Added active? function, fixed CRLF line endings

This commit is contained in:
Mathew Velasquez 2016-11-04 00:04:27 -04:00
parent 78c4c3b9bf
commit 6312ce865c
4 changed files with 336 additions and 326 deletions

View file

@ -11,6 +11,7 @@ static SDL_Thread *thread = NULL;
static SDL_mutex *mutex = NULL;
static volatile char message_buffer[OUT_BUFFER_SIZE];
static volatile int message_len = 0;
static volatile bool active = false;
int server_thread(void *data)
{
@ -27,6 +28,7 @@ int server_thread(void *data)
ConnectNamedPipe(pipe, NULL);
SDL_LockMutex(mutex);
WriteFile(pipe, (const void*)message_buffer, OUT_BUFFER_SIZE, NULL, NULL);
active = true;
SDL_UnlockMutex(mutex);
FlushFileBuffers(pipe);
DisconnectNamedPipe(pipe);
@ -59,6 +61,7 @@ RB_METHOD(journalSet)
message_len = len;
SDL_UnlockMutex(mutex);
if (pipe != INVALID_HANDLE_VALUE) {
active = true;
WriteFile(pipe, (const void*)message_buffer, OUT_BUFFER_SIZE, NULL, NULL);
FlushFileBuffers(pipe);
CloseHandle(pipe);
@ -67,10 +70,16 @@ RB_METHOD(journalSet)
return Qnil;
}
RB_METHOD(journalActive)
{
return active ? Qtrue : Qfalse;
}
void journalBindingInit()
{
mutex = SDL_CreateMutex();
VALUE module = rb_define_module("Journal");
_rb_define_module_function(module, "set", journalSet);
_rb_define_module_function(module, "active?", journalActive);
}

