mkxp-sunshine/src
2026-03-30 21:01:56 +00:00
..
oldimpls implementation for older SDL functions to use later 2026-03-30 19:28:56 +00:00
al-util.h sabijdsads 2026-03-30 17:31:03 +00:00
aldatasource.h asfs 2026-03-30 22:27:19 +04:00
alstream.cpp alstream.cpp changes 2026-03-30 20:54:52 +00:00
alstream.h sabijdsads 2026-03-30 17:31:03 +00:00
audio.cpp audio.cpp changes for SDL3 2026-03-30 17:11:55 +04:00
audio.h Adding backend changes for settings menu 2017-01-01 04:48:40 -06:00
audiostream.cpp audiostream.* changes for SDL3 2026-03-30 17:14:49 +04:00
audiostream.h AAAAAAAAAAAAAAAAAAAAAAAA 2026-03-30 21:13:57 +04:00
autotiles.cpp Tilemap(VX): Factor out common code into tilemap-common.h 2014-11-30 17:46:28 +01:00
binding.h Implement F12 game reset (MRI only) 2014-09-26 06:25:47 +02:00
bitmap.cpp SAPF{DOGPFOSG 2026-03-31 00:10:53 +04:00
bitmap.h sabijdsads 2026-03-30 17:31:03 +00:00
boost-hash.h BoostSet: Add 'remove' and rename BoostHash::erase to remove 2014-09-05 01:06:08 +02:00
config.cpp Revert "Config: Add case-insensitive ini file parser" 2019-04-21 03:45:34 -07:00
config.h Merge remote-tracking branch 'MKXP/master' into new-mkxp 2018-03-06 18:43:36 -08:00
debugwriter.h Debug: Use native logging on Android 2014-12-31 18:52:20 +01:00
disposable.h sabijdsads 2026-03-30 17:31:03 +00:00
etc-internal.h eventthread.cpp changes for SDL3 syka bliat 2026-03-30 19:00:58 +04:00
etc.cpp sabijdsads 2026-03-30 17:31:03 +00:00
etc.h sabijdsads 2026-03-30 17:31:03 +00:00
eventthread.cpp fjhgfoig 2026-03-30 22:51:26 +04:00
eventthread.h sabijdsads 2026-03-30 17:31:03 +00:00
exception.h Spacing 2014-01-15 00:48:34 +01:00
filesystem.cpp filesystem.cpp changes with SDL3 2026-03-30 18:41:20 +00:00
filesystem.h alstream.cpp changes 2026-03-30 20:54:52 +00:00
flashable.h Sprite: Implement wave effect (RGSS2) 2014-02-03 15:32:50 +01:00
font.cpp code changes for SDL3... again 2026-03-30 21:01:56 +00:00
font.h code changes for SDL3... again 2026-03-30 21:01:56 +00:00
gl-debug.cpp Build portability fixes and name input issue fix 2016-03-07 17:14:48 -05:00
gl-debug.h Rename src/debuglogger -> src/gl-debug 2014-11-29 17:51:37 +01:00
gl-fun.cpp dgfsdh 2026-03-30 19:41:40 +04:00
gl-fun.h dgfsdh 2026-03-30 19:41:40 +04:00
gl-meta.cpp SAPF{DOGPFOSG 2026-03-31 00:10:53 +04:00
gl-meta.h dgfsdh 2026-03-30 19:41:40 +04:00
gl-util.h gl-util.h: Unify function qualifier use 2014-12-31 18:52:21 +01:00
global-ibo.h Use safe way to get at a vector's data pointer 2014-10-09 19:02:29 +02:00
glstate.cpp Fixes 2026-03-30 21:56:04 +04:00
glstate.h Merge remote-tracking branch 'MKXP/master' into new-mkxp 2018-03-06 18:43:36 -08:00
graphics.cpp dgfsdh 2026-03-30 19:41:40 +04:00
graphics.h Adding backend changes for settings menu 2017-01-01 04:48:40 -06:00
i18n.cpp -settings menu now loads font name and font size from 2 .ini files, so that these can be set for new languages that need to be added 2021-11-12 02:09:10 -08:00
i18n.h -settings menu now loads font name and font size from 2 .ini files, so that these can be set for new languages that need to be added 2021-11-12 02:09:10 -08:00
input.cpp edgophrsfhoip[wrj[iyn53 2026-03-30 20:11:38 +04:00
input.h I stopped making commits for a good while. Here's the latest junk. 2016-09-19 13:54:38 -04:00
intrulist.h Implement F12 game reset (MRI only) 2014-09-26 06:25:47 +02:00
keybindings.cpp efjgfrdn8her50ny0hteri0jhermippg 2026-03-30 22:13:59 +04:00
keybindings.h stuff for SDL3 2026-03-30 16:20:24 +00:00
mac-desktop.h Complete desktop background binding for current screen 2018-03-01 22:08:13 -08:00
mac-desktop.mm Add logging for desktop background changes 2018-12-11 09:54:18 -08:00
main.cpp Fixes 2026-03-30 21:56:04 +04:00
