Commit Graph

54 Commits

Author SHA1 Message Date
Issac332 c7f5c28760 fixed lighiting with default map transition 2026-07-01 02:38:31 +03:00
Issac332 e33ba85c03 DYNAMIC LIGHT OMG MEOW MEOW MEOW 2026-07-01 00:00:07 +03:00
DepressedTWM e8834ceca9 meow 2026-06-23 15:17:12 +04:00
DepressedTWM f5d2816753 meow 2026-06-15 09:01:34 -04:00
DepressedTWM 3ed5988375 ModLoader and hooks 2026-06-08 15:13:23 -04:00
Issac332 b81d2ad4db cleaning 2026-06-05 19:52:49 +03:00
DepressedTWM 20acf0d327 a 2026-06-04 12:25:38 -04:00
Issac332 9c8460a245 asiuoretusoprtghuisdg 2026-06-04 16:25:57 +03:00
DepressedTWM bbb4d4fc27 я попытался 😭 2026-06-04 07:48:18 -04:00
Issac332 6ba6b19db5 removed some trash 2026-05-30 00:40:31 +03:00
meowtech 72b35b8a13 fixed some statement i guess 2026-05-26 21:12:54 +00:00
meowtech 3e368b713c yeah... 2026-05-26 21:10:13 +00:00
meowtech 8c274448cf settings in a separate ruby source file and some code changes, going to rewrite settings menu next 2026-05-26 21:01:01 +00:00
ZakatTeamI2P aa65d1783b Patcher for 16:9 2026-05-17 14:31:03 +04:00
ZakatTeamI2P cc506bf087 bruh 2026-05-15 15:50:43 +04:00
ZakatTeamI2P f4d2416c6d dgdfg 2026-05-12 15:41:57 +04:00
ZakatTeamI2P e29a3c366c h 2026-05-04 11:41:06 +04:00
ZakatTeamI2P a81aa34411 Big fixes! 2026-05-03 20:21:29 +04:00
ZakatTeamI2P 6a50eac370 i fuckin hate youself 2026-04-26 14:12:11 +04:00
ZakatTeamI2P 799370de98 Debuging ruby error + added One shot mode 2026-04-12 12:49:07 +04:00
ZakatTeamI2P ceceda1f04 Added https://github.com/elizagamedev/mkxp-oneshot/pull/44, added https://github.com/elizagamedev/mkxp-oneshot/pull/51, added Debug mode! 2026-03-30 14:42:20 +04:00
GIR 231d5ae489 -removing unnecessary vars 2022-12-03 23:34:42 -08:00
GIR f7eae9d06e In Game Timer:
-adding an in-game timer that can be visible if the user adds a specific file (igt.ini) to their game's main directory
2022-12-03 23:31:40 -08:00
GIR GIR 99602129d8 Quick Loc Fixes:
-no longer doing special scaling for localized item icons since it's kind of weird (and wasn't ever used)
-adding localization support for npc sheets
2022-11-02 01:32:15 -07:00
GIR 4bc263efdf Loc changes and debug items:
-increasing the buffer in the journal program that seeks the lang code in the fake savefile, as "[zh_CHT]" was too long for the old buffer to find
-updating wallpaper script to work with all langcodes
-making save screen support 100 save files
-"debug_tester.dat" will allow players to have 2 debug items when starting a game or loading a debug save, and also allow access to the debug switch/variable menu
-also made debug items immune to the part of the game where your inventory is emptied
2022-01-30 22:42:58 -06:00
GIR GIR 5e8fb00585 -further localization changes for chinese version
-language will now default to chinese if "zh_CN.ver" file is present in root directory
2020-01-19 01:12:57 -08:00
tdixon 0ac2f91663 Merge branch 'master' into chroma-intergration 2018-01-19 00:17:42 -04:00
tdixon 11f3c25ede use the new API dll 2018-01-19 00:13:05 -04:00
mshirt 0c9665ae4d bugfix
rare bug where closing the game when spawning a footprint or footsplash
would crash the game, both on exiting and then reloading.
2017-12-29 15:15:01 -08:00
tdixon 1f594e4268 Merge branch 'master' into localization 2017-04-03 19:11:08 -03:00
mshirt d8002dabca all the solstice changes
i'm lazy sorry and forgot to keep the repo up to date

