DepressedTWM
c03282d892
meow
2026-06-12 07:12:36 -04:00
DepressedTWM
30b3136398
issac meow
2026-06-10 13:10:26 -04:00
Issac332
9e29de6cae
CRT shader, some pictures center and picture names debug
2026-06-10 00:04:26 +03:00
DepressedTWM
3ed5988375
ModLoader and hooks
2026-06-08 15:13:23 -04:00
DepressedTWM
8526adff06
filesystem.cpp replacing strcpySafe with SDL_strlcpy
2026-06-05 15:15:55 -04:00
DepressedTWM
5a161ce8b7
Fuck RPGMaker games compatibility, more optimizatopn for GCC compiled binaryez
2026-06-05 12:50:18 -04:00
DepressedTWM
13c180174c
meow
2026-06-03 12:51:00 -04:00
meowtech
90f6c7ffa1
some files changes cause include dir
2026-06-03 18:35:09 +00:00
DepressedTWM
0dcaa96eb8
meow(
2026-06-03 09:41:49 -04:00
DepressedTWM
0ef68d8ad3
sprite.cpp cleanup
2026-06-03 09:10:33 -04:00
DepressedTWM
bfd7ba4388
Set minimal windows version to Windows XP SP0
2026-06-03 09:00:24 -04:00
DepressedTWM
4906119cbb
God please kill me
2026-06-02 17:19:00 -04:00
DepressedTWM
8c29fbc762
WinXP support
2026-06-02 00:02:17 +03:00
DepressedTWM
87d317c0f7
Added stacktrace info in crashlogs
2026-06-01 09:26:48 -04:00
DepressedTWM
92e20199af
Security Sandbox
2026-06-01 05:47:20 -04:00
Issac332
bdac3bb955
dynamic water
2026-05-29 22:02:33 +03:00
Issac332
7763b998a6
Dynamic Water in Barrens and Glen
2026-05-28 22:42:10 +03:00
Issac332
50edfe0e12
shader using
2026-05-27 19:38:45 +03:00
ZakatTeamI2P
13f319a265
i think i broke something
2026-05-26 19:15:37 +04:00
Issac332
04a964e45f
WM effect and npc names debug
2026-05-26 17:25:33 +03:00
DepressedTWM
278f016684
BSD build support
2026-05-25 10:34:04 +04:00
DepressedTWM
2f8e679298
Small changes
2026-05-23 23:58:37 +04:00
DepressedTWM
66a1c4fbf1
optimizations
2026-05-23 23:57:15 +04:00
ZakatTeamI2P
5ed6f9135c
a
2026-05-23 15:45:17 +04:00
ZakatTeamI2P
f74e3372cd
FIX!
2026-05-20 19:22:55 +04:00
ZakatTeamI2P
245b7f7153
a
2026-05-20 18:33:29 +04:00
ZakatTeamI2P
f14a3b28ff
Meow x2
2026-05-20 16:16:00 +04:00
DepressedTWM
349d226c19
CmakeLists.txt updated
2026-05-20 09:29:08 +04:00
ZakatTeamI2P
a6e2dc795a
Fuck
2026-05-18 23:08:54 +04:00
ZakatTeamI2P
a4d86310d8
meow
2026-05-18 16:39:35 +04:00
DepressedTWM
caa4755551
Disable in-source builds
2026-05-18 13:17:35 +04:00
DepressedTWM
14eec15108
meow
2026-05-18 09:57:51 +04:00
DepressedTWM
5fd7991db2
Cleanup
2026-05-18 07:39:57 +04:00
DepressedTWM
704c9b2f64
Школа такая поебота я не могу
2026-05-15 12:40:57 +04:00
ZakatTeamI2P
f4d2416c6d
dgdfg
2026-05-12 15:41:57 +04:00
ZakatTeamI2P
ff714cd0ac
I hate ruby
2026-05-09 20:28:10 +04:00
ZakatTeamI2P
c2939f22bb
i
2026-05-09 20:28:10 +04:00
ZakatTeamI2P
03a41da4df
Xui
2026-05-04 12:46:41 +04:00
DepressedTWM
f89abcc19d
Debug
2026-05-01 04:02:29 -04:00
user
2ac06653d9
Small changes, small brain
...
Committer: ZakatTeamI2P <zakatteam@proton.me>
2026-04-30 14:18:18 -04:00
ZakatTeamI2P
e5e90d4a2b
BrUh
2026-04-28 21:52:01 +04:00
ZakatTeamI2P
1cee186990
UwU
2026-04-28 21:44:27 +04:00
ZakatTeamI2P
4eba89fd0c
Verbose logging, bugs fixes, minor changes, one SEGFAULT fix(sunshine bindings) and other i dont rememberrrrrrrrrr
2026-04-28 21:43:24 +04:00
Issac332
5a337f173b
windows build fix
...