View file

@ -1,169 +1,170 @@
#include <windows.h>
#define DEFAULT_WIDTH 800
#define DEFAULT_HEIGHT 600
#define IN_BUFFER_SIZE 256
static const WCHAR journal_classname[] = L"journal";
static HBITMAP image_handle = NULL;
static HANDLE image_mutex = NULL;
static HWND window = NULL;
static void loadImage(const char *name) {
if (image_handle) {
DeleteObject(image_handle);
}
image_handle = LoadBitmapA(GetModuleHandleW(NULL), name);
}
// Window procedure
LRESULT CALLBACK journal_proc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg) {
case WM_PAINT: {
PAINTSTRUCT ps;
HDC hdc;
HDC hdcMem;
WaitForSingleObject(image_mutex, INFINITE);
hdc = BeginPaint(hwnd, &ps);
hdcMem = CreateCompatibleDC(hdc);
HANDLE oldBitmap = SelectObject(hdcMem, image_handle);
BitBlt(hdc, 0, 0, DEFAULT_WIDTH, DEFAULT_HEIGHT, hdcMem, 0, 0, SRCCOPY);
SelectObject(hdcMem, oldBitmap);
DeleteDC(hdcMem);
EndPaint(hwnd, &ps);
ReleaseMutex(image_mutex);
} break;
default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}
return 0;
}
// IPC thread
#include <stdio.h>
DWORD WINAPI ipc_thread(LPVOID lpParam)
{
(void)lpParam;
char message[IN_BUFFER_SIZE];
DWORD len;
HANDLE pipe = CreateNamedPipeW(L"\\\\.\\pipe\\oneshot-game-to-journal",
PIPE_ACCESS_INBOUND,
PIPE_TYPE_BYTE | PIPE_READMODE_BYTE | PIPE_WAIT,
PIPE_UNLIMITED_INSTANCES,
IN_BUFFER_SIZE,
IN_BUFFER_SIZE,
0,
NULL);
for (;;) {
if (!ConnectNamedPipe(pipe, NULL))
continue;
for (;;) {
if (ReadFile(pipe, (void*)message, IN_BUFFER_SIZE, &len, NULL)
&& len == IN_BUFFER_SIZE)
{
WaitForSingleObject(image_mutex, INFINITE);
if (strcmp(message, "default") == 0) {
exit(0);
}
loadImage(message);
InvalidateRect(window, NULL, FALSE);
ReleaseMutex(image_mutex);
} else {
break;
}
}
DisconnectNamedPipe(pipe);
}
CloseHandle(pipe);
return 0;
}
int do_journal()
{
// Create
HINSTANCE module = GetModuleHandleW(NULL);
loadImage("default");
// Initial image
char message[IN_BUFFER_SIZE];
DWORD len;
HANDLE pipe = CreateFileW(L"\\\\.\\pipe\\oneshot-journal-to-game",
GENERIC_READ,
0,
NULL,
OPEN_EXISTING,
0,
NULL);
if (pipe != INVALID_HANDLE_VALUE) {
if (ReadFile(pipe, (void*)message, IN_BUFFER_SIZE, &len, NULL)
&& len == IN_BUFFER_SIZE)
{
loadImage(message);
}
CloseHandle(pipe);
}
WNDCLASSEXW wc;
wc.cbSize = sizeof(wc);
wc.style = 0;
wc.lpfnWndProc = journal_proc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = module;
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = NULL;
wc.lpszMenuName = NULL;
wc.lpszClassName = journal_classname;
wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
if (!RegisterClassEx(&wc))
return 1;
if (!(window = CreateWindowExW(WS_EX_COMPOSITED | WS_EX_LAYERED | WS_EX_TOPMOST,
journal_classname,
L"",
WS_OVERLAPPEDWINDOW ^ (WS_THICKFRAME | WS_MAXIMIZEBOX),
CW_USEDEFAULT, CW_USEDEFAULT,
DEFAULT_WIDTH, DEFAULT_HEIGHT,
NULL, NULL, module, NULL))) {
return 1;
}
SetLayeredWindowAttributes(window, RGB(0, 255, 0), 0, LWA_COLORKEY);
ShowWindow(window, SW_SHOWNOACTIVATE);
UpdateWindow(window);
image_mutex = CreateMutexW(NULL, NULL, NULL);
HANDLE thread = CreateThread(NULL, 0, ipc_thread, NULL, 0, NULL);
// Dispatch messages
for (;;) {
MSG msg;
if (GetMessage(&msg, window, 0, 0) > 0) {
TranslateMessage(&msg);
DispatchMessage(&msg);
} else {
break;
}
}
// TODO make this less messy?
TerminateThread(thread, 0);
DestroyWindow(window);