but here's all the solstice scripts
2017-03-27 14:52:10 -05:00
tdixon cfd30bbca6 Enable localization of game text 2017-03-03 16:53:16 -04:00
mshirt 4a459cb330 Fixing text being corrupted when fullscreening
Mainly by increasing delay when fullscreening.
2017-01-03 02:23:03 -06:00
mshirt b1b907a6e6 Settings menu script additions
Settings menu now fully works, but will need to add more changes in a
bit to make it save a settings file (so user won't have to change
settings every relaunch)
2017-01-01 05:04:32 -06:00
mshirt 79e70e8821 Fixed being able to open both menus at once
You could open both inventory and menu at once if you were walking.  But
now you can't.
2017-01-01 05:04:32 -06:00
mshirt 4fec45be25 Fixed softlock when opening menu
If you opened the fast travel or the item menu right before touching a
touch-run event, it would soft-lock you if the event changed niko's
move-route, since niko was unable to move due to his update function
being unreached.
2016-12-13 04:42:45 -06:00
mshirt 88d9690737 A switch to disable fullscreen toggling 2016-11-27 21:04:15 -06:00
mshirt ce147a44a5 Added fullscreen toggle (F8) 2016-11-26 12:55:05 -06:00
Michael Shirt 1cba1adf66 Fixing bug with window prompts and adding credits message box
The game would try to catch up in frames when a window prompt was
opened, so if the window was open for 140 frames the game would process
the next 140 frames instantly after the game was closed.  To fix this, I
have the window prompt time how long it's opened and then I tell the
game to sleep for however many frames it was opened for.

Credits message works but does not yet have all the desired features,
will finish up later.
2016-10-29 18:44:06 -06:00
Michael Shirt 1750dc7c98 Changes to how the game handles quitting
With these changes the game technically never "allows" you to quit, and
instead the input is handled by Scene_Map.  This lets us run an event
before they quit.
2016-10-17 15:34:45 -06:00
Michael Shirt cea46f76e8 Added footsplashes
These can be controlled with switch 101, to be primarily used in the
Tower area.

This isn't finalized yet but works as is atm, will be finished soon.
2016-10-13 18:32:34 -06:00
Michael Shirt 77fdd558cb Added fadein functionality for bgm
This lets the user fadein bgm after using a normal "play bgm" command in
the event editor.  Just simply call "Script.fadein_bgm(target, speed)"
with the target being the target vol % that you want the fade in to
eventually reach and the speed being how fast you want it to reach it (1
- slowest, 100-instant)
2016-10-10 11:44:17 -06:00
Michael Shirt 91f95bcd06 Clover flash
This gives the clover item a flashing effect if used.  Should also add a
check for a switch or something later so it only works in the maps
necessary?
2016-10-01 06:21:55 -06:00
Michael Shirt 7aade486cf Adding Desktop Message
Displays messages for the Desktop screen, can  be called with "@desktop"
just like how "@ed" calls ed messages.
2016-09-22 14:34:33 -06:00
Mathew Velasquez 302ec6dd02 I stopped making commits for a good while. Here's the latest junk. 2016-09-19 13:54:38 -04:00
Mathew Velasquez f28e7f8b7c Fixed menu bug on balcony 2016-05-04 22:47:53 -04:00
Mathew Velasquez 82493cd0a0 Added footprints and src_rect to Plane class 2016-04-11 21:33:54 -04:00
Mathew Velasquez 77ba08415b Demo tweaks 2016-03-11 00:28:33 -05:00
Mathew Velasquez 5bb407be96 Fade to black transition for travel 2016-02-25 19:46:34 -05:00
Mathew Velasquez 21450179c6 Fast travel more or less finished 2016-02-25 18:40:07 -05:00