Commit graph

29 commits

Author SHA1 Message Date
Issac332
53c4a210ae some camera fixes 2026-07-19 15:26:27 +03:00
Issac332
3cc4835e31 bro wtf 2026-07-19 15:16:33 +03:00
Issac332
319e17d711 dynamic resolution 2026-07-14 18:03:52 +03:00
DepressedTWM
b94b6aa731 afef 2026-06-29 18:56:21 +04:00
Issac332
cd2aa2e446 bububebe 2026-05-27 16:46:00 +03:00
meowtech
3e368b713c yeah... 2026-05-26 21:10:13 +00:00
Issac332
3a2cfe6ded showing hidden entities in debug mode 2026-05-26 19:18:51 +03:00
ZakatTeamI2P
f610895e86 Revert "Bro"
This reverts commit 6a8fb7bd17.
2026-05-20 18:31:19 +04:00
ZakatTeamI2P
6a8fb7bd17 Bro 2026-05-19 21:07:17 +04:00
ZakatTeamI2P
908e9d7bca meow 2026-05-19 14:09:39 +04:00
ZakatTeamI2P
a6e2dc795a Fuck 2026-05-18 23:08:54 +04:00
ZakatTeamI2P
a4d86310d8 meow 2026-05-18 16:39:35 +04:00
DepressedTWM
8d9568bd5f Bypass the walls! 2026-05-18 10:15:10 +04:00
ZakatTeamI2P
aa65d1783b Patcher for 16:9 2026-05-17 14:31:03 +04:00
ZakatTeamI2P
ff714cd0ac I hate ruby 2026-05-09 20:28:10 +04:00
mshirt
d8002dabca all the solstice changes
i'm lazy sorry and forgot to keep the repo up to date

but here's all the solstice scripts
2017-03-27 14:52:10 -05:00
mshirt
b1b907a6e6 Settings menu script additions
Settings menu now fully works, but will need to add more changes in a
bit to make it save a settings file (so user won't have to change
settings every relaunch)
2017-01-01 05:04:32 -06:00
mshirt
4fec45be25 Fixed softlock when opening menu
If you opened the fast travel or the item menu right before touching a
touch-run event, it would soft-lock you if the event changed niko's
move-route, since niko was unable to move due to his update function
being unreached.
2016-12-13 04:42:45 -06:00
Michael Shirt
cea46f76e8 Added footsplashes
These can be controlled with switch 101, to be primarily used in the
Tower area.

This isn't finalized yet but works as is atm, will be finished soon.
2016-10-13 18:32:34 -06:00
Michael Shirt
d884cbc2a6 Removing counter functionality of tiles
This was causing footsteps tiles in the barrens to allow the player to
interact with objects an extra tile in front of them, which was causing
issues (ex: letting players talk to doors through walls)
2016-10-07 16:54:29 -06:00
Michael Shirt
5d30984821 Camera functionality added
With this we can now fix the camera to a set position.  I also added
script functions to get the X and Y of an npc, which is useful for
events.
2016-09-28 22:43:14 -06:00
Michael Shirt
9514e2dfa3 More changes to player footstep sfx 2016-09-27 10:30:10 -06:00
Michael Shirt
4ebcd19352 Made auto saving/loading fully functional
With this, autoloading upon launching the game should be fully working.
Also added some randomness to the pitch of step_sfx to make them sound a
bit less repetitive, and made it so the game can only save if the
current scene is a Scene_Map (because auto_saving at the titlescreen
breaks things pretty badly).
2016-09-26 08:59:21 -06:00
Mathew Velasquez
302ec6dd02 I stopped making commits for a good while. Here's the latest junk. 2016-09-19 13:54:38 -04:00
Mathew Velasquez
62418329d4 Tweaks for footsteps and timer 2016-03-11 02:29:08 -05:00
Mathew Velasquez
49e9f81953 Dynamic footsteps 2016-02-25 19:32:40 -05:00
Mathew Velasquez
2df5fd29de Renamed $DEBUG to $debug to avoid verbose mode.
Also made GL debug functions print less stuff.
2016-02-17 17:14:16 -05:00
Mathew Velasquez
d27c32f23f Tweaked footsteps 2016-01-05 14:50:18 -05:00
Mathew Velasquez
965f88ef83 Added scripts 2016-01-05 14:50:18 -05:00