tdixon
d5aa64d29b
Allow scrolling document messages
2017-08-05 23:12:45 -03:00
tdixon
d1c54f0615
Merge branch 'master' into localization
2017-08-01 23:43:23 -03:00
tdixon
947f69d68c
Use new jp font
...
also return copies of translated strings
2017-08-01 23:30:28 -03:00
tdixon
c1fb09fcb5
Use POSIX path separators
2017-08-01 23:29:42 -03:00
Vinyl Darkscratch
ebe62809c8
Bump version number
2017-07-31 19:02:21 -07:00
Vinyl Darkscratch
f61353db85
Change issues URL
2017-07-31 18:30:01 -07:00
Vinyl Darkscratch
cb1e33fa8c
Fix doubled variable declaration
2017-07-31 18:29:49 -07:00
Vinyl Darkscratch
5e29b2ba66
Merge remote-tracking branch 'mathewv/master'
2017-07-31 15:19:08 -07:00
Jonas Kulla
fba20e6294
Sprite: Check for disposed state before accessing bitmap
2017-07-30 23:00:18 +02:00
mshirt
fa03511289
More things for the new languages, mainly the pwd files and the wallpaper
2017-07-16 23:27:52 -07:00
mshirt
765cf99e1d
Making safe puzzle work with all languages now
2017-07-16 21:01:58 -07:00
mshirt
745e5b71dd
Adding new font for japanese
2017-07-16 17:57:12 -07:00
GIRakaCHEEZER
8b755ed27e
Merge pull request #9 from taedixon/localization
...
Localize keybindings
2017-07-16 16:54:25 -07:00
tdixon
d4645c694c
basic integration of chroma sdk
2017-07-09 14:39:29 -03:00
Vinyl Darkscratch
6c772cfdd2
Merge remote-tracking branch 'mathewv/master' into oneshot-fop
2017-07-08 02:52:09 -07:00
tdixon
4af06340de
remove unused import
2017-06-29 13:38:50 -03:00
tdixon
9f8b1dd1fd
Localization for keybinding menu
2017-06-29 13:22:36 -03:00
mshirt
7ae0b4e977
Translating the "Upper" and "Lower" case strings for the name input screen
2017-06-11 16:35:41 -07:00
mshirt
0a5b36438d
Forcing encoding of player's default name
...
It can cause a crash later if it's the wrong encoding, and this seems to
fix said crash.
2017-06-07 23:59:07 -07:00
mshirt
7b0b8e0a9c
Item icons no longer overlap item name text
2017-05-30 22:42:15 -07:00
Marty Plummer
f5c30affaa
mingw-w64: allow cmake cross-compile
...
Tested on gentoo with x86_64-w64-mingw32 toolchain and libraries.
Signed-off-by: Marty Plummer <ntzrmtthihu777@gmail.com>
2017-05-25 13:01:11 +02:00
mshirt
66ceab32d8
Adding functions for language QA testing
2017-05-17 22:04:21 -07:00
GIRakaCHEEZER
c7389d84ff
Merge pull request #8 from taedixon/localization
...
Localization - Journal
2017-05-17 19:40:52 -07:00
tdixon
13257b5b16
Merge branch 'master' into localization
2017-05-17 23:21:30 -03:00
tdixon
5ff6d6e86b
journal localization
2017-05-17 23:20:39 -03:00
tdixon
3762004b86
Change width of settings to accommodate languages
2017-05-17 23:19:11 -03:00
tdixon
fc1eda07e9
Fix facepic parser failing on newlines
2017-05-17 23:18:15 -03:00
Vinyl Darkscratch
4965867df9
Merge remote-tracking branch 'mathewv/master' into oneshot-fop
2017-05-14 15:53:25 -07:00
Vinyl Darkscratch
c9d821e878
Remove accidental bindings
2017-05-14 15:50:59 -07:00
mshirt
b41106ee7d
adding another ignored file
2017-05-11 22:45:17 -07:00
Jonas Kulla
bd694f9f99
Graphics: Remove superfluous TEXFBOs while reusing existing ones
...
While the PingPong buffers were always texture-backed, currentScene
and transBuffer used to be backed by renderbuffers, which might have
been more optimized as render targets on older hardware; but since
all buffers in Graphics got switched to being texture backed to allow
blitting via rendering (when hardware blitting isn't available or broken,
eg. on mobile platforms), their reason to exist vanished.
For transBuffer, we can reuse the backbuffer of the PingPong structure,
while currentScene might have been useless from the start.
2017-05-11 12:37:15 +02:00
Jonas Kulla
cab453ac3a
Graphics: Use proper resizing function for TEXFBOs
...
Manually resizing the contained TEX objects skips updating the
width/height TEXFBO properties, which GLMeta::blit relies on.
2017-05-11 12:32:56 +02:00
Vinyl Darkscratch
a091b53f69
Merge branch 'master' into master
2017-05-07 21:49:38 -07:00
mshirt
4c61892e2e
Fixing mklang file problems on windows and adding some errors to catch in SaveLoad
2017-05-07 15:18:35 -07:00
GIRakaCHEEZER
8105180d01
Merge pull request #7 from taedixon/localization
...
Localization
2017-05-07 15:10:02 -07:00
tdixon
7fc5346bae
Strip escaped newlines from edtext dialogues
2017-05-07 18:57:41 -03:00
Vinyl Darkscratch
483cfddeb3
Update dependencies list (Qt is always required)
2017-05-06 14:39:26 -07:00
tdixon
96f1c43ac1
Add spanish to language options
...
Make MapText not crash when trying to create negative-width bitmaps
Add special rules to mklang
2017-05-04 22:01:00 -03:00
Vinyl Darkscratch
a0e78e0e56
Merge remote-tracking branch 'mathewv/master'
2017-04-27 21:01:26 -07:00
tdixon
cff99c2dd9
Merge branch 'master' into localization
2017-04-27 03:09:57 -03:00
Jonas Kulla
006f701fec
Config: Add "enableBlitting" entry to toggle GL_EXT_framebuffer_blit
2017-04-23 14:32:11 +02:00
Jonas Kulla
1478e1e0f9
Config: Add "maxTextureSize" entry to artificially limit texture sizes
2017-04-23 14:10:54 +02:00
mshirt
84b0314e4d
Changing niko sprites to en sprites if on "..." replay
2017-04-22 10:26:33 -07:00
Vinyl Darkscratch
3cd9e58ba5
Merge remote-tracking branch 'mathewv/master'
2017-04-13 20:13:54 -07:00
tdixon
d5822423e9
Merge branch 'master' into localization
2017-04-11 03:01:53 -03:00
tdixon
92e88d7182
Prevent crashing from disposed bitmaps
2017-04-11 03:01:37 -03:00
mshirt
e48fb2660e
press x to delete chars added
2017-04-09 12:26:30 -07:00
Jonas Kulla
06feafe9ef
Add missing include
2017-04-08 20:06:12 +02:00
Jonas Kulla
e4079d5738
Fix build on OSX after 60e967e3b7
2017-04-08 19:13:31 +02:00
Jonas Kulla
0481f920b0
Input: Remove ugly [-20,-20] mouse position hack
...
This was supposed to disappear shortly after To the Moon's release,
but it unfortunately survived a bit longer :)
The status of the mouse cursor being inside / outside the game window
is now properly exposed (in MRI) via MKXP.mouse_in_window.
2017-04-08 18:45:24 +02:00