Vinyl Darkscratch
0fe0b7d755
Revert new feature additions
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This reverts commit 61ce6cd8ea .
# Conflicts:
# binding-mri/oneshot-binding.cpp
2017-04-06 17:47:05 -07:00
Vinyl Darkscratch
7274072a2d
Add window fade-out on exit
2017-04-04 02:31:08 -07:00
Vinyl Darkscratch
6b5eff715b
Add text input function (broken, read description)
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Note: using this function breaks the graphics rendering at the moment,
due to code inconsistencies (utilizing SDL renderers when the rest of
the program uses GL ones, mainly), working on fixes for it!
2017-04-04 00:43:53 -07:00
Vinyl Darkscratch
3913a3ef74
Add window position setter and getter
2017-04-03 04:58:41 -07:00
jonathan de jong
545f1f4d41
Merge branches 'master' and 'master' of https://github.com/vinyldarkscratch/mkxp-oneshot
2017-04-03 12:33:45 +02:00
jonathan de jong
979b1f1415
stuffz
2017-04-03 12:33:38 +02:00
Vinyl Darkscratch
04da5ad447
Update oneshot-binding.cpp
2017-04-03 03:06:20 -07:00
jonathan de jong
77021e0abc
**x.x**
2017-04-03 11:51:07 +02:00
jonathan de jong
ad92ab9b21
x.x
2017-04-03 11:49:11 +02:00
jonathan de jong
61ce6cd8ea
i hope this works....
2017-04-03 11:47:37 +02:00
Vinyl Darkscratch
2119b1919d
Merge remote-tracking branch 'mathewv/master'
2017-01-11 00:54:30 -08:00
root
29fd891550
Adding backend changes for settings menu
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Committer: mshirt <mshirt@ualberta.ca>
2017-01-01 04:48:40 -06:00
Vinyl Darkscratch
d16959f0e8
Merge remote-tracking branch 'mathewv/master'
2016-12-17 22:53:21 -08:00
Mathew Velasquez
ecd0d92d30
Reverting some marshal stuff
2016-12-17 15:59:41 -05:00
Vinyl Darkscratch
b0b024a01a
Merge remote-tracking branch 'mathewv/master'
2016-12-15 13:37:16 -08:00
Mathew Velasquez
d47a2241ee
Messagebox fix
2016-12-15 05:39:51 -05:00
Vinyl Darkscratch
f8c3862c2e
Accommodate for @mathewv's "smooth" implementation
2016-12-14 21:14:42 -08:00
Vinyl Darkscratch
582b750c2b
Merge remote-tracking branch 'mathewv/master'
2016-12-14 21:10:23 -08:00
Vinyl Darkscratch
3224d65988
Made paths in script cross-platform friendly
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An ending that made me very, VERY teary-eyed, interrupted by an access
denied error…argh, code bugs, why! >~< Basically, the path to “My
Games” and the name of the journal’s executable are now defined by
oneshot.cpp and loaded into the Ruby script, so the ending isn’t
interrupted. Now all that’s left is to compile the journal!
2016-12-14 21:09:33 -08:00
Mathew Velasquez
99d0c2888a
Marshal tweaks
2016-12-14 22:05:53 -05:00
Mathew Velasquez
a0ba40916d
Smooth scaling Graphics option
2016-12-14 22:05:53 -05:00
Vinyl Darkscratch
0a1d9c570f
Add "smooth" property to graphics module
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This is just a simple bind and addition of a “smooth” property in the
graphics module, to fix fatal issue #2
2016-12-14 16:06:40 -08:00
Vinyl Darkscratch
0b7fdbf8e1
Updates for a future Mac build
2016-12-12 22:59:07 -08:00
Mathew Velasquez
aa7818847c
Lots of stuff
2016-12-06 23:49:37 -05:00
Mathew Velasquez
1f35ab104f
Various last-minute beta fixes
2016-11-04 05:29:22 -04:00
Mathew Velasquez
693f045ff8
More line ending fixes, ___
2016-11-04 00:05:49 -04:00
Mathew Velasquez
6312ce865c
Added active? function, fixed CRLF line endings
2016-11-04 00:04:27 -04:00
Mathew Velasquez
78c4c3b9bf
Niko/Journal for windows
2016-11-03 18:37:14 -04:00
Mathew Velasquez
50d64ea060
Window shaking
2016-10-29 22:22:22 -04:00
Mathew Velasquez
99c9a27f2a
Wallpaper functionality restored for windows
2016-10-13 20:26:01 -04:00
Mathew Velasquez
0dc872bcea
Journal screen stuff
2016-10-13 20:26:01 -04:00
Mathew Velasquez
302ec6dd02
I stopped making commits for a good while. Here's the latest junk.
2016-09-19 13:54:38 -04:00
Mathew Velasquez
82493cd0a0
Added footprints and src_rect to Plane class
2016-04-11 21:33:54 -04:00
Mathew Velasquez
d53ad4b124
Improved internationalization support
2016-04-06 13:45:36 -04:00
Mathew Velasquez
737f0759e7
Added cheap hack for sprite lighting occlusion
2016-03-11 02:28:26 -05:00
Mathew Velasquez
1fd808d0af
Gutted more unused features
2016-02-29 15:40:10 -05:00
Mathew Velasquez
546f29f42e
Preliminary i18n improvements
2016-02-29 01:41:37 -05:00
Mathew Velasquez
a4de9d9f10
integrated steamshim
2016-02-29 01:22:55 -05:00
Mathew Velasquez
21fcc9e19c
Basic Steamworks API support
2016-02-17 17:16:22 -05:00
Mathew Velasquez
2df5fd29de
Renamed $DEBUG to $debug to avoid verbose mode.
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Also made GL debug functions print less stuff.
2016-02-17 17:14:16 -05:00
Mathew Velasquez
ba0203169e
Added obscured/scratched window puzzle
2016-02-17 17:14:16 -05:00
Mathew
90cf07c825
Linked to debugMode option, gutted RTP config
2016-01-05 14:50:18 -05:00
Mathew Velasquez
5ff71744b5
Rudimentary map wrapping added
2016-01-05 14:50:18 -05:00
Mathew Velasquez
3c6cef9aeb
overhauled input symbols to be more gamepad-friendly
2016-01-05 14:50:17 -05:00
Mathew Velasquez
3d2d1a9150
Manually rebased over latest mkxp commit. Some features, such as lighting, are not reimplemented yet.
2016-01-05 14:50:17 -05:00
Jonas Kulla
5d776319b5
Font/MRI: Improve handling of (default_)name attributes
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More accurate behavior, such as Font objects properly inheriting
their name attributes, and centralization of code for picking
the first existing name from a passed string array.
Also centralizes initial default_name population in core.
Note: This currently breaks the mruby binding build.
2016-01-05 08:47:52 +01:00
Mook
8e411cbcfe
Graphics: Stub out play_movie
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Some people are using it to detect the RGSS version.
2015-10-30 08:01:36 -07:00
cremno
861d261af2
add Sprite#{bush_opacity,bush_opacity=}
2015-07-21 07:27:53 +02:00
Jonas Kulla
e4558c9dfb
Use FS::openReadRaw() where ext supplementing makes no sense
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Specifically, in places where the full filename is always supplied,
eg. when reading .rxdata type files.
2015-07-09 12:58:01 +02:00
Jonas Kulla
6380a93cec
Graphics: Fix ::transition() "filename" default value
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The default value is an empty string, which triggers the simple
transition. Passing null is not legal (and wasn't possible in
mkxp from Ruby side anyway).
Fixes #108 .
2015-06-10 13:30:26 +02:00