
||||
RESOBJ := resources.o
|
||||
|
||||
ifeq ($(HOST),w32)
|
||||
$(TARGET).exe: $(SRC) $(RESOBJ)
|
||||
$(CXX) $^ -o $@ $(FLAGS)
|
||||
$(RESOBJ): $(RES)
|
||||
$(WINDRES) $< $@
|
||||
else
|
||||
$(TARGET): $(SRC)
|
||||
$(CXX) $^ -o $@ $(FLAGS)
|
||||
endif
|
||||
|
||||
clean:
|
||||
rm -f $(TARGET) $(TARGET).exe $(RESOBJ)
|
||||
|
||||
.PHONY: clean
|
||||
2
steamshim_parent/resources.rc
Normal file
2
steamshim_parent/resources.rc
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
#include <winuser.h>
|
||||
MAINICON ICON "../assets/icon.ico"
|
||||
696
steamshim_parent/steamshim_parent.cpp
Normal file
696
steamshim_parent/steamshim_parent.cpp
Normal file
|
|
@ -0,0 +1,696 @@
|
|||
#ifndef GAME_LAUNCH_NAME
|
||||
#define GAME_LAUNCH_NAME "oneshot"
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#define WIN32_LEAN_AND_MEAN 1
|
||||
#define UNICODE
|
||||
#include <windows.h>
|
||||
typedef PROCESS_INFORMATION ProcessType;
|
||||
typedef HANDLE PipeType;
|
||||
#define NULLPIPE NULL
|
||||
#else
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
#include <errno.h>
|
||||
#include <sys/wait.h>
|
||||
#include <signal.h>
|
||||
typedef pid_t ProcessType;
|
||||
typedef int PipeType;
|
||||
#define NULLPIPE -1
|
||||
#endif
|
||||
|
||||
#include "steam/steam_api.h"
|
||||
|
||||
#ifdef STEAMSHIM_DEBUG
|
||||
#define dbgpipe printf
|
||||
#else
|
||||
static inline void dbgpipe(const char *fmt, ...) {}
|
||||
#endif
|
||||
|
||||
/* platform-specific mainline calls this. */
|
||||
static int mainline(void);
|
||||
|
||||
/* Windows and Unix implementations of this stuff below. */
|
||||
static void fail(const char *err);
|
||||
static bool writePipe(PipeType fd, const void *buf, const unsigned int _len);
|
||||
static int readPipe(PipeType fd, void *buf, const unsigned int _len);
|
||||
static bool createPipes(PipeType *pPipeParentRead, PipeType *pPipeParentWrite,
|
||||
PipeType *pPipeChildRead, PipeType *pPipeChildWrite);
|
||||
static void closePipe(PipeType fd);
|
||||
static bool setEnvVar(const char *key, const char *val);
|
||||
static bool launchChild(ProcessType *pid);
|
||||
static int closeProcess(ProcessType *pid);
|
||||
|
||||
#ifdef _WIN32
|
||||
static void fail(const char *err)
|
||||
{
|
||||
MessageBoxA(NULL, err, "ERROR", MB_ICONERROR | MB_OK);
|
||||
ExitProcess(1);
|
||||
} // fail
|
||||
|
||||
static bool writePipe(PipeType fd, const void *buf, const unsigned int _len)
|
||||
{
|
||||
const DWORD len = (DWORD) _len;
|
||||
DWORD bw = 0;
|
||||
return ((WriteFile(fd, buf, len, &bw, NULL) != 0) && (bw == len));
|
||||
} // writePipe
|
||||
|
||||
static int readPipe(PipeType fd, void *buf, const unsigned int _len)
|
||||
{
|
||||
const DWORD len = (DWORD) _len;
|
||||
DWORD br = 0;
|
||||
return ReadFile(fd, buf, len, &br, NULL) ? (int) br : -1;
|
||||
} // readPipe
|
||||
|
||||
static bool createPipes(PipeType *pPipeParentRead, PipeType *pPipeParentWrite,
|
||||
PipeType *pPipeChildRead, PipeType *pPipeChildWrite)
|
||||
{
|
||||
SECURITY_ATTRIBUTES pipeAttr;
|
||||
|
||||
pipeAttr.nLength = sizeof (pipeAttr);
|
||||
pipeAttr.lpSecurityDescriptor = NULL;
|
||||
pipeAttr.bInheritHandle = TRUE;
|
||||
if (!CreatePipe(pPipeParentRead, pPipeChildWrite, &pipeAttr, 0))