Я не знаю на сколько игра будет корректно работать в будущем с этими изменениями, но по крайней мере я добился того что бы оно хотя бы сбилдилось на винде под винду
билдинг я проводил из под msys2 с помощью ninja(make у меня почему то запускал обычный cmd):
Запускал `cmake` с аргументами `cmake -B build/ -G Ninja`(правда мне ещё пришлось указать путь до xxd, но скорее всего это я где то накосячил) и после `ninja` в `/build`
2026-04-28 19:02:02 +03:00
ZakatTeamI2P
cf058bd113
a
2026-04-23 19:24:23 +04:00
ZakatTeamI2P
948de95a89
Я пойду читать документацию руби
2026-04-19 19:07:12 +02:00
ZakatTeamI2P
17c3f38685
im tired
2026-04-19 14:13:45 +02:00
ZakatTeamI2P
94b77c141e
IAAAAAAAAAAAAAA PIDORAAAAAAAAAAAAAAAAAAAAAAAAAS
2026-04-19 10:58:40 +02:00
ZakatTeamI2P
8e2f21e1d4
iiiiiiiiii fuuuuuuuuuuuuuuuuuuuuckiiiiiiiiiiiiiiiiin hateeeeeeeeeeeeeeeeee rubyyyyyyyyyyyyy
2026-04-17 15:04:32 +02:00
ZakatTeamI2P
799370de98
Debuging ruby error + added One shot mode
2026-04-12 12:49:07 +04:00
ZakatTeamI2P
a2e5e8adcd
i want kil youself
2026-04-03 16:02:20 +04:00
meowtech
16432add0b
some CMakeLists fixes and oldimpls directory fixes (ITS ABLE TO COMPILE, FINALLY!!1!)
2026-03-31 13:22:09 +00:00
ZakatTeamI2P
b051416902
n
2026-03-31 16:37:31 +04:00
ZakatTeamI2P
42345d72db
imastupiiid
2026-03-31 02:13:53 +04:00
ZakatTeamI2P
3c13926f25
dgjmfrslkghr
2026-03-31 01:08:11 +04:00
meowtech
5b44fe7975
implementation for older SDL functions to use later
2026-03-30 19:28:56 +00:00
ZakatTeamI2P
fa016d495b
ia pidoras
2026-03-30 22:45:44 +04:00
ZakatTeamI2P
5ae9caaf39
efjgfrdn8her50ny0hteri0jhermippg
2026-03-30 22:13:59 +04:00
meowtech
7dbbfc4706
sadbohsadsfvodsfuyvfiu
2026-03-30 16:08:18 +00:00
ZakatTeamI2P
9b9eb08445
dgfsdh
2026-03-30 19:41:40 +04:00
ZakatTeamI2P
197d7324be
binding-mri changes for SDL3
2026-03-30 16:52:49 +04:00
Eliza Velasquez
8572f65917
Linux AppImage support
2020-06-16 15:53:22 -07:00
Eliza Velasquez
8c3ffd303d
Fix Linux bitrot
2020-06-15 23:55:18 -07:00
Pera Pisar
28face2167
Linux changes ( #62 )
...
* Added RPATH to executable; lowercased name; fixed MRIVERSION option; made it look like an actual executable
* Silencing some compiler warnings
* Getting rid of journal binding header, fixing bugs with the Niko binding and synchronizing the two
* Journal update to fix several bugs
* Fix libpng warning by running mogrify on shrimp.png
* Improved automation of the Linux build
* Improved some aspects of wallpaper handling
* Bump default Ruby version to 2.5
2019-04-21 03:50:20 -07:00
Vinyl Darkscratch
d02a2162f4
Revert "Config: Add case-insensitive ini file parser"
...
This reverts commit 43cb318862 .
