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al-util.h
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Unify float literals to use f suffix and avoid double promotions
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2015-07-21 12:13:24 +02:00 |
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aldatasource.h
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Gutted midi system
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2016-02-26 17:03:01 -05:00 |
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alstream.cpp
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Gutted midi system
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2016-02-26 17:03:01 -05:00 |
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alstream.h
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Audio: Clean up threading and add AudioStream fadein (RGSS3)
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2014-09-30 09:13:12 +02:00 |
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audio.cpp
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Gutted midi system
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2016-02-26 17:03:01 -05:00 |
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audio.h
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Gutted midi system
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2016-02-26 17:03:01 -05:00 |
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audiostream.cpp
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Manually rebased over latest mkxp commit. Some features, such as lighting, are not reimplemented yet.
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2016-01-05 14:50:17 -05:00 |
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audiostream.h
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AudioStream: Clarify thread-safe usage of stream flags
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2015-03-22 08:42:43 +01:00 |
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autotiles.cpp
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Tilemap(VX): Factor out common code into tilemap-common.h
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2014-11-30 17:46:28 +01:00 |
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binding.h
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Implement F12 game reset (MRI only)
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2014-09-26 06:25:47 +02:00 |
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bitmap.cpp
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HACK to fix text rendering
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2016-01-05 14:50:18 -05:00 |
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bitmap.h
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Pass value object attributes by reference (instead of pointer)
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2014-10-25 23:33:41 +02:00 |
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boost-hash.h
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BoostSet: Add 'remove' and rename BoostHash::erase to remove
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2014-09-05 01:06:08 +02:00 |
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config.cpp
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Minor config tweaks
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2016-03-18 00:25:30 -04:00 |
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config.h
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Minor config tweaks
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2016-03-18 00:25:30 -04:00 |
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debugwriter.h
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Debug: Use native logging on Android
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2014-12-31 18:52:20 +01:00 |
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disposable.h
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Implement F12 game reset (MRI only)
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2014-09-26 06:25:47 +02:00 |
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etc-internal.h
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TilemapVX: Clean up the horrible map viewport calculation code
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2015-07-21 12:13:24 +02:00 |
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etc.cpp
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Serializable, Table: Some general cleanups
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2014-11-20 14:45:54 +01:00 |
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etc.h
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Minor cleanup
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2014-10-25 23:38:19 +02:00 |
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eventthread.cpp
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I stopped making commits for a good while. Here's the latest junk.
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2016-09-19 13:54:38 -04:00 |
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eventthread.h
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I stopped making commits for a good while. Here's the latest junk.
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2016-09-19 13:54:38 -04:00 |
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exception.h
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Spacing
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2014-01-15 00:48:34 +01:00 |
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filesystem.cpp
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Consistent, proper CJK support
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2016-01-05 14:50:18 -05:00 |
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filesystem.h
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FileSystem: Fix file lookup if unrelated files with same name exist
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2015-07-09 15:38:50 +02:00 |
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flashable.h
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Sprite: Implement wave effect (RGSS2)
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2014-02-03 15:32:50 +01:00 |
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font.cpp
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Gutted more unused features
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2016-02-29 15:40:10 -05:00 |
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font.h
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Gutted more unused features
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2016-02-29 15:40:10 -05:00 |
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gl-debug.cpp
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Build portability fixes and name input issue fix
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2016-03-07 17:14:48 -05:00 |
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gl-debug.h
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Rename src/debuglogger -> src/gl-debug
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2014-11-29 17:51:37 +01:00 |
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gl-fun.cpp
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Use compile time strlen
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2014-12-31 18:52:20 +01:00 |
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gl-fun.h
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Call glReleaseShaderCompiler on GLES
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2014-12-31 18:52:20 +01:00 |
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gl-meta.cpp
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GLMeta: Eliminate redundant parameter
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2015-07-07 15:25:48 +02:00 |
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gl-meta.h
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GLMeta: Eliminate redundant parameter
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2015-07-07 15:25:48 +02:00 |
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gl-util.h
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gl-util.h: Unify function qualifier use
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2014-12-31 18:52:21 +01:00 |
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global-ibo.h
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Use safe way to get at a vector's data pointer
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2014-10-09 19:02:29 +02:00 |
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glstate.cpp
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GLState: Constify
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2014-12-31 18:52:21 +01:00 |
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glstate.h
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GLState: Constify
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2014-12-31 18:52:21 +01:00 |
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graphics.cpp
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integrated steamshim
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2016-02-29 01:22:55 -05:00 |
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graphics.h
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Added obscured/scratched window puzzle
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2016-02-17 17:14:16 -05:00 |
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input.cpp
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I stopped making commits for a good while. Here's the latest junk.
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2016-09-19 13:54:38 -04:00 |
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input.h
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I stopped making commits for a good while. Here's the latest junk.
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2016-09-19 13:54:38 -04:00 |
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intrulist.h
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Implement F12 game reset (MRI only)
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2014-09-26 06:25:47 +02:00 |
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keybindings.cpp
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Minor engine tweaks
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2016-03-11 00:30:20 -05:00 |
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keybindings.h
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added SDL controller support
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2016-01-05 14:50:17 -05:00 |
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main.cpp
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Minor engine tweaks
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2016-03-11 00:30:20 -05:00 |
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oneshot.cpp
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I stopped making commits for a good while. Here's the latest junk.
