ZakatTeamI2P
e04cbc061b
edgophrsfhoip[wrj[iyn53
2026-03-30 20:11:38 +04:00
ZakatTeamI2P
9b9eb08445
dgfsdh
2026-03-30 19:41:40 +04:00
ZakatTeamI2P
eb19b3fdc4
font.cpp and other p[gkfsdhg';[sdfg
2026-03-30 19:20:48 +04:00
ZakatTeamI2P
ce6fe42cd9
filesystem.cpp changes for SDL3
2026-03-30 19:15:27 +04:00
ZakatTeamI2P
6023dce340
eventthread.h changes for SDL3
2026-03-30 19:03:17 +04:00
ZakatTeamI2P
060eea022c
eventthread.cpp changes for SDL3 syka bliat
2026-03-30 19:00:58 +04:00
ZakatTeamI2P
72166a0c6c
bitmap.cpp changes for SDL3
2026-03-30 17:26:18 +04:00
ZakatTeamI2P
81c9945284
audiostream.* changes for SDL3
2026-03-30 17:14:49 +04:00
ZakatTeamI2P
e5b0ebfc19
audio.cpp changes for SDL3
2026-03-30 17:11:55 +04:00
ZakatTeamI2P
b63c3f2079
alstream.h changes for SDL3
2026-03-30 17:09:46 +04:00
ZakatTeamI2P
e807343c26
alstream.cpp changes for SDL3
2026-03-30 17:07:56 +04:00
ZakatTeamI2P
15499eea19
al-util.h changes for SDL3
2026-03-30 17:05:10 +04:00
ZakatTeamI2P
197d7324be
binding-mri changes for SDL3
2026-03-30 16:52:49 +04:00
ZakatTeamI2P
ceceda1f04
Added https://github.com/elizagamedev/mkxp-oneshot/pull/44 , added https://github.com/elizagamedev/mkxp-oneshot/pull/51 , added Debug mode!
2026-03-30 14:42:20 +04:00
GIRakaCHEEZER
87819a0f66
Merge pull request #43 from elizagamedev/gir/InGameTimer
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In Game Timer:
2022-12-03 23:35:27 -08:00
GIR
231d5ae489
-removing unnecessary vars
2022-12-03 23:34:42 -08:00
GIR
f7eae9d06e
In Game Timer:
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-adding an in-game timer that can be visible if the user adds a specific file (igt.ini) to their game's main directory
2022-12-03 23:31:40 -08:00
GIRakaCHEEZER
847c399c82
Merge pull request #42 from elizagamedev/gir/trNullHandling
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tr Null handling:
2022-11-20 02:22:55 -08:00
GIR GIR
e0c964b19a
tr Null handling:
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-adding safer null handling to tr(), to try to fix a bug with some older saves
-fixing issue where you can't close the game on the title screen
-making it so automash skips text pauses
2022-11-20 02:20:07 -08:00
GIRakaCHEEZER
68139086c0
Merge pull request #41 from elizagamedev/gir/locNikoNameChecks
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Localized Niko Name Checks:
2022-11-16 02:36:01 -08:00
GIR GIR
34f08e10c3
Localized Niko Name Checks:
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-now the niko name check values are localized
2022-11-16 02:35:25 -08:00
GIRakaCHEEZER
4f4b43dbf3
Merge pull request #38 from MeiraxG/patch-1
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Cyrillic for ru
2022-11-11 19:43:42 -08:00
MeiraxG
6990f53088
Cyrillic
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Well, that is cyrillic
2022-11-11 21:50:47 +04:00
GIRakaCHEEZER
7a5deedf7d
Merge pull request #37 from elizagamedev/gir/quickLocFixes
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Quick Loc Fixes:
2022-11-02 01:36:57 -07:00
GIR GIR
99602129d8
Quick Loc Fixes:
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-no longer doing special scaling for localized item icons since it's kind of weird (and wasn't ever used)
-adding localization support for npc sheets
2022-11-02 01:32:15 -07:00
GIRakaCHEEZER
02a92bb5bc
Merge pull request #35 from elizagamedev/gir/portalsAdditionalSolution
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Additional Solution for Portals Puzzle:
2022-06-23 01:20:17 -07:00
GIR GIR
533dcb3589
Additional Solution for Portals Puzzle:
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-adding check for moving entire Portal folder into BigPortal as a possible solution to the portals puzzle, since so many people do this and get stuck here
-also fixing a somewhat obscure bug where, if you save while the solstice trio are in your party and reload the game, weird things happen when trying to remove followers. This was mainly due to the actor equality check being based on reference instead of id, but reworked how the whole thing works anyways since now followers will walk to fill in the gaps instead of being teleported to fill them in, in the follower chain.
