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| assets | ||
| binding-mri | ||
| changelogs | ||
| journal | ||
| patches/mac | ||
| scripts | ||
| scripts_benchmark | ||
| shader | ||
| src | ||
| steamshim | ||
| steamshim_parent | ||
| toolchain/arch | ||
| windows | ||
| .gitignore | ||
| CMakeLists.txt | ||
| COPYING | ||
| libraries.rb | ||
| LICENSE.steamshim.txt | ||
| make-appimage.sh | ||
| make-journal-linux.sh | ||
| make-oneshot-bsd.sh | ||
| make-oneshot-linux.sh | ||
| make-oneshot-mac.command | ||
| mklang.rb | ||
| mklangsrc.rb | ||
| MODDING.md | ||
| oneshot.conf | ||
| PEOPLES.md | ||
| README.md | ||
| rpgscript.rb | ||
| steam_appid.txt | ||
| tests.sh | ||
| update-gamecontrollerdb.sh | ||
mkxp-sunshine
This is a specialized fork of mkxp-oneshot designed for OneShot: Sunshine mod. Target of sunshine mod - improve original game.
xScripts.rxdata
./rpgscript.rb scripts/ [GameDir]
Build
- Install required packages
- Cmake
- C/C++ compiler, GCC 14+ or Clang(untested) or MinGW or MSVC(untested)
- xxd
- Ruby 3.4+
- Boost
- SDL3
- pixman
- SDL3_image
- SDL3_ttf
- SDL3_sound
- OpenAL
- PhysFS
- sigc++-2.0
- vorbisfile
- GTK3(*NIX only!)
- libxfconf(*NIX only!)
(*NIX - Linux,FreeBSD and other UNIX and UNIX-like systems.)
- build
- In project dir create build dir
- cmake . -B build -DDEBUG=(ON/OFF) -DCMAKE_TOOLCHAIN_FILE=toolchain/arch/(x86/arm64/ia-64).cmake
- cd build
- make -jn (n - count of threads for compilation)
also you can use build scripts like make-oneshot-linux.sh