Commit graph

13 commits

Author SHA1 Message Date
Issac332
fc3ce84420 Added wallhack 2026-05-23 22:59:45 +03:00
ZakatTeamI2P
cbac6c0c6f i hate ruby 2026-04-04 01:25:41 +04:00
ZakatTeamI2P
5ae9caaf39 efjgfrdn8her50ny0hteri0jhermippg 2026-03-30 22:13:59 +04:00
ZakatTeamI2P
e04cbc061b edgophrsfhoip[wrj[iyn53 2026-03-30 20:11:38 +04:00
Mathew Velasquez
99ae7b35ad Minor engine tweaks
Made OneShot the standard spelling, adjusted keybindings, removed jpeg dependency, and turned vsync on by default
2016-03-11 00:30:20 -05:00
Mathew Velasquez
b63b3ba8f3 Renamed save data to .dat for easier Steam cloud integration 2016-02-18 18:23:16 -05:00
Mathew Velasquez
1c5d4c2645 added SDL controller support 2016-01-05 14:50:17 -05:00
Mathew Velasquez
3c6cef9aeb overhauled input symbols to be more gamepad-friendly 2016-01-05 14:50:17 -05:00
Mathew Velasquez
3d2d1a9150 Manually rebased over latest mkxp commit. Some features, such as lighting, are not reimplemented yet. 2016-01-05 14:50:17 -05:00
David Salvisberg
90e1c09711 Added support for JHat events. 2014-12-31 16:39:28 +01:00
Jonas Kulla
9ac14800da Keybindings: SDL_GetPrefPath result always ends with separator 2014-11-17 07:24:22 +01:00
Jonas Kulla
5c3f4b905a Use fopen with binary mode everywhere (for Windows compat) 2014-11-17 07:18:39 +01:00
Jonas Kulla
dd73db2e9d Introduce F1 menu to reconfigure key bindings at runtime 2014-10-11 20:48:44 +02:00