oneshot.cpp NULL 2026-03-30 23:02:31 +04:00
oneshot.h SDL3 changesssssssssssssssssssss UwU naxui 2026-03-30 20:28:12 +04:00
pipe.h Journal screen stuff 2016-10-13 20:26:01 -04:00
plane.cpp Added footprints and src_rect to Plane class 2016-04-11 21:33:54 -04:00
plane.h Added footprints and src_rect to Plane class 2016-04-11 21:33:54 -04:00
quad.h quad.h: Cleanup static functions to use templated Vertex parameter 2014-08-12 21:41:59 +02:00
quadarray.h Use safe way to get at a vector's data pointer 2014-10-09 19:02:29 +02:00
rgssad.cpp RGSSAD: Fix parsing of top level directory entries 2018-09-27 06:34:48 +00:00
rgssad.h RGSSAD: Add RGSS3 archive reader 2014-07-24 02:45:20 +02:00
scene.cpp Use more explicit vector math via method overloads 2015-02-10 17:04:00 +01:00
scene.h Constify 2015-07-07 16:06:45 +02:00
screen.cpp SAPF{DOGPFOSG 2026-03-31 00:10:53 +04:00
sdl-util.h NULL 2026-03-30 23:02:31 +04:00
sdlsoundsource.cpp Kill me 2026-03-30 20:46:24 +04:00
serial-util.h Kill me 2026-03-30 20:46:24 +04:00
serializable.h Remove Serializable's virtual destructor. It didn't do anything anyway. 2013-09-27 04:39:35 +02:00
settingsmenu.cpp SAPF{DOGPFOSG 2026-03-31 00:10:53 +04:00
settingsmenu.h Kill me x2 2026-03-30 20:53:04 +04:00
shader.cpp Merge remote-tracking branch 'MKXP/master' into new-mkxp 2018-03-06 18:43:36 -08:00
shader.h Merge remote-tracking branch 'MKXP/master' into new-mkxp 2018-03-06 18:43:36 -08:00
sharedstate.cpp Linux changes (#62) 2019-04-21 03:50:20 -07:00
sharedstate.h sabijdsads 2026-03-30 17:31:03 +00:00
soundemitter.cpp Kill me x2 2026-03-30 20:53:04 +04:00
soundemitter.h SoundEmitter: Make SE source count configurable 2014-08-25 05:34:19 +02:00
sprite.cpp Kill me x2 2026-03-30 20:53:04 +04:00
sprite.h Added obscured/scratched window puzzle 2016-02-17 17:14:16 -05:00
steam.cpp Kill me x2 2026-03-30 20:53:04 +04:00
steam.h Preliminary i18n improvements 2016-02-29 01:41:37 -05:00
table.cpp Serializable, Table: Some general cleanups 2014-11-20 14:45:54 +01:00
table.h Serializable, Table: Some general cleanups 2014-11-20 14:45:54 +01:00
texpool.cpp Exception: Constructor now takes printf style arguments 2013-12-29 18:05:11 +01:00
texpool.h
tileatlas.cpp TileAtlas: Fix broken atlas generation 2014-07-10 21:48:33 +02:00
tileatlas.h Rename typedef and fix wrong documenting comment 2014-01-16 19:16:09 +01:00
tilemap-common.h Tilemap: Fix map viewport calculation 2015-07-21 12:13:25 +02:00
tilemap.cpp Kill me x2 2026-03-30 20:53:04 +04:00
tilemap.h Rudimentary map wrapping added 2016-01-05 14:50:18 -05:00
tilequad.cpp
tilequad.h Spacing/spelling 2014-05-07 17:52:11 +02:00
transform.h Unify float literals to use f suffix and avoid double promotions 2015-07-21 12:13:24 +02:00
trstr.h Localization for keybinding menu 2017-06-29 13:22:36 -03:00
util.h Use fopen with binary mode everywhere (for Windows compat) 2014-11-17 07:18:39 +01:00
vertex.cpp Use macro from util.h for static array size 2014-07-23 21:26:44 +02:00
vertex.h GLMeta: Add vertex array object support 2014-07-13 14:05:12 +02:00
viewport.cpp Kill me x2 2026-03-30 20:53:04 +04:00
viewport.h Pass value object attributes by reference (instead of pointer) 2014-10-25 23:33:41 +02:00
vorbissource.cpp ia pidoras 2026-03-30 22:45:44 +04:00
window.cpp Unify float literals to use f suffix and avoid double promotions 2015-07-21 12:13:24 +02:00
window.h Pass value object attributes by reference (instead of pointer) 2014-10-25 23:33:41 +02:00
xdg-user-dir-lookup.c Grab a localized documents directory variant on Linux 2019-04-25 02:50:24 +02:00
xdg-user-dir-lookup.h Grab a localized documents directory variant on Linux 2019-04-25 02:50:24 +02:00