-adding safer null handling to tr(), to try to fix a bug with some older saves
-fixing issue where you can't close the game on the title screen
-making it so automash skips text pauses
-adding check for moving entire Portal folder into BigPortal as a possible solution to the portals puzzle, since so many people do this and get stuck here
-also fixing a somewhat obscure bug where, if you save while the solstice trio are in your party and reload the game, weird things happen when trying to remove followers. This was mainly due to the actor equality check being based on reference instead of id, but reworked how the whole thing works anyways since now followers will walk to fill in the gaps instead of being teleported to fill them in, in the follower chain.
-increasing the buffer in the journal program that seeks the lang code in the fake savefile, as "[zh_CHT]" was too long for the old buffer to find
-updating wallpaper script to work with all langcodes
-making save screen support 100 save files
-"debug_tester.dat" will allow players to have 2 debug items when starting a game or loading a debug save, and also allow access to the debug switch/variable menu
-also made debug items immune to the part of the game where your inventory is emptied
-journal now reads gamepath from registry to load images, instead of packing images into journal executable directly
-also converted journal to a visual studio solution (for windows)
-fixed issue where BlitScaled was just drawing white rectangles instead of stretching the txtSurf, so I just let this use BlitSurface instead with text getting cut off if it's too long.
* Added RPATH to executable; lowercased name; fixed MRIVERSION option; made it look like an actual executable
* Silencing some compiler warnings
* Getting rid of journal binding header, fixing bugs with the Niko binding and synchronizing the two
* Journal update to fix several bugs
* Fix libpng warning by running mogrify on shrimp.png
* Improved automation of the Linux build
* Improved some aspects of wallpaper handling
* Bump default Ruby version to 2.5