|
||||
return 0;
|
||||
|
||||
pipeAttr.nLength = sizeof (pipeAttr);
|
||||
pipeAttr.lpSecurityDescriptor = NULL;
|
||||
pipeAttr.bInheritHandle = TRUE;
|
||||
if (!CreatePipe(pPipeChildRead, pPipeParentWrite, &pipeAttr, 0))
|
||||
{
|
||||
CloseHandle(*pPipeParentRead);
|
||||
CloseHandle(*pPipeChildWrite);
|
||||
return 0;
|
||||
} // if
|
||||
|
||||
return 1;
|
||||
} // createPipes
|
||||
|
||||
static void closePipe(PipeType fd)
|
||||
{
|
||||
CloseHandle(fd);
|
||||
} // closePipe
|
||||
|
||||
static bool setEnvVar(const char *key, const char *val)
|
||||
{
|
||||
return (SetEnvironmentVariableA(key, val) != 0);
|
||||
} // setEnvVar
|
||||
|
||||
static bool launchChild(ProcessType *pid)
|
||||
{
|
||||
return (CreateProcessW(TEXT(".\\") TEXT(GAME_LAUNCH_NAME) TEXT(".exe"),
|
||||
GetCommandLineW(), NULL, NULL, TRUE, 0, NULL,
|
||||
NULL, NULL, pid) != 0);
|
||||
} // launchChild
|
||||
|
||||
static int closeProcess(ProcessType *pid)
|
||||
{
|
||||
CloseHandle(pid->hProcess);
|
||||
CloseHandle(pid->hThread);
|
||||
return 0;
|
||||
} // closeProcess
|
||||
|
||||
int CALLBACK WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
|
||||
LPSTR lpCmdLine, int nCmdShow)
|
||||
{
|
||||
mainline();
|
||||
ExitProcess(0);
|
||||
return 0; // just in case.
|
||||
} // WinMain
|
||||
|
||||
|
||||
#else // everyone else that isn't Windows.
|
||||
|
||||
static void fail(const char *err)
|
||||
{
|
||||
// !!! FIXME: zenity or something.
|
||||
fprintf(stderr, "%s\n", err);
|
||||
_exit(1);
|
||||
} // fail
|
||||
|
||||
static bool writePipe(PipeType fd, const void *buf, const unsigned int _len)
|
||||
{
|
||||
const ssize_t len = (ssize_t) _len;
|
||||
ssize_t bw;
|
||||
while (((bw = write(fd, buf, len)) == -1) && (errno == EINTR)) { /*spin*/ }
|
||||
return (bw == len);
|
||||
} // writePipe
|
||||
|
||||
static int readPipe(PipeType fd, void *buf, const unsigned int _len)
|
||||
{
|
||||
const ssize_t len = (ssize_t) _len;
|
||||
ssize_t br;
|
||||
while (((br = read(fd, buf, len)) == -1) && (errno == EINTR)) { /*spin*/ }
|
||||
return (int) br;
|
||||
} // readPipe
|
||||
|
||||
static bool createPipes(PipeType *pPipeParentRead, PipeType *pPipeParentWrite,
|
||||
PipeType *pPipeChildRead, PipeType *pPipeChildWrite)
|
||||
{
|
||||
int fds[2];
|
||||
if (pipe(fds) == -1)
|
||||
return 0;
|
||||
*pPipeParentRead = fds[0];
|
||||
*pPipeChildWrite = fds[1];
|
||||
|
||||
if (pipe(fds) == -1)
|
||||
{
|
||||
close(*pPipeParentRead);
|
||||
close(*pPipeChildWrite);
|
||||
return 0;
|
||||
} // if
|
||||
|
||||
*pPipeChildRead = fds[0];
|
||||
*pPipeParentWrite = fds[1];
|
||||
|
||||
return 1;
|
||||
} // createPipes
|
||||
|
||||
static void closePipe(PipeType fd)
|
||||
{
|
||||
close(fd);
|
||||
} // closePipe
|
||||
|
||||
static bool setEnvVar(const char *key, const char *val)
|
||||
{
|
||||
return (setenv(key, val, 1) != -1);
|
||||
} // setEnvVar
|
||||
|
||||
static int GArgc = 0;
|
||||
static char **GArgv = NULL;
|
||||
|
||||
static bool launchChild(ProcessType *pid)
|
||||
{
|
||||
*pid = fork();
|
||||
if (*pid == -1) // failed
|
||||
return false;
|
||||
else if (*pid != 0) // we're the parent
|
||||
return true; // we'll let the pipe fail if this didn't work.
