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lin shader fix
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parent
4065d97426
commit
058025d2ff
2 changed files with 2 additions and 2 deletions
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@ -21,7 +21,7 @@ float pnoise(vec2 P){
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vec2 uv = P;
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vec2 uv = P;
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uv *= 0.025;
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uv *= 0.025;
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uv -= floor(uv);
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uv -= floor(uv);
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return texture2D(noiseTexture, uv);
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return texture2D(noiseTexture, uv).x;
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}
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}
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void main(){
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void main(){
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@ -23,7 +23,7 @@ float pnoise(vec2 P){
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vec2 uv = P;
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vec2 uv = P;
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uv *= 0.025;
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uv *= 0.025;
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uv -= floor(uv);
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uv -= floor(uv);
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return texture2D(noiseTexture, uv);
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return texture2D(noiseTexture, uv).x;
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}
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}
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void main(){
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void main(){
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