2019-04-21 03:45:34 -07:00
Vinyl Darkscratch
62b5cda85a
Merge remote-tracking branch 'Ancurio-MKXP/master'
2019-04-21 03:45:13 -07:00
Luis Caceres
43cb318862
Config: Add case-insensitive ini file parser
2019-03-19 19:26:50 +01:00
Eliza Velasquez
c096f6f020
Fix October bug
2018-10-13 18:49:57 +00:00
Vinyl Darkscratch
9aacb5f136
Fix cleanup script and update Conan + CMakeLists to fix errors
2018-10-10 18:46:10 -07:00
Eliza Velasquez
4a0cb0b453
Fix physfs & ruby bugs and build for steam
2018-10-11 00:24:41 +00:00
Vinyl Darkscratch
a9b6d085c5
Merge branch 'master' into qmake-to-cmake
2018-10-07 10:54:37 -07:00
Vinyl Darkscratch
0deb8e67c2
Only build Steamshim if building for Steam
2018-10-07 10:54:11 -07:00
Eliza Velasquez
b0affd0b76
Miscellaneous fixes
2018-10-07 17:45:45 +00:00
Vinyl Darkscratch
ba53c20972
Update CMakeLists for Steamshim
2018-10-07 10:09:50 -07:00
Vinyl Darkscratch
bcb9b838f2
Temporarily disable CMake Steamshim on Windows
2018-10-06 18:23:56 -07:00
Vinyl Darkscratch
a86b1d8d29
Fix Steamshim path
2018-10-06 18:23:24 -07:00
Vinyl Darkscratch
e599cc1c54
Merge Steamshim CMake into master CMake
2018-10-06 18:17:03 -07:00
Vinyl Darkscratch
a13dead8cf
Add macOS desktop code
2018-10-05 18:27:34 -07:00
Vinyl Darkscratch
31dcb7f904
Add bundle fixup
2018-10-05 18:27:26 -07:00
Vinyl Darkscratch
734f634995
Update macOS deployment target
2018-10-05 18:18:33 -07:00
Vinyl Darkscratch
5d125f2caa
Merge branch 'master' into macos-mojave-fixes
2018-10-04 16:56:50 -07:00
Vinyl Darkscratch
f754921b44
Fix Windows compilation errors
2018-10-04 13:02:23 -07:00
Vinyl Darkscratch
7f9cf82019
Enable Build for Steam by default
2018-10-04 11:32:38 -07:00
Vinyl Darkscratch
9b15f70848
Re-add CMakeLists.txt
2018-10-02 11:42:49 -07:00
Vinyl Darkscratch
86b3f26c2a
Remove deprecated CMakeLists.txt
2018-05-02 18:38:31 -07:00
Vinyl Darkscratch
8921e23ba5
Merge remote-tracking branch 'MKXP/master' into new-mkxp
2018-03-06 18:43:36 -08:00
Carsten Teibes
b1bdf1e445
Fix CMake build, only use resource.h on Windows
...
This was broken in commit 01e17ed5c6 (move windows specific files).
2017-08-18 22:42:27 +02:00
Marty Plummer
01e17ed5c6
windows: move windows specific files
...
Moved the windows-specific files into their own subdir for
cleanliness's sake and mesonbuild organization.
Signed-off-by: Marty Plummer <ntzrmtthihu777@gmail.com>
2017-08-10 21:58:31 +02:00
Marty Plummer
f5c30affaa
mingw-w64: allow cmake cross-compile
...
Tested on gentoo with x86_64-w64-mingw32 toolchain and libraries.
Signed-off-by: Marty Plummer <ntzrmtthihu777@gmail.com>
2017-05-25 13:01:11 +02:00
Vinyl Darkscratch
f59bc1d76a
Add automated macOS compile script and remove unneeded CMakeLists
2017-03-30 17:05:02 -07:00
Vinyl Darkscratch
1da5418a3a
Remove value in EXTERNAL_LIB_PATH from previous commit
2016-12-12 23:26:45 -08:00
Vinyl Darkscratch
0b7fdbf8e1
Updates for a future Mac build
2016-12-12 22:59:07 -08:00
Jonas Kulla
373b90af00
Graphics: Optimize Viewport effect rendering
...
Using the kitchen sink plane shader for viewport effects, even
if only a small part of them are active, incurs great performance
loss on mobile, so split the rendering into multiple optional
passes which additionally use the blending hardware for faster
mixing (lerping).
Also, don't mirror the PingPong textures if the viewport effect
covers the entire screen area anyway.
2014-12-31 18:52:19 +01:00
Jonas Kulla
3c0a530eba
Sprite: Add special case shader for translucent effect
...
Translucent sprites (opacity < 255) are very common,
so using a custom shader instead of the full blown effect one
helps a lot, especially on mobile.
2014-12-31 18:52:19 +01:00
Jonas Kulla
a53163660f
Shader: Refine preprocessing on GLES platform
...
Don't globally set float precision to mediump, only fragment
shaders need that and defining it for vertex shaders causes
tilemap cracks.
Also manually define low precision for variables that hold
color / alpha values.
2014-12-31 18:52:19 +01:00
Jonas Kulla
60f101f2e6
Tilemap(VX): Factor out common code into tilemap-common.h
...
Renamed flashmap.h to tilemap-common.h as it already contained
shared functions.
2014-11-30 17:46:28 +01:00
Jonas Kulla
c1aab96454
Rename src/debuglogger -> src/gl-debug
2014-11-29 17:51:37 +01:00
Jonas Kulla
5979c5f778
Add placeholder application icon
2014-11-29 17:30:53 +01:00
Jonas Kulla
577f606dac
Tilemap: Factor out flash tile code
...
This will be reused later in TilemapVX.
2014-10-26 20:00:56 +01:00
Jonas Kulla
dd73db2e9d
Introduce F1 menu to reconfigure key bindings at runtime
2014-10-11 20:48:44 +02:00