|
||||
|
||||
// we're the child.
|
||||
GArgv[0] = strdup("./" GAME_LAUNCH_NAME);
|
||||
execvp(GArgv[0], GArgv);
|
||||
// still here? It failed! Terminate, closing child's ends of the pipes.
|
||||
_exit(1);
|
||||
} // launchChild
|
||||
|
||||
static int closeProcess(ProcessType *pid)
|
||||
{
|
||||
int rc = 0;
|
||||
while ((waitpid(*pid, &rc, 0) == -1) && (errno == EINTR)) { /*spin*/ }
|
||||
if (!WIFEXITED(rc))
|
||||
return 1; // oh well.
|
||||
return WEXITSTATUS(rc);
|
||||
} // closeProcess
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
signal(SIGPIPE, SIG_IGN);
|
||||
GArgc = argc;
|
||||
GArgv = argv;
|
||||
return mainline();
|
||||
} // main
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
// THE ACTUAL PROGRAM.
|
||||
|
||||
class SteamBridge;
|
||||
|
||||
static ISteamUserStats *GSteamStats = NULL;
|
||||
static ISteamUtils *GSteamUtils = NULL;
|
||||
static ISteamUser *GSteamUser = NULL;
|
||||
static ISteamFriends *GSteamFriends = NULL;
|
||||
static ISteamApps *GSteamApps = NULL;
|
||||
static AppId_t GAppID = 0;
|
||||
static uint64 GUserID = 0;
|
||||
static SteamBridge *GSteamBridge = NULL;
|
||||
|
||||
class SteamBridge
|
||||
{
|
||||
public:
|
||||
SteamBridge(PipeType _fd);
|
||||
STEAM_CALLBACK(SteamBridge, OnUserStatsReceived, UserStatsReceived_t, m_CallbackUserStatsReceived);
|
||||
STEAM_CALLBACK(SteamBridge, OnUserStatsStored, UserStatsStored_t, m_CallbackUserStatsStored);
|
||||
|
||||
private:
|
||||
PipeType fd;
|
||||
};
|
||||
|
||||
typedef enum ShimCmd
|
||||
{
|
||||
SHIMCMD_BYE,
|
||||
SHIMCMD_PUMP,
|
||||
SHIMCMD_REQUESTSTATS,
|
||||
SHIMCMD_STORESTATS,
|
||||
SHIMCMD_SETACHIEVEMENT,
|
||||
SHIMCMD_GETACHIEVEMENT,
|
||||
SHIMCMD_RESETSTATS,
|
||||
SHIMCMD_SETSTATI,
|
||||
SHIMCMD_GETSTATI,
|
||||
SHIMCMD_SETSTATF,
|
||||
SHIMCMD_GETSTATF,
|
||||
SHIMCMD_GETPERSONANAME,
|
||||
SHIMCMD_GETCURRENTGAMELANGUAGE,
|
||||
} ShimCmd;
|
||||
|
||||
typedef enum ShimEvent
|
||||
{
|
||||
SHIMEVENT_BYE,
|
||||
SHIMEVENT_STATSRECEIVED,
|
||||
SHIMEVENT_STATSSTORED,
|
||||
SHIMEVENT_SETACHIEVEMENT,
|
||||
SHIMEVENT_GETACHIEVEMENT,
|
||||
SHIMEVENT_RESETSTATS,
|
||||
SHIMEVENT_SETSTATI,
|
||||
SHIMEVENT_GETSTATI,
|
||||
SHIMEVENT_SETSTATF,
|
||||
SHIMEVENT_GETSTATF,
|
||||
SHIMEVENT_GETPERSONANAME,
|
||||
SHIMEVENT_GETCURRENTGAMELANGUAGE,
|
||||
} ShimEvent;
|
||||
|
||||
static bool write1ByteCmd(PipeType fd, const uint8 b1)
|
||||
{
|
||||
const uint8 buf[] = { 1, b1 };
|
||||
return writePipe(fd, buf, sizeof (buf));
|
||||
} // write1ByteCmd
|
||||
|
||||
static bool write2ByteCmd(PipeType fd, const uint8 b1, const uint8 b2)
|
||||
{
|
||||
const uint8 buf[] = { 2, b1, b2 };
|
||||
return writePipe(fd, buf, sizeof (buf));
|
||||
} // write2ByteCmd
|
||||
|
||||
static bool write3ByteCmd(PipeType fd, const uint8 b1, const uint8 b2, const uint8 b3)
