Michael Shirt
a0933df9c3
Anti-lag script
...
This just makes sure that character sprites are actually onscreen before
updating them, for game events. This greatly improves performance on
larger maps that have many game events.
2016-09-20 00:05:55 -06:00
Mathew Velasquez
302ec6dd02
I stopped making commits for a good while. Here's the latest junk.
2016-09-19 13:54:38 -04:00
Mathew Velasquez
f28e7f8b7c
Fixed menu bug on balcony
2016-05-04 22:47:53 -04:00
Mathew Velasquez
3a2f722786
Character code bugfixes
2016-04-26 17:15:12 -04:00
Mathew Velasquez
0c05d76a94
Blue area tweaks
2016-04-26 17:15:12 -04:00
Mathew Velasquez
82493cd0a0
Added footprints and src_rect to Plane class
2016-04-11 21:33:54 -04:00
Mathew Velasquez
d53ad4b124
Improved internationalization support
2016-04-06 13:45:36 -04:00
Mathew Velasquez
ea80ecd155
Conditional branch eval() fix
2016-03-11 16:25:40 -05:00
Mathew Velasquez
62418329d4
Tweaks for footsteps and timer
2016-03-11 02:29:08 -05:00
Mathew Velasquez
737f0759e7
Added cheap hack for sprite lighting occlusion
2016-03-11 02:28:26 -05:00
Mathew Velasquez
77ba08415b
Demo tweaks
2016-03-11 00:28:33 -05:00
Mathew Velasquez
c37867b8ef
Empty player name for GDC
2016-03-07 20:13:26 -05:00
Mathew Velasquez
b8c4a360ce
Fixed fast travel bug
2016-03-07 18:57:46 -05:00
Mathew Velasquez
f90828be05
Various improvements/cases for GDC
2016-03-07 18:47:34 -05:00
Mathew Velasquez
3bc60bb45d
Moved demo conclusion text to scripts
2016-03-07 18:30:04 -05:00
Mathew Velasquez
79fc639b83
Build portability fixes and name input issue fix
2016-03-07 17:14:48 -05:00
Mathew Velasquez
7c622769ad
Fixed newline bug
2016-02-29 18:10:38 -05:00
Mathew Velasquez
1fd808d0af
Gutted more unused features
2016-02-29 15:40:10 -05:00
Mathew Velasquez
546f29f42e
Preliminary i18n improvements
2016-02-29 01:41:37 -05:00
Mathew Velasquez
5bb407be96
Fade to black transition for travel
2016-02-25 19:46:34 -05:00
Mathew Velasquez
49e9f81953
Dynamic footsteps
2016-02-25 19:32:40 -05:00
Mathew Velasquez
21450179c6
Fast travel more or less finished
2016-02-25 18:40:07 -05:00
Mathew Velasquez
ddc43b2114
Beginnings of fast travel
2016-02-25 02:59:22 -05:00
Mathew Velasquez
19ab472f00
Fixed missing lowercase $debug
2016-02-25 01:14:35 -05:00
Mathew Velasquez
b63b3ba8f3
Renamed save data to .dat for easier Steam cloud integration
2016-02-18 18:23:16 -05:00
Mathew Velasquez
2df5fd29de
Renamed $DEBUG to $debug to avoid verbose mode.
...
Also made GL debug functions print less stuff.
2016-02-17 17:14:16 -05:00
Mathew Velasquez
ba0203169e
Added obscured/scratched window puzzle
2016-02-17 17:14:16 -05:00
Mathew
5f91c4d780
Remove actor names from messagebox
2016-01-05 14:50:18 -05:00
Mathew
5cee14c537
Footsteps updated for red factory interior
2016-01-05 14:50:18 -05:00
Mathew
1be4cd927e
Fix light layer shake
2016-01-05 14:50:18 -05:00
Mathew
8818bf7ba3
Added !bed as special event
2016-01-05 14:50:18 -05:00
Mathew
b874ee8815
Puzzle code for demo, etc
2016-01-05 14:50:18 -05:00
Mathew
90cf07c825
Linked to debugMode option, gutted RTP config
2016-01-05 14:50:18 -05:00
Mathew
26be2f2aea
Added list of panoramas clamped by default
2016-01-05 14:50:18 -05:00
Mathew Velasquez
d27c32f23f
Tweaked footsteps
2016-01-05 14:50:18 -05:00
Mathew Velasquez
a7fd6c7aee
Adjustments for red area
2016-01-05 14:50:18 -05:00
Mathew Velasquez
da948348ac
Consistent, proper CJK support
2016-01-05 14:50:18 -05:00
Mathew Velasquez
fa11f04426
Changed Sprite to RPG::Sprite in Sprite_Character
2016-01-05 14:50:18 -05:00
Mathew Velasquez
e9f53af625
Re-implemented ambient light and bulb glow
2016-01-05 14:50:18 -05:00
Mathew Velasquez
90f2586304
Reorganized files
2016-01-05 14:50:18 -05:00
Mathew Velasquez
973dc85c16
Debug mode instantly starts game
2016-01-05 14:50:18 -05:00
Mathew Velasquez
0007939ded
Re-implemented lights as another viewport layer
2016-01-05 14:50:18 -05:00
Mathew Velasquez
5ff71744b5
Rudimentary map wrapping added
2016-01-05 14:50:18 -05:00
Mathew Velasquez
b320dc3873
Started on light viewport, reorganized viewports
2016-01-05 14:50:18 -05:00
Mathew Velasquez
c515b06e33
Message blip delay changed
2016-01-05 14:50:18 -05:00
Mathew Velasquez
965f88ef83
Added scripts
2016-01-05 14:50:18 -05:00