Commit graph

22 commits

Author SHA1 Message Date
DepressedTWM
5a161ce8b7 Fuck RPGMaker games compatibility, more optimizatopn for GCC compiled binaryez 2026-06-05 12:50:18 -04:00
Issac332
5b18134bf0 Revert "Meow"
This reverts commit c5589bff11.
2026-05-31 20:37:15 +03:00
DepressedTWM
c5589bff11 Meow 2026-05-31 06:28:58 -04:00
DepressedTWM
e8f9220197 afd 2026-05-28 00:04:30 +04:00
ZakatTeamI2P
245b7f7153 a 2026-05-20 18:33:29 +04:00
DepressedTWM
f02d8a0869 Memory usage optimization just bcz im bored in school 2026-05-20 09:49:31 +04:00
DepressedTWM
e1ced21b34 Code cleanup 2026-05-18 08:37:31 +04:00
ZakatTeamI2P
c2af9b3ff9 im so shitttyyyy 2026-05-15 23:56:06 +04:00
ZakatTeamI2P
bb75ba21f4 fixes 2026-05-12 15:46:18 +04:00
DepressedTWM
07b89ef555 meow x2 2026-05-12 15:05:32 +04:00
ZakatTeamI2P
4eba89fd0c Verbose logging, bugs fixes, minor changes, one SEGFAULT fix(sunshine bindings) and other i dont rememberrrrrrrrrr 2026-04-28 21:43:24 +04:00
ZakatTeamI2P
799370de98 Debuging ruby error + added One shot mode 2026-04-12 12:49:07 +04:00
ZakatTeamI2P
dc0c4ab781 Ported from ModShot-core Ruby 3 changes, custom window title 2026-04-03 00:23:19 +04:00
root
29fd891550 Adding backend changes for settings menu
Committer: mshirt <mshirt@ualberta.ca>
2017-01-01 04:48:40 -06:00
Jonas Kulla
d223d83cbf Implement F12 game reset (MRI only)
Can be disabled with "enableReset=false".

While at it, also replace the flakey volatile bool flags
with proper atomics.
2014-09-26 06:25:47 +02:00
Jonas Kulla
55f1542c76 Merge separate RGSS version build configs into one
Setup active RGSS version at runtime. Desired version can be
specified via config, or as default, auto detected from the game
files. This removes the need to build specifically for each
version, which should help packaging a lot.

This also greatly reduces the danger of introducing code that
wouldn't compile on all RGSS version paths (as certain code paths
were completely ifdef'd out).

This can be optimized more, eg. not compiling shaders that aren't
needed in the active version.
2014-08-28 23:22:05 +02:00
Jonas Kulla
169f9e9285 MRI-Binding: Audio: Bind RGSS3 functions 2014-08-17 00:27:07 +02:00
Jonas Kulla
c504a383ba MRI-Binding: Optimize RB_ARG_END vaarg guard
It's enough to check this only in debug mode.
Make this an empty define in release mode.
2013-12-20 11:29:12 +01:00
Jonas Kulla
1759a1b4a9 MRI-Binding: Fix Audio fade functions all fading the BGM 2013-10-17 01:02:09 +02:00
Jonas Kulla
cb6f73f7df Rename 'GlobalState' to 'SharedState' to avoid confusion with GLState
This was particularly nasty with the shorthand macros
'gState' and 'glState'. The former is now 'shState'.
2013-10-09 12:30:33 +02:00
Jonas Kulla
4ff563725b Make 'rb_get_args()' va_arg passing safer by introducing a termination marker
What can I say. I made a pact with the devil, and paid dearly.
Almost a whole day's worth of debugging, actually. Not again.

If this turns out to be slow we can always optimize the critical
parts (with no variable param count) later, or completely remove it.
2013-09-27 04:49:48 +02:00
Jonas Kulla
ff25887f41 Initial commit 2013-09-01 16:27:21 +02:00