|
||||
{
|
||||
const uint8 buf[] = { 3, b1, b2, b3 };
|
||||
return writePipe(fd, buf, sizeof (buf));
|
||||
} // write3ByteCmd
|
||||
|
||||
static bool writeString(PipeType fd, ShimEvent event, const char *str)
|
||||
{
|
||||
uint8 buf[256];
|
||||
buf[0] = strlen(str) + 2;
|
||||
buf[1] = (uint8) event;
|
||||
strcpy((char *) buf + 2, str);
|
||||
return writePipe(fd, buf, buf[0] + 1);
|
||||
} // writeString
|
||||
|
||||
static inline bool writeBye(PipeType fd)
|
||||
{
|
||||
dbgpipe("Parent sending SHIMEVENT_BYE().\n");
|
||||
return write1ByteCmd(fd, SHIMEVENT_BYE);
|
||||
} // writeBye
|
||||
|
||||
static inline bool writeStatsReceived(PipeType fd, const bool okay)
|
||||
{
|
||||
dbgpipe("Parent sending SHIMEVENT_STATSRECEIVED(%sokay).\n", okay ? "" : "!");
|
||||
return write2ByteCmd(fd, SHIMEVENT_STATSRECEIVED, okay ? 1 : 0);
|
||||
} // writeStatsReceived
|
||||
|
||||
static inline bool writeStatsStored(PipeType fd, const bool okay)
|
||||
{
|
||||
dbgpipe("Parent sending SHIMEVENT_STATSSTORED(%sokay).\n", okay ? "" : "!");
|
||||
return write2ByteCmd(fd, SHIMEVENT_STATSSTORED, okay ? 1 : 0);
|
||||
} // writeStatsStored
|
||||
|
||||
static bool writeAchievementSet(PipeType fd, const char *name, const bool enable, const bool okay)
|
||||
{
|
||||
uint8 buf[256];
|
||||
uint8 *ptr = buf+1;
|
||||
dbgpipe("Parent sending SHIMEVENT_SETACHIEVEMENT('%s', %senable, %sokay).\n", name, enable ? "" : "!", okay ? "" : "!");
|
||||
*(ptr++) = (uint8) SHIMEVENT_SETACHIEVEMENT;
|
||||
*(ptr++) = enable ? 1 : 0;
|
||||
*(ptr++) = okay ? 1 : 0;
|
||||
strcpy((char *) ptr, name);
|
||||
ptr += strlen(name) + 1;
|
||||
buf[0] = (uint8) ((ptr-1) - buf);
|
||||
return writePipe(fd, buf, buf[0] + 1);
|
||||
} // writeAchievementSet
|
||||
|
||||
static bool writeAchievementGet(PipeType fd, const char *name, const int status, const uint64 time)
|
||||
{
|
||||
uint8 buf[256];
|
||||
uint8 *ptr = buf+1;
|
||||
dbgpipe("Parent sending SHIMEVENT_GETACHIEVEMENT('%s', status %d, time %llu).\n", name, status, (unsigned long long) time);
|
||||
*(ptr++) = (uint8) SHIMEVENT_GETACHIEVEMENT;
|
||||
*(ptr++) = (uint8) status;
|
||||
memcpy(ptr, &time, sizeof (time));
|
||||
ptr += sizeof (time);
|
||||
strcpy((char *) ptr, name);
|
||||
ptr += strlen(name) + 1;
|
||||
buf[0] = (uint8) ((ptr-1) - buf);
|
||||
return writePipe(fd, buf, buf[0] + 1);
|
||||
} // writeAchievementGet
|
||||
|
||||
static inline bool writeResetStats(PipeType fd, const bool alsoAch, const bool okay)
|
||||
{
|
||||
dbgpipe("Parent sending SHIMEVENT_RESETSTATS(%salsoAchievements, %sokay).\n", alsoAch ? "" : "!", okay ? "" : "!");
|
||||
return write3ByteCmd(fd, SHIMEVENT_RESETSTATS, alsoAch ? 1 : 0, okay ? 1 : 0);
|
||||
} // writeResetStats
|
||||
|
||||
static bool writeStatThing(PipeType fd, const ShimEvent ev, const char *name, const void *val, const size_t vallen, const bool okay)