return 0;
}
#include <windows.h>
#define DEFAULT_WIDTH 800
#define DEFAULT_HEIGHT 600
#define IN_BUFFER_SIZE 256
static const WCHAR journal_classname[] = L"journal";
static HBITMAP image_handle = NULL;
static HANDLE image_mutex = NULL;
static HWND window = NULL;
static void loadImage(const char *name) {
if (image_handle) {
DeleteObject(image_handle);
}
image_handle = LoadBitmapA(GetModuleHandleW(NULL), name);
}
// Window procedure
LRESULT CALLBACK journal_proc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg) {
case WM_PAINT: {
PAINTSTRUCT ps;
HDC hdc;
HDC hdcMem;
WaitForSingleObject(image_mutex, INFINITE);
hdc = BeginPaint(hwnd, &ps);
hdcMem = CreateCompatibleDC(hdc);
HANDLE oldBitmap = SelectObject(hdcMem, image_handle);
BitBlt(hdc, 0, 0, DEFAULT_WIDTH, DEFAULT_HEIGHT, hdcMem, 0, 0, SRCCOPY);
SelectObject(hdcMem, oldBitmap);
DeleteDC(hdcMem);
EndPaint(hwnd, &ps);
ReleaseMutex(image_mutex);
} break;
default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}
return 0;
}
// IPC thread
#include <stdio.h>
DWORD WINAPI ipc_thread(LPVOID lpParam)
{
(void)lpParam;
char message[IN_BUFFER_SIZE];
DWORD len;
HANDLE pipe = CreateNamedPipeW(L"\\\\.\\pipe\\oneshot-game-to-journal",
PIPE_ACCESS_INBOUND,
PIPE_TYPE_BYTE | PIPE_READMODE_BYTE | PIPE_WAIT,
PIPE_UNLIMITED_INSTANCES,
IN_BUFFER_SIZE,
IN_BUFFER_SIZE,
0,
NULL);
for (;;) {
if (!ConnectNamedPipe(pipe, NULL))
continue;
for (;;) {
if (ReadFile(pipe, (void*)message, IN_BUFFER_SIZE, &len, NULL)
&& len == IN_BUFFER_SIZE)
{
WaitForSingleObject(image_mutex, INFINITE);
if (*message == 0) {
exit(0);
}
loadImage(message);
InvalidateRect(window, NULL, FALSE);
ReleaseMutex(image_mutex);
} else {
break;
}
}
DisconnectNamedPipe(pipe);
}
CloseHandle(pipe);
return 0;
}
int do_journal()
{
// Create
HINSTANCE module = GetModuleHandleW(NULL);
loadImage("default");
// Initial image
char message[IN_BUFFER_SIZE];
DWORD len;
HANDLE pipe = CreateFileW(L"\\\\.\\pipe\\oneshot-journal-to-game",
GENERIC_READ,
0,
NULL,
OPEN_EXISTING,
0,
NULL);
if (pipe != INVALID_HANDLE_VALUE) {
if (ReadFile(pipe, (void*)message, IN_BUFFER_SIZE, &len, NULL)
&& len == IN_BUFFER_SIZE)
{
if (*message)
loadImage(message);
}
CloseHandle(pipe);
}
WNDCLASSEXW wc;
wc.cbSize = sizeof(wc);
wc.style = 0;
wc.lpfnWndProc = journal_proc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = module;
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = NULL;
wc.lpszMenuName = NULL;
wc.lpszClassName = journal_classname;
wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
if (!RegisterClassEx(&wc))
return 1;
if (!(window = CreateWindowExW(WS_EX_COMPOSITED | WS_EX_LAYERED | WS_EX_TOPMOST,
journal_classname,
L"",
WS_OVERLAPPEDWINDOW ^ (WS_THICKFRAME | WS_MAXIMIZEBOX),
CW_USEDEFAULT, CW_USEDEFAULT,
DEFAULT_WIDTH, DEFAULT_HEIGHT,
NULL, NULL, module, NULL))) {
return 1;
}
SetLayeredWindowAttributes(window, RGB(0, 255, 0), 0, LWA_COLORKEY);
ShowWindow(window, SW_SHOWNOACTIVATE);
UpdateWindow(window);
image_mutex = CreateMutexW(NULL, NULL, NULL);
HANDLE thread = CreateThread(NULL, 0, ipc_thread, NULL, 0, NULL);
// Dispatch messages
for (;;) {
MSG msg;
if (GetMessage(&msg, window, 0, 0) > 0) {
TranslateMessage(&msg);
DispatchMessage(&msg);
} else {
break;
}
}
// TODO make this less messy?
TerminateThread(thread, 0);
DestroyWindow(window);
return 0;
}

