Commit graph

  • 5e3470a1c4 Updated Safe puzzle Michael Shirt 2016-09-22 14:35:37 -0600
  • 7aade486cf Adding Desktop Message Michael Shirt 2016-09-22 14:34:33 -0600
  • 851a12ada3 Fixing issue where niko's lightmap clips everything Michael Shirt 2016-09-22 14:32:13 -0600
  • 1e6665cf27 Changed password input colors Michael Shirt 2016-09-21 20:45:32 -0600
  • 8ac51ee38a Changed password input colors Michael Shirt 2016-09-21 20:43:46 -0600
  • 33d6f38f96 No one needs this bat file but me Michael Shirt 2016-09-20 20:53:20 -0600
  • 390cc74889 Anti-lag script fix for edge case Michael Shirt 2016-09-20 20:52:23 -0600
  • 31d90b8a66 quarry -> lookout point Mathew Velasquez 2016-09-20 22:04:59 -0400
  • 2ade85c03a Save/Load fix Michael Shirt 2016-09-20 13:11:10 -0600
  • 8a99e0716f Anti-lag script Michael Shirt 2016-09-20 13:08:55 -0600
  • a0933df9c3 Anti-lag script Michael Shirt 2016-09-20 00:05:55 -0600
  • d03a8b5717 Added .bat file to run rpgscript.rb Michael Shirt 2016-09-19 23:52:57 -0600
  • ed34ca3f01 Added the script builder tool Mathew Velasquez 2016-09-19 14:00:21 -0400
  • 302ec6dd02 I stopped making commits for a good while. Here's the latest junk. Mathew Velasquez 2016-09-19 13:54:20 -0400
  • 0ec1fce4ac MRI: Bind Audio.setup_midi Jonas Kulla 2016-09-12 20:16:39 +0200
  • d4e09f55bd WindowVX: Fix move() not setting the correct dirty flags Jonas Kulla 2016-07-27 12:03:45 +0200
  • e98c2e0535 Bitmap: Don't throw away cached surface in setPixel() Jonas Kulla 2016-07-27 11:59:08 +0200
  • fdaf6c3611 Bitmap: Split surface pixel address calculation into helper Jonas Kulla 2016-07-27 11:56:43 +0200
  • f28e7f8b7c Fixed menu bug on balcony Mathew Velasquez 2016-05-04 22:47:53 -0400
  • 3a2f722786 Character code bugfixes Mathew Velasquez 2016-04-26 17:06:48 -0400
  • 0c05d76a94 Blue area tweaks Mathew Velasquez 2016-04-26 17:05:08 -0400
  • 676be69725 Added footprints and src_rect to Plane class Mathew Velasquez 2016-04-11 21:33:54 -0400
  • 82493cd0a0 Added footprints and src_rect to Plane class Mathew Velasquez 2016-04-11 21:33:54 -0400
  • d53ad4b124 Improved internationalization support Mathew Velasquez 2016-04-06 13:45:36 -0400
  • d0cb19e9d2 Minor config tweaks Mathew 2016-03-18 00:25:30 -0400
  • ea80ecd155 Conditional branch eval() fix Mathew Velasquez 2016-03-11 16:25:40 -0500
  • 62418329d4 Tweaks for footsteps and timer Mathew Velasquez 2016-03-11 02:29:08 -0500
  • 737f0759e7 Added cheap hack for sprite lighting occlusion Mathew Velasquez 2016-03-11 02:27:24 -0500
  • 99ae7b35ad Minor engine tweaks Mathew Velasquez 2016-03-11 00:30:20 -0500
  • 77ba08415b Demo tweaks Mathew Velasquez 2016-03-08 16:05:06 -0500
  • c37867b8ef Empty player name for GDC Mathew Velasquez 2016-03-07 20:13:26 -0500
  • b8c4a360ce Fixed fast travel bug Mathew Velasquez 2016-03-07 18:57:46 -0500
  • f90828be05 Various improvements/cases for GDC Mathew Velasquez 2016-03-07 18:47:34 -0500
  • 3bc60bb45d Moved demo conclusion text to scripts Mathew Velasquez 2016-01-28 23:33:22 -0500