|
||||
{
|
||||
uint8 buf[256];
|
||||
uint8 *ptr = buf+1;
|
||||
*(ptr++) = (uint8) ev;
|
||||
*(ptr++) = okay ? 1 : 0;
|
||||
memcpy(ptr, val, vallen);
|
||||
ptr += vallen;
|
||||
strcpy((char *) ptr, name);
|
||||
ptr += strlen(name) + 1;
|
||||
buf[0] = (uint8) ((ptr-1) - buf);
|
||||
return writePipe(fd, buf, buf[0] + 1);
|
||||
} // writeStatThing
|
||||
|
||||
static inline bool writeSetStatI(PipeType fd, const char *name, const int32 val, const bool okay)
|
||||
{
|
||||
dbgpipe("Parent sending SHIMEVENT_SETSTATI('%s', val %d, %sokay).\n", name, (int) val, okay ? "" : "!");
|
||||
return writeStatThing(fd, SHIMEVENT_SETSTATI, name, &val, sizeof (val), okay);
|
||||
} // writeSetStatI
|
||||
|
||||
static inline bool writeSetStatF(PipeType fd, const char *name, const float val, const bool okay)
|
||||
{
|
||||
dbgpipe("Parent sending SHIMEVENT_SETSTATF('%s', val %f, %sokay).\n", name, val, okay ? "" : "!");
|
||||
return writeStatThing(fd, SHIMEVENT_SETSTATF, name, &val, sizeof (val), okay);
|
||||
} // writeSetStatF
|
||||
|
||||
static inline bool writeGetStatI(PipeType fd, const char *name, const int32 val, const bool okay)
|
||||
{
|
||||
dbgpipe("Parent sending SHIMEVENT_GETSTATI('%s', val %d, %sokay).\n", name, (int) val, okay ? "" : "!");
|
||||
return writeStatThing(fd, SHIMEVENT_GETSTATI, name, &val, sizeof (val), okay);
|
||||
} // writeGetStatI
|
||||
|
||||
static inline bool writeGetStatF(PipeType fd, const char *name, const float val, const bool okay)
|
||||
{
|
||||
dbgpipe("Parent sending SHIMEVENT_GETSTATF('%s', val %f, %sokay).\n", name, val, okay ? "" : "!");
|
||||
return writeStatThing(fd, SHIMEVENT_GETSTATF, name, &val, sizeof (val), okay);
|
||||
} // writeGetStatF
|
||||
|
||||
|
||||
|
||||
SteamBridge::SteamBridge(PipeType _fd)
|
||||
: m_CallbackUserStatsReceived( this, &SteamBridge::OnUserStatsReceived )
|
||||
, m_CallbackUserStatsStored( this, &SteamBridge::OnUserStatsStored )
|
||||
, fd(_fd)
|
||||
{
|
||||
} // SteamBridge::SteamBridge
|
||||
|
||||
void SteamBridge::OnUserStatsReceived(UserStatsReceived_t *pCallback)
|
||||
{
|
||||
if (GAppID != pCallback->m_nGameID) return;
|
||||
if (GUserID != pCallback->m_steamIDUser.ConvertToUint64()) return;
|
||||
writeStatsReceived(fd, pCallback->m_eResult == k_EResultOK);
|
||||
} // SteamBridge::OnUserStatsReceived
|
||||
|
||||
void SteamBridge::OnUserStatsStored(UserStatsStored_t *pCallback)
|
||||
{
|
||||
if (GAppID != pCallback->m_nGameID) return;
|
||||
writeStatsStored(fd, pCallback->m_eResult == k_EResultOK);
|
||||
} // SteamBridge::OnUserStatsStored
|
||||
|
||||
|
||||
static bool processCommand(const uint8 *buf, unsigned int buflen, PipeType fd)
|
||||
{
|
||||
if (buflen == 0)
|
||||
return true;
|
||||
|
||||
const ShimCmd cmd = (ShimCmd) *(buf++);
