Commit graph

12 commits

Author SHA1 Message Date
meowtech
e5e2076e41 i can't fuckign type pleas kil me 2026-05-24 14:54:17 +00:00
meowtech
5d2e27a8e0 i hate multithreading. 2026-05-24 14:52:22 +00:00
Vinyl Darkscratch
d9357ef4f3 Increase fullscreen->window delay on dialogue message boxes
Fixes #38
2018-05-03 22:12:26 -07:00
tdixon
7fc5346bae Strip escaped newlines from edtext dialogues 2017-05-07 18:57:41 -03:00
tdixon
cfd30bbca6 Enable localization of game text 2017-03-03 16:53:16 -04:00
Mathew Velasquez
d47a2241ee Messagebox fix 2016-12-15 05:39:51 -05:00
mshirt
d76c700de0 Fixing "hack" in ed-text
Apparently there was already a function for reseting the frame wait,
used commonly after loading files.  So we don't have to use the hacky
method of making the game wait for X number of frames anymore.
2016-12-13 04:45:25 -06:00
mshirt
ee0c895a1e increasing delay for graphics update to catch up 2016-12-08 02:19:46 -06:00
mshirt
2c5cc374cd Making game defullscreen during prompts 2016-12-07 23:06:40 -06:00
Michael Shirt
1cba1adf66 Fixing bug with window prompts and adding credits message box
The game would try to catch up in frames when a window prompt was
opened, so if the window was open for 140 frames the game would process
the next 140 frames instantly after the game was closed.  To fix this, I
have the window prompt time how long it's opened and then I tell the
game to sleep for however many frames it was opened for.

Credits message works but does not yet have all the desired features,
will finish up later.
2016-10-29 18:44:06 -06:00
Michael Shirt
7aade486cf Adding Desktop Message
Displays messages for the Desktop screen, can  be called with "@desktop"
just like how "@ed" calls ed messages.
2016-09-22 14:34:33 -06:00
Mathew Velasquez
302ec6dd02 I stopped making commits for a good while. Here's the latest junk. 2016-09-19 13:54:38 -04:00