  • 79fc639b83 Build portability fixes and name input issue fix Mathew Velasquez 2016-03-07 17:14:17 -0500
  • 7275291e7d Fixed steam-related freeze and msgbox crash Mathew Velasquez 2016-03-02 20:45:06 -0500
  • 7c622769ad Fixed newline bug Mathew Velasquez 2016-02-29 18:10:38 -0500
  • 1fd808d0af Gutted more unused features Mathew Velasquez 2016-02-29 15:40:10 -0500
  • 498ca7c640 Updated documentation Mathew Velasquez 2016-02-29 15:01:46 -0500
  • 05d2946280 Replaced initializer list for portability Mathew Velasquez 2016-02-29 04:19:12 -0500
  • 6f3d70e6e4 Fix steamshim on OS X and Windows Mathew Velasquez 2016-02-29 04:03:36 -0500
  • 546f29f42e Preliminary i18n improvements Mathew Velasquez 2016-02-28 20:38:21 -0500
  • a4de9d9f10 integrated steamshim Mathew Velasquez 2016-02-29 00:34:27 -0500
  • f44138015b Cleaned up config; Fullscreen option now indicates Big Picture Mathew Velasquez 2016-02-28 07:42:49 -0500
  • 71867727ab Fixed crashes/weirdness with obscured window code Mathew Velasquez 2016-02-27 22:22:52 -0500
  • df2a32d4f0 Changed OpenGL debugging to a compile time option Mathew Velasquez 2016-02-26 18:33:22 -0500
  • 5964aa8f76 EventThread: ifdef out broken SDL function on OSX Jonas Kulla 2016-02-24 17:55:28 +0100
  • c16f20527e EventThread: Fix mouse cursor not being hidden Jonas Kulla 2016-02-24 17:44:42 +0100
  • 882856c8d8 Fixed windows debug build Mathew Velasquez 2016-02-26 18:13:32 -0500
  • 4be6c0d592 Gutted midi system Mathew Velasquez 2016-02-26 16:59:52 -0500
  • 5bb407be96 Fade to black transition for travel Mathew Velasquez 2016-02-25 19:46:34 -0500
  • 49e9f81953 Dynamic footsteps Mathew Velasquez 2016-02-25 19:32:40 -0500
  • 21450179c6 Fast travel more or less finished Mathew Velasquez 2016-02-25 18:40:07 -0500
  • ddc43b2114 Beginnings of fast travel Mathew Velasquez 2016-02-25 02:59:13 -0500
  • 19ab472f00 Fixed missing lowercase $debug Mathew Velasquez 2016-02-25 01:14:35 -0500
  • 91862d8bce Cleaned up project file for cross compile Mathew Velasquez 2016-02-25 01:10:52 -0500
  • 47ef36ca19 EventThread: ifdef out broken SDL function on OSX Jonas Kulla 2016-02-24 17:55:28 +0100
  • de74fc1bc3 EventThread: Fix mouse cursor not being hidden Jonas Kulla 2016-02-24 17:44:42 +0100
  • b63b3ba8f3 Renamed save data to .dat for easier Steam cloud integration Mathew Velasquez 2016-02-18 18:23:16 -0500
  • 4d18909386 Fixed build on Windows Mathew Velasquez 2016-02-17 19:01:58 -0500
  • ae82a61ca7 Fix build on Ubuntu Mathew Velasquez 2016-02-17 17:37:39 -0500
  • 21fcc9e19c Basic Steamworks API support Mathew Velasquez 2016-02-17 17:12:21 -0500
  • 2df5fd29de Renamed $DEBUG to $debug to avoid verbose mode. Mathew Velasquez 2016-02-17 17:08:46 -0500
  • ba0203169e Added obscured/scratched window puzzle Mathew Velasquez 2016-01-28 23:32:29 -0500
  • 71b2187e50 Added notice in readme Mathew Velasquez 2016-01-05 14:47:43 -0500
  • 97368dd79c Added paths for OpenAL on unix Mathew Velasquez 2016-01-04 21:27:36 -0500
  • c9e41621ed Fixed up mkxp.pro for OS X Mathew Velasquez 2015-11-29 16:46:22 -0500