|
||||
buflen--;
|
||||
|
||||
#if STEAMSHIM_DEBUG
|
||||
if (false) {}
|
||||
#define PRINTGOTCMD(x) else if (cmd == x) printf("Parent got " #x ".\n")
|
||||
PRINTGOTCMD(SHIMCMD_BYE);
|
||||
PRINTGOTCMD(SHIMCMD_PUMP);
|
||||
PRINTGOTCMD(SHIMCMD_REQUESTSTATS);
|
||||
PRINTGOTCMD(SHIMCMD_STORESTATS);
|
||||
PRINTGOTCMD(SHIMCMD_SETACHIEVEMENT);
|
||||
PRINTGOTCMD(SHIMCMD_GETACHIEVEMENT);
|
||||
PRINTGOTCMD(SHIMCMD_RESETSTATS);
|
||||
PRINTGOTCMD(SHIMCMD_SETSTATI);
|
||||
PRINTGOTCMD(SHIMCMD_GETSTATI);
|
||||
PRINTGOTCMD(SHIMCMD_SETSTATF);
|
||||
PRINTGOTCMD(SHIMCMD_GETSTATF);
|
||||
PRINTGOTCMD(SHIMCMD_GETPERSONANAME);
|
||||
PRINTGOTCMD(SHIMCMD_GETCURRENTGAMELANGUAGE);
|
||||
#undef PRINTGOTCMD
|
||||
else printf("Parent got unknown shimcmd %d.\n", (int) cmd);
|
||||
#endif
|
||||
|
||||
switch (cmd)
|
||||
{
|
||||
case SHIMCMD_PUMP:
|
||||
SteamAPI_RunCallbacks();
|
||||
break;
|
||||
|
||||
case SHIMCMD_BYE:
|
||||
writeBye(fd);
|
||||
return false;
|
||||
|
||||
case SHIMCMD_REQUESTSTATS:
|
||||
if ((!GSteamStats) || (!GSteamStats->RequestCurrentStats()))
|
||||
writeStatsReceived(fd, false);
|
||||
// callback later.
|
||||
break;
|
||||
|
||||
case SHIMCMD_STORESTATS:
|
||||
if ((!GSteamStats) || (!GSteamStats->StoreStats()))
|
||||
writeStatsStored(fd, false);
|
||||
// callback later.
|
||||
break;
|
||||
|
||||
case SHIMCMD_SETACHIEVEMENT:
|
||||
if (buflen >= 2)
|
||||
{
|
||||
const bool enable = (*(buf++) != 0);
|
||||
const char *name = (const char *) buf; // !!! FIXME: buffer overflow possible.
|
||||
if (!GSteamStats)
|
||||
writeAchievementSet(fd, name, enable, false);
|
||||
else if (enable && !GSteamStats->SetAchievement(name))
|
||||
writeAchievementSet(fd, name, enable, false);
|
||||
else if (!enable && !GSteamStats->ClearAchievement(name))
|
||||
writeAchievementSet(fd, name, enable, false);
|
||||
else
|
||||
writeAchievementSet(fd, name, enable, true);
|
||||
} // if
|
||||
break;
|
||||
|
||||
case SHIMCMD_GETACHIEVEMENT:
|
||||
if (buflen)
|
||||
{
|
||||
const char *name = (const char *) buf; // !!! FIXME: buffer overflow possible.
|
||||
bool ach = false;
|
||||
uint32 t = 0;
|
||||
if ((GSteamStats) && (GSteamStats->GetAchievementAndUnlockTime(name, &ach, &t)))
|
||||
writeAchievementGet(fd, name, ach ? 1 : 0, t);
|
||||
else
|
||||
writeAchievementGet(fd, name, 2, 0);
|
||||
} // if
|
||||
break;
|
||||
|
||||
case SHIMCMD_RESETSTATS:
|
||||
if (buflen)
|
||||
{
|
||||
const bool alsoAch = (*(buf++) != 0);
|
||||
writeResetStats(fd, alsoAch, (GSteamStats) && (GSteamStats->ResetAllStats(alsoAch)));
|
||||
} // if
|
||||
break;
|
||||
|
||||
case SHIMCMD_SETSTATI:
|
||||
if (buflen >= 5)
|
||||
{
|
||||
const int32 val = *((int32 *) buf);
|
||||
buf += sizeof (int32);
|
||||
const char *name = (const char *) buf; // !!! FIXME: buffer overflow possible.