View file

@ -1,27 +1,27 @@
#include <windows.h>
extern int do_niko(int x, int y);
extern int do_journal();
int WINAPI WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
(void)hInstance;
(void)hPrevInstance;
(void)lpCmdLine;
(void)nCmdShow;
int argc;
LPWSTR *argv = CommandLineToArgvW(GetCommandLineW(), &argc);
// argc == 3, assume niko
if (argc == 3) {
int x = _wtoi(argv[1]);
int y = _wtoi(argv[2]);
return do_niko(x, y);
}
// assume journal
return do_journal();
}
#include <windows.h>
extern int do_niko(int x, int y);
extern int do_journal();
int WINAPI WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
(void)hInstance;
(void)hPrevInstance;
(void)lpCmdLine;
(void)nCmdShow;
int argc;
LPWSTR *argv = CommandLineToArgvW(GetCommandLineW(), &argc);
// argc == 3, assume niko
if (argc == 3) {
int x = _wtoi(argv[1]);
int y = _wtoi(argv[2]);
return do_niko(x, y);
}
// assume journal
return do_journal();
}

View file

@ -1,130 +1,130 @@
#include <windows.h>
static const WCHAR niko_classname[] = L"niko";
static HWND niko = NULL;
static HBITMAP niko_bmps[3] = {NULL};
static int niko_offset = 0;
// Window procedure
LRESULT CALLBACK niko_proc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg) {
case WM_CLOSE:
return 0;
case WM_PAINT: {
static int frame = 0;
if (niko_offset % 32 >= 16) {
frame = 1;
} else {
if ((niko_offset / 32) % 2)
frame = 0;
else
frame = 2;
}
PAINTSTRUCT ps;
HDC hdc;
BITMAP bitmap;
HDC hdcMem;
HGDIOBJ oldBitmap;
hdc = BeginPaint(hwnd, &ps);
hdcMem = CreateCompatibleDC(hdc);
oldBitmap = SelectObject(hdcMem, niko_bmps[frame]);
GetObject(niko_bmps[frame], sizeof(bitmap), &bitmap);
BitBlt(hdc, 0, 0, bitmap.bmWidth, bitmap.bmHeight, hdcMem, 0, 0, SRCCOPY);
SelectObject(hdcMem, oldBitmap);
DeleteDC(hdcMem);
EndPaint(hwnd, &ps);
}
break;
default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}
return 0;
}
int do_niko(int x, int y)
{
// Create
HINSTANCE module = GetModuleHandleW(NULL);
niko_bmps[0] = LoadBitmapW(module, L"NIKO1");
niko_bmps[1] = LoadBitmapW(module, L"NIKO2");
niko_bmps[2] = LoadBitmapW(module, L"NIKO3");
WNDCLASSEXW wc;
wc.cbSize = sizeof(wc);
wc.style = 0;
wc.lpfnWndProc = niko_proc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = module;
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = NULL;
wc.lpszMenuName = NULL;
wc.lpszClassName = niko_classname;
wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
if (!RegisterClassEx(&wc))
return 1;
if (!(niko = CreateWindowExW(WS_EX_COMPOSITED | WS_EX_LAYERED | WS_EX_TOPMOST | WS_EX_TOOLWINDOW,
niko_classname,
L"Niko",
WS_POPUP,
x, y,
24 * 2, 32 * 2,
NULL, NULL, module, NULL))) {
return 1;
}
SetLayeredWindowAttributes(niko, RGB(0, 255, 0), 0, LWA_COLORKEY);
ShowWindow(niko, SW_SHOWNOACTIVATE);
UpdateWindow(niko);
// Thread
int screenHeight = GetSystemMetrics(SM_CYVIRTUALSCREEN);
// Get starting position
RECT area;
GetWindowRect(niko, &area);
// Just keep walking down
for (;;) {
// Dispatch messages
unsigned long tick = GetTickCount();
for (;;) {
MSG msg;
if (PeekMessage(&msg, niko, 0, 0, PM_REMOVE) > 0) {
TranslateMessage(&msg);
DispatchMessage(&msg);
} else {
if (GetTickCount() - tick >= 1000 / 60)
break;
}
}
niko_offset += 2;
if (area.top + niko_offset >= screenHeight)
break;
SetWindowPos(niko, NULL, area.left, area.top + niko_offset, 0, 0, SWP_NOSIZE);
InvalidateRect(niko, NULL, FALSE);
}
DestroyWindow(niko);
for (int i = 0; i < 3; i++) {
if (niko_bmps[i])
DeleteObject(niko_bmps[i]);
}
return 0;
}
#include <windows.h>
static const WCHAR niko_classname[] = L"niko";
static HWND niko = NULL;
static HBITMAP niko_bmps[3] = {NULL};
static int niko_offset = 0;
// Window procedure
LRESULT CALLBACK niko_proc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg) {
case WM_CLOSE:
return 0;
case WM_PAINT: {
static int frame = 0;
if (niko_offset % 32 >= 16) {
frame = 1;
} else {
if ((niko_offset / 32) % 2)
frame = 0;
else
frame = 2;
}
PAINTSTRUCT ps;
HDC hdc;
BITMAP bitmap;
HDC hdcMem;
HGDIOBJ oldBitmap;
hdc = BeginPaint(hwnd, &ps);
hdcMem = CreateCompatibleDC(hdc);
oldBitmap = SelectObject(hdcMem, niko_bmps[frame]);
GetObject(niko_bmps[frame], sizeof(bitmap), &bitmap);
BitBlt(hdc, 0, 0, bitmap.bmWidth, bitmap.bmHeight, hdcMem, 0, 0, SRCCOPY);
SelectObject(hdcMem, oldBitmap);
DeleteDC(hdcMem);
EndPaint(hwnd, &ps);
}
break;
default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}
return 0;
}
int do_niko(int x, int y)
{
// Create
HINSTANCE module = GetModuleHandleW(NULL);
niko_bmps[0] = LoadBitmapW(module, L"NIKO1");
niko_bmps[1] = LoadBitmapW(module, L"NIKO2");
niko_bmps[2] = LoadBitmapW(module, L"NIKO3");
WNDCLASSEXW wc;
wc.cbSize = sizeof(wc);
wc.style = 0;
wc.lpfnWndProc = niko_proc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = module;
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = NULL;
wc.lpszMenuName = NULL;
wc.lpszClassName = niko_classname;
wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
if (!RegisterClassEx(&wc))
return 1;
if (!(niko = CreateWindowExW(WS_EX_COMPOSITED | WS_EX_LAYERED | WS_EX_TOPMOST | WS_EX_TOOLWINDOW,
niko_classname,
L"Niko",
WS_POPUP,
x, y,
24 * 2, 32 * 2,
NULL, NULL, module, NULL))) {
return 1;
}
SetLayeredWindowAttributes(niko, RGB(0, 255, 0), 0, LWA_COLORKEY);
ShowWindow(niko, SW_SHOWNOACTIVATE);
UpdateWindow(niko);
// Thread
int screenHeight = GetSystemMetrics(SM_CYVIRTUALSCREEN);
// Get starting position
RECT area;
GetWindowRect(niko, &area);
// Just keep walking down
for (;;) {
// Dispatch messages
unsigned long tick = GetTickCount();
for (;;) {
MSG msg;
if (PeekMessage(&msg, niko, 0, 0, PM_REMOVE) > 0) {
TranslateMessage(&msg);
DispatchMessage(&msg);
} else {
if (GetTickCount() - tick >= 1000 / 60)
break;
}
}
niko_offset += 2;
if (area.top + niko_offset >= screenHeight)
break;
SetWindowPos(niko, NULL, area.left, area.top + niko_offset, 0, 0, SWP_NOSIZE);
InvalidateRect(niko, NULL, FALSE);
}
DestroyWindow(niko);
for (int i = 0; i < 3; i++) {
if (niko_bmps[i])
DeleteObject(niko_bmps[i]);
}
return 0;
}