  • 48b8838ff0 Removed personal rules from .gitignore Mathew Velasquez 2015-11-28 15:00:07 -0500
  • 5f91c4d780 Remove actor names from messagebox Mathew 2015-11-28 00:31:42 -0500
  • 5cee14c537 Footsteps updated for red factory interior Mathew 2015-11-28 00:21:31 -0500
  • 1be4cd927e Fix light layer shake Mathew 2015-11-27 22:29:19 -0500
  • 8818bf7ba3 Added !bed as special event Mathew 2015-11-27 13:51:23 -0500
  • b874ee8815 Puzzle code for demo, etc Mathew 2015-11-27 02:19:31 -0500
  • 90cf07c825 Linked to debugMode option, gutted RTP config Mathew 2015-11-26 18:11:08 -0500
  • 26be2f2aea Added list of panoramas clamped by default Mathew 2015-11-26 12:27:15 -0500
  • dd8bbcad97 Fixed username detection bug Mathew 2015-11-25 06:19:59 -0500
  • b625d2e891 Renamed Scripts.rxdata to xScripts.rxdata so that editor won't overwrite scripts Mathew Velasquez 2015-11-24 16:18:39 -0500
  • d27c32f23f Tweaked footsteps Mathew Velasquez 2015-11-24 16:06:31 -0500
  • a7fd6c7aee Adjustments for red area Mathew Velasquez 2015-11-23 01:37:54 -0500
  • da948348ac Consistent, proper CJK support Mathew Velasquez 2015-11-22 20:33:32 -0500
  • fe65d7dd29 HACK to fix text rendering Mathew Velasquez 2015-11-22 20:18:14 -0500
  • fa11f04426 Changed Sprite to RPG::Sprite in Sprite_Character Mathew Velasquez 2015-11-22 19:03:11 -0500
  • e9f53af625 Re-implemented ambient light and bulb glow Mathew Velasquez 2015-11-22 18:44:06 -0500
  • 90f2586304 Reorganized files Mathew Velasquez 2015-11-22 18:06:34 -0500
  • 973dc85c16 Debug mode instantly starts game Mathew Velasquez 2015-11-22 17:43:00 -0500
  • 0007939ded Re-implemented lights as another viewport layer Mathew Velasquez 2015-11-22 17:35:08 -0500
  • f4b33ad5bf Changed c++11 to gnu11 to fix windows build Mathew Velasquez 2015-11-20 21:13:43 -0500
  • d3aab843b9 Added additional rule to gitignore Mathew Velasquez 2015-11-20 21:09:46 -0500
  • 5ff71744b5 Rudimentary map wrapping added Mathew Velasquez 2015-11-20 21:08:00 -0500
  • b320dc3873 Started on light viewport, reorganized viewports Mathew Velasquez 2015-11-20 20:20:26 -0500
  • c515b06e33 Message blip delay changed Mathew Velasquez 2015-11-18 11:10:04 -0500
  • 2e474a5dc4 Removed dataPathOrg/App config options, changed example config Mathew Velasquez 2015-11-17 15:41:31 -0500
  • 965f88ef83 Added scripts Mathew Velasquez 2015-11-17 15:35:51 -0500
  • 6384696bcf Tweaked configuration options Mathew Velasquez 2015-11-17 11:16:45 -0500
  • a702d9639b Raise exception on FileSystem::openReadRaw Mathew Velasquez 2015-11-17 11:16:37 -0500
  • e0548d1d3c Added C++11 to project Mathew Velasquez 2015-11-16 19:44:58 -0500
  • 10f3419ac6 Maps no longer wrap at edges, but display blank tiles Mathew Velasquez 2015-10-05 19:19:36 -0400
  • d84c534af8 updated windows build Mathew Velasquez 2015-09-07 15:02:06 -0400
  • 1deef29c1a removed all traces of INI_ENCODING Mathew Velasquez 2015-09-07 13:04:08 -0400
  • 10e0aaabd1 fixed OS X build Mathew Velasquez 2015-09-07 13:03:21 -0400