|
||||
writeSetStatI(fd, name, val, (GSteamStats) && (GSteamStats->SetStat(name, val)));
|
||||
} // if
|
||||
break;
|
||||
|
||||
case SHIMCMD_GETSTATI:
|
||||
if (buflen)
|
||||
{
|
||||
const char *name = (const char *) buf; // !!! FIXME: buffer overflow possible.
|
||||
int32 val = 0;
|
||||
if ((GSteamStats) && (GSteamStats->GetStat(name, &val)))
|
||||
writeGetStatI(fd, name, val, true);
|
||||
else
|
||||
writeGetStatI(fd, name, 0, false);
|
||||
} // if
|
||||
break;
|
||||
|
||||
case SHIMCMD_SETSTATF:
|
||||
if (buflen >= 5)
|
||||
{
|
||||
const float val = *((float *) buf);
|
||||
buf += sizeof (float);
|
||||
const char *name = (const char *) buf; // !!! FIXME: buffer overflow possible.
|
||||
writeSetStatF(fd, name, val, (GSteamStats) && (GSteamStats->SetStat(name, val)));
|
||||
} // if
|
||||
break;
|
||||
|
||||
case SHIMCMD_GETSTATF:
|
||||
if (buflen)
|
||||
{
|
||||
const char *name = (const char *) buf; // !!! FIXME: buffer overflow possible.
|
||||
float val = 0;
|
||||
if ((GSteamStats) && (GSteamStats->GetStat(name, &val)))
|
||||
writeGetStatF(fd, name, val, true);
|
||||
else
|
||||
writeGetStatF(fd, name, 0.0f, false);
|
||||
} // if
|
||||
break;
|
||||
|
||||
case SHIMCMD_GETPERSONANAME:
|
||||
dbgpipe("Parent sending SHIMEVENT_GETPERSONANAME.\n");
|
||||
writeString(fd, SHIMEVENT_GETPERSONANAME, GSteamFriends->GetPersonaName());
|
||||
break;
|
||||
|
||||
case SHIMCMD_GETCURRENTGAMELANGUAGE:
|
||||
dbgpipe("Parent sending SHIMEVENT_GETCURRENTGAMELANGUAGE.\n");
|
||||
writeString(fd, SHIMEVENT_GETCURRENTGAMELANGUAGE, GSteamApps->GetCurrentGameLanguage());
|
||||
break;
|
||||
} // switch
|
||||
|
||||
return true; // keep going.
|
||||
} // processCommand
|
||||
|
||||
static void processCommands(PipeType pipeParentRead, PipeType pipeParentWrite)
|
||||
{
|
||||
bool quit = false;
|
||||
uint8 buf[256];
|
||||
int br;
|
||||
|
||||
// this read blocks.
|
||||
while (!quit && ((br = readPipe(pipeParentRead, buf, sizeof (buf))) > 0))
|
||||
{
|
||||
while (br > 0)
|
||||
{
|
||||
const int cmdlen = (int) buf[0];
|
||||
if ((br-1) >= cmdlen)
|
||||
{
|
||||
if (!processCommand(buf+1, cmdlen, pipeParentWrite))
|
||||
{
|
||||
quit = true;
|
||||
break;
|
||||
} // if
|
||||
|
||||
br -= cmdlen + 1;
|
||||
if (br > 0)
|
||||
memmove(buf, buf+cmdlen+1, br);
|
||||
} // if
|
||||
else // get more data.
|
||||
{
|
||||
const int morebr = readPipe(pipeParentRead, buf+br, sizeof (buf) - br);
|
||||
if (morebr <= 0)
|
||||
{
|
||||
quit = true; // uhoh.