2022-06-23 01:18:54 -07:00
Eliza
c9ffa05df7
Merge pull request #34 from elizagamedev/gir/locAndDebug
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Loc changes and debug items:
2022-02-05 19:27:40 -08:00
GIR
4bc263efdf
Loc changes and debug items:
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-increasing the buffer in the journal program that seeks the lang code in the fake savefile, as "[zh_CHT]" was too long for the old buffer to find
-updating wallpaper script to work with all langcodes
-making save screen support 100 save files
-"debug_tester.dat" will allow players to have 2 debug items when starting a game or loading a debug save, and also allow access to the debug switch/variable menu
-also made debug items immune to the part of the game where your inventory is emptied
2022-01-30 22:42:58 -06:00
Eliza
184c59313b
Merge pull request #33 from elizagamedev/gir/moreOpenLocChanges
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More Open Localization Changes
2021-12-28 13:51:12 -08:00
GIR
502f570afd
More Open Localization Changes
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-externalizing safe puzzle text
-adding support for "multi-line" pot format, since poedit seems to save long lines like that sometimes
2021-12-23 22:32:50 -06:00
Eliza
c09d7ae3e5
Merge pull request #30 from elizagamedev/gir/openLocChanges
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open localization work
2021-11-18 06:39:00 +00:00
Eliza
f7cf5850d2
Merge pull request #31 from Speak2Erase2/master
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Patch conanfile and update compilation instructions
2021-11-18 06:38:51 +00:00
Eliza
9d8fcd72d4
Merge pull request #25 from alula/patch-1
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Support SDL <2.0.8
2021-11-18 06:38:13 +00:00
Speak2Erase2
64ad8dee19
Update readme and conafile to make everything compilable
2021-11-15 11:39:56 -08:00
GIR GIR
c689eba8f2
-make the registry editing code windows only, because it's using windows api
2021-11-13 23:10:35 -08:00
GIR GIR
6e197943c0
-settings menu now loads font name and font size from 2 .ini files, so that these can be set for new languages that need to be added
2021-11-12 02:09:10 -08:00
GIR GIR
9960d49d00
-loading language font mappings from file now, for scripts. Still needs to be done for the keybindings menu
2021-11-11 01:34:33 -08:00
GIR GIR
1566d62886
-some minor updates for gitignore
2021-11-08 00:52:22 -08:00
GIR GIR
42f3db8fb7
-oneshot now writes to Software\\OneShot\\GameDirectory in registry the game's path
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-journal now reads gamepath from registry to load images, instead of packing images into journal executable directly
-also converted journal to a visual studio solution (for windows)
2021-11-08 00:52:01 -08:00
GIR GIR
6b7e357e92
-made it so settings menu strings are loaded from .po files instead of .locs
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-fixed issue where BlitScaled was just drawing white rectangles instead of stretching the txtSurf, so I just let this use BlitSurface instead with text getting cut off if it's too long.
2021-11-06 02:29:46 -07:00
GIR GIR
34e7e822ec
-now load "pot" files instead of "loc" files for main translation file
2021-11-03 02:05:36 -07:00
Eliza Velasquez
868b874505
Fix gtk messageboxes, copyright
2020-06-18 17:40:37 -07:00
Eliza Velasquez
3f7ba6a4a1
final Linux bugfixes? hopefully
2020-06-17 20:02:33 -07:00
Eliza Velasquez
4a76d7d2c4
Even more linux/itch fixes
2020-06-17 19:11:11 -07:00
Eliza Velasquez
8572f65917
Linux AppImage support
2020-06-16 15:53:22 -07:00
Eliza Velasquez
8c3ffd303d
Fix Linux bitrot
2020-06-15 23:55:18 -07:00
Julia K
0d9eb20ce2
Support SDL <2.0.8
2020-06-13 00:49:29 +02:00
Eliza Velasquez
2b1b8e943f
Update readme with clearer build instructions
2020-05-31 18:04:00 -07:00
Eliza Velasquez
1e65505239
Fix bitrot
2020-05-31 17:51:44 -07:00