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2016-09-19 13:54:38 -04:00 |
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oneshot.h
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I stopped making commits for a good while. Here's the latest junk.
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2016-09-19 13:54:38 -04:00 |
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plane.cpp
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Added footprints and src_rect to Plane class
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2016-04-11 21:33:54 -04:00 |
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plane.h
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Added footprints and src_rect to Plane class
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2016-04-11 21:33:54 -04:00 |
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quad.h
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quad.h: Cleanup static functions to use templated Vertex parameter
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2014-08-12 21:41:59 +02:00 |
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quadarray.h
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Use safe way to get at a vector's data pointer
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2014-10-09 19:02:29 +02:00 |
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rgssad.cpp
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Constify
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2015-07-09 14:53:59 +02:00 |
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rgssad.h
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RGSSAD: Add RGSS3 archive reader
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2014-07-24 02:45:20 +02:00 |
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scene.cpp
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Use more explicit vector math via method overloads
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2015-02-10 17:04:00 +01:00 |
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scene.h
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Constify
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2015-07-07 16:06:45 +02:00 |
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sdl-util.h
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I stopped making commits for a good while. Here's the latest junk.
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2016-09-19 13:54:38 -04:00 |
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sdlsoundsource.cpp
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Audio: Add MIDI format playback support
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2014-08-02 06:42:55 +02:00 |
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serial-util.h
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Serializable, Table: Some general cleanups
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2014-11-20 14:45:54 +01:00 |
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serializable.h
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settingsmenu.cpp
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Gutted more unused features
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2016-02-29 15:40:10 -05:00 |
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settingsmenu.h
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added SDL controller support
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2016-01-05 14:50:17 -05:00 |
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shader.cpp
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Gutted more unused features
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2016-02-29 15:40:10 -05:00 |
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shader.h
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Gutted more unused features
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2016-02-29 15:40:10 -05:00 |
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sharedstate.cpp
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Improved internationalization support
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2016-04-06 13:45:36 -04:00 |
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sharedstate.h
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Gutted midi system
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2016-02-26 17:03:01 -05:00 |
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soundemitter.cpp
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Unify float literals to use f suffix and avoid double promotions
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2015-07-21 12:13:24 +02:00 |
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soundemitter.h
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SoundEmitter: Make SE source count configurable
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2014-08-25 05:34:19 +02:00 |
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sprite.cpp
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Added obscured/scratched window puzzle
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2016-02-17 17:14:16 -05:00 |
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sprite.h
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Added obscured/scratched window puzzle
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2016-02-17 17:14:16 -05:00 |
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steam.cpp
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Fixed steam-related freeze and msgbox crash
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2016-03-02 20:45:06 -05:00 |
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steam.h
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Preliminary i18n improvements
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2016-02-29 01:41:37 -05:00 |
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table.cpp
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Serializable, Table: Some general cleanups
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2014-11-20 14:45:54 +01:00 |
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table.h
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Serializable, Table: Some general cleanups
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2014-11-20 14:45:54 +01:00 |
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texpool.cpp
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Exception: Constructor now takes printf style arguments
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2013-12-29 18:05:11 +01:00 |
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texpool.h
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tileatlas.cpp
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TileAtlas: Fix broken atlas generation
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2014-07-10 21:48:33 +02:00 |
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tileatlas.h
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Rename typedef and fix wrong documenting comment
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2014-01-16 19:16:09 +01:00 |
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tilemap-common.h
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Tilemap: Fix map viewport calculation
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2015-07-21 12:13:25 +02:00 |
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tilemap.cpp
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Rudimentary map wrapping added
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2016-01-05 14:50:18 -05:00 |
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tilemap.h
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Rudimentary map wrapping added
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2016-01-05 14:50:18 -05:00 |
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tilequad.cpp
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tilequad.h
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Spacing/spelling
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2014-05-07 17:52:11 +02:00 |
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transform.h
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Unify float literals to use f suffix and avoid double promotions
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2015-07-21 12:13:24 +02:00 |
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util.h
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Use fopen with binary mode everywhere (for Windows compat)
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2014-11-17 07:18:39 +01:00 |
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vertex.cpp
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Use macro from util.h for static array size
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2014-07-23 21:26:44 +02:00 |
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vertex.h
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GLMeta: Add vertex array object support
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2014-07-13 14:05:12 +02:00 |
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viewport.cpp
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Use more explicit vector math via method overloads
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2015-02-10 17:04:00 +01:00 |
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viewport.h
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Pass value object attributes by reference (instead of pointer)
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2014-10-25 23:33:41 +02:00 |
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vorbissource.cpp
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Add some general fixes from #111 found by @chosenofbear
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2015-06-18 07:21:55 +02:00 |
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window.cpp
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Unify float literals to use f suffix and avoid double promotions
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2015-07-21 12:13:24 +02:00 |
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window.h
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Pass value object attributes by reference (instead of pointer)
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2014-10-25 23:33:41 +02:00 |
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xdg-user-dir-lookup.c
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I stopped making commits for a good while. Here's the latest junk.
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2016-09-19 13:54:38 -04:00 |