|
||||
break;
|
||||
} // if
|
||||
br += morebr;
|
||||
} // else
|
||||
} // while
|
||||
} // while
|
||||
} // processCommands
|
||||
|
||||
static bool setEnvironmentVars(PipeType pipeChildRead, PipeType pipeChildWrite)
|
||||
{
|
||||
char buf[64];
|
||||
snprintf(buf, sizeof (buf), "%llu", (unsigned long long) pipeChildRead);
|
||||
if (!setEnvVar("STEAMSHIM_READHANDLE", buf))
|
||||
return false;
|
||||
|
||||
snprintf(buf, sizeof (buf), "%llu", (unsigned long long) pipeChildWrite);
|
||||
if (!setEnvVar("STEAMSHIM_WRITEHANDLE", buf))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
} // setEnvironmentVars
|
||||
|
||||
static bool initSteamworks(PipeType fd)
|
||||
{
|
||||
// this can fail for many reasons:
|
||||
// - you forgot a steam_appid.txt in the current working directory.
|
||||
// - you don't have Steam running
|
||||
// - you don't own the game listed in steam_appid.txt
|
||||
if (!SteamAPI_Init())
|
||||
return 0;
|
||||
|
||||
GSteamStats = SteamUserStats();
|
||||
GSteamUtils = SteamUtils();
|
||||
GSteamUser = SteamUser();
|
||||
GSteamFriends = SteamFriends();
|
||||
GSteamApps = SteamApps();
|
||||
|
||||
GAppID = GSteamUtils ? GSteamUtils->GetAppID() : 0;
|
||||
GUserID = GSteamUser ? GSteamUser->GetSteamID().ConvertToUint64() : 0;
|
||||
GSteamBridge = new SteamBridge(fd);
|
||||
|
||||
return 1;
|
||||
} // initSteamworks
|
||||
|
||||
static void deinitSteamworks(void)
|
||||
{
|
||||
SteamAPI_Shutdown();
|
||||
delete GSteamBridge;
|
||||
GSteamBridge = NULL;
|
||||
GSteamStats = NULL;
|
||||
GSteamUtils= NULL;
|
||||
GSteamUser = NULL;
|
||||
} // deinitSteamworks
|
||||
|
||||
static int mainline(void)
|
||||
{
|
||||
PipeType pipeParentRead = NULLPIPE;
|
||||
PipeType pipeParentWrite = NULLPIPE;
|
||||
PipeType pipeChildRead = NULLPIPE;
|
||||
PipeType pipeChildWrite = NULLPIPE;
|
||||
ProcessType childPid;
|
||||
|
||||
dbgpipe("Parent starting mainline.\n");
|
||||
|
||||
if (!createPipes(&pipeParentRead, &pipeParentWrite, &pipeChildRead, &pipeChildWrite))
|
||||
fail("Failed to create application pipes");
|
||||
else if (!initSteamworks(pipeParentWrite))
|
||||
fail("Failed to initialize Steamworks");
|
||||
else if (!setEnvironmentVars(pipeChildRead, pipeChildWrite))
|
||||
fail("Failed to set environment variables");
|
||||
else if (!launchChild(&childPid))
|
||||
fail("Failed to launch application");
|
||||
|
||||
// Close the ends of the pipes that the child will use; we don't need them.
|
||||
closePipe(pipeChildRead);
|
||||
closePipe(pipeChildWrite);
|
||||
pipeChildRead = pipeChildWrite = NULLPIPE;
|
||||
|
||||
dbgpipe("Parent in command processing loop.\n");
|
||||
|
||||
// Now, we block for instructions until the pipe fails (child closed it or
|
||||
// terminated/crashed).
|
||||
processCommands(pipeParentRead, pipeParentWrite);
|
||||
|
||||
dbgpipe("Parent shutting down.\n");
|
||||
|
||||
// Close our ends of the pipes.
|
||||
writeBye(pipeParentWrite);
|
||||
closePipe(pipeParentRead);
|
||||
closePipe(pipeParentWrite);
|
||||
|
||||
deinitSteamworks();
|
||||
|
||||
dbgpipe("Parent waiting on child process.\n");
|
||||
|
||||
// Wait for the child to terminate, close the child process handles.
|
||||
const int retval = closeProcess(&childPid);
|
||||
|
||||
dbgpipe("Parent exiting mainline (child exit code %d).\n", retval);
|
||||
|
||||
return retval;
|
||||
} // mainline
|
||||
|
||||
// end of steamshim_parent.cpp ...
|
||||
Loading…
Reference in a new issue