Commit graph

1640 commits

Author SHA1 Message Date
ZakatTeamI2P
eb19b3fdc4 font.cpp and other p[gkfsdhg';[sdfg 2026-03-30 19:20:48 +04:00
ZakatTeamI2P
ce6fe42cd9 filesystem.cpp changes for SDL3 2026-03-30 19:15:27 +04:00
ZakatTeamI2P
6023dce340 eventthread.h changes for SDL3 2026-03-30 19:03:17 +04:00
ZakatTeamI2P
060eea022c eventthread.cpp changes for SDL3 syka bliat 2026-03-30 19:00:58 +04:00
ZakatTeamI2P
72166a0c6c bitmap.cpp changes for SDL3 2026-03-30 17:26:18 +04:00
ZakatTeamI2P
81c9945284 audiostream.* changes for SDL3 2026-03-30 17:14:49 +04:00
ZakatTeamI2P
e5b0ebfc19 audio.cpp changes for SDL3 2026-03-30 17:11:55 +04:00
ZakatTeamI2P
b63c3f2079 alstream.h changes for SDL3 2026-03-30 17:09:46 +04:00
ZