Vinyl Darkscratch
f59bc1d76a
Add automated macOS compile script and remove unneeded CMakeLists
2017-03-30 17:05:02 -07:00
Vinyl Darkscratch
cb77de041b
Replace macOS journal implementation with the reimplementation
2017-03-30 17:04:37 -07:00
Vinyl Darkscratch
2d03bebd61
Upscale icon resolution and add journal icon
2017-03-30 17:03:42 -07:00
Vinyl Darkscratch
08b90de8d1
Add journal reimplementation, update for Solstice update
2017-03-30 02:22:48 -07:00
Vinyl Darkscratch
c1f3e9889d
Add resources from https://github.com/hunternet93/OneShot-Journal
2017-03-30 00:11:14 -07:00
Vinyl Darkscratch
94535d2d80
Merge remote-tracking branch 'mathewv/master'
2017-03-28 13:33:06 -07:00
GIRakaCHEEZER
4cc5dec036
Merge pull request #5 from mathewv/Solstice
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all the solstice changes
2017-03-28 00:01:00 -05:00
mshirt
d8002dabca
all the solstice changes
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i'm lazy sorry and forgot to keep the repo up to date
but here's all the solstice scripts
2017-03-27 14:52:10 -05:00
Vinyl Darkscratch
0249ecd50c
Merge remote-tracking branch 'mathewv/master'
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# Conflicts:
# scripts/SaveLoad.rb
2017-03-02 22:38:38 -08:00
mshirt
0f3217d16d
Added save backup system to the game
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To better deal with the random savefile corruptions that occur for some
users. This should help? I tested it with each file in the chain
corrupted to make sure it was falling back onto the backups properly,
and made it delete the base file if all backups were corrupt, which is a
very unlikely scenario but might as well put a case to handle it.
2017-02-04 19:17:47 -06:00
Vinyl Darkscratch
2119b1919d
Merge remote-tracking branch 'mathewv/master'
2017-01-11 00:54:30 -08:00
root
9fb6ca4d89
Committer: gir
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Changes to be committed:
modified: src/audio.cpp
2017-01-03 19:57:29 -06:00
mshirt
4a459cb330
Fixing text being corrupted when fullscreening
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Mainly by increasing delay when fullscreening.
2017-01-03 02:23:03 -06:00
mshirt
546edc33b8
Preventing saving if intro variable isn't set
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This is to prevent the "[Niko feels uneasy.]" infinite loop that can
occur if you somehow save in the INIT room.
2017-01-02 17:33:33 -06:00
mshirt
505f4214c1
Fixing EACCES error
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That occurs when trying to copy the ______.exe when you already have it
running in the destination folder.
2017-01-01 18:25:11 -06:00
mshirt
102e0aea6c
Game now saves settings to file
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So the user doesn't have to customize their settings everytime they
launch.
2017-01-01 16:16:43 -06:00
mshirt
b1b907a6e6
Settings menu script additions
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Settings menu now fully works, but will need to add more changes in a
bit to make it save a settings file (so user won't have to change
settings every relaunch)
2017-01-01 05:04:32 -06:00
mshirt
79e70e8821
Fixed being able to open both menus at once
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You could open both inventory and menu at once if you were walking. But
now you can't.
2017-01-01 05:04:32 -06:00
root
03f4610e20
Forgot to change volume when starting to play bgm, me, and bgs
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Committer: gir <girakacheezer@gmail.com>
2017-01-01 04:56:41 -06:00
root
29fd891550
Adding backend changes for settings menu
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Committer: mshirt <mshirt@ualberta.ca>
2017-01-01 04:48:40 -06:00
Vinyl Darkscratch
641851db65
Merge remote-tracking branch 'mathewv/master'
2016-12-29 13:56:20 -08:00
Mathew Velasquez
d41e36c751
Fix minimize crash by sacrificing an unnecessary feature
2016-12-26 20:57:51 -05:00
Vinyl Darkscratch
e97d42f132
Merge remote-tracking branch 'mathewv/master'
2016-12-20 13:09:17 -08:00
mshirt
6f7091db62
Making these colors brighter
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Because people complained about the document text being "hard to read"
2016-12-18 16:39:56 -06:00
Vinyl Darkscratch
d16959f0e8
Merge remote-tracking branch 'mathewv/master'
2016-12-17 22:53:21 -08:00
mshirt
3bdb5b6ea5
Revert "More anti-lag changes"
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This reverts commit 07f2d5d6fa .
2016-12-17 20:10:23 -06:00
mshirt
07f2d5d6fa
More anti-lag changes
2016-12-17 16:44:30 -06:00
mshirt
355b2d8528
Moving the Cancel higher
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This change prevents the player from opening the fast travel menu and
the inventory from the Menu at the same time.
2016-12-17 16:44:30 -06:00
Mathew Velasquez
ecd0d92d30
Reverting some marshal stuff
2016-12-17 15:59:41 -05:00
Vinyl Darkscratch
2733b5ad06
Remove doubled Smooth attribute
2016-12-16 13:15:32 -08:00
Vinyl Darkscratch
4662417dbe
Merge remote-tracking branch 'mathewv/master'
2016-12-16 13:15:03 -08:00
mshirt
f4aace6a27
Fixing observation deck + fast travel bug
2016-12-16 00:21:43 -06:00
Vinyl Darkscratch
b0b024a01a
Merge remote-tracking branch 'mathewv/master'
2016-12-15 13:37:16 -08:00
Mathew Velasquez
d47a2241ee
Messagebox fix
2016-12-15 05:39:51 -05:00
Vinyl Darkscratch
f8c3862c2e
Accommodate for @mathewv's "smooth" implementation
2016-12-14 21:14:42 -08:00
Vinyl Darkscratch
582b750c2b
Merge remote-tracking branch 'mathewv/master'
2016-12-14 21:10:23 -08:00
Vinyl Darkscratch
3224d65988
Made paths in script cross-platform friendly
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An ending that made me very, VERY teary-eyed, interrupted by an access
denied error…argh, code bugs, why! >~< Basically, the path to “My
Games” and the name of the journal’s executable are now defined by
oneshot.cpp and loaded into the Ruby script, so the ending isn’t
interrupted. Now all that’s left is to compile the journal!
2016-12-14 21:09:33 -08:00
Mathew Velasquez
99d0c2888a
Marshal tweaks
2016-12-14 22:05:53 -05:00
Mathew Velasquez
a0ba40916d
Smooth scaling Graphics option
2016-12-14 22:05:53 -05:00
Vinyl Darkscratch
38865d1a09
Re-add .app ignore
2016-12-14 17:42:31 -08:00
Vinyl Darkscratch
896f773be0
Ensure .app removal
2016-12-14 17:42:07 -08:00
Vinyl Darkscratch
83b44a8cef
Exclude .app from Git
2016-12-14 17:40:44 -08:00
Vinyl Darkscratch
0a1d9c570f
Add "smooth" property to graphics module
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This is just a simple bind and addition of a “smooth” property in the
graphics module, to fix fatal issue #2
2016-12-14 16:06:40 -08:00
Vinyl Darkscratch
544fd78753
Merge remote-tracking branch 'mathewv/master'
2016-12-14 12:57:06 -08:00
Vinyl Darkscratch
271c86bb27
Compile with Ruby 2.3, not 2.1 (to fix saves)
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I found out what the actual issue was with saves — it wasn’t that
xScripts needed to be recompiled (although it helped load previous
saves from the Windows build on Steam), it was that Ruby 2.1 doesn’t
seem to work with the saves, @mathewv might have determined this when
selecting 2.2 as the minimum. I have Ruby 2.3 on my system, installed
through Homebrew, so that is what I selected for my particular build.
2016-12-14 12:56:53 -08:00
mshirt
9c03d0da02
Adding in combinations for all 10 photos
2016-12-14 03:53:34 -06:00
mshirt
7b34518580
Fixing balcony event
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Would trigger twice if you were at the top of the railing during a
cutscene.
2016-12-14 02:17:25 -06:00
mshirt
aeff9a856c
Adding in checkpoint save functionality
2016-12-14 02:16:57 -06:00
Vinyl Darkscratch
85da9ff7e8
Reorganizing Mac and Linux blocks and commence on retina support
2016-12-13 21:16:33 -08:00
Vinyl Darkscratch
b3e3bdba30
Ignore *.lproj files
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Qmake creates an “empty.lproj” file every time we make an app bundle (I
like to go the app bundle route when making MKXP-1S), but we don’t use
those, so why worry about their changes?
2016-12-13 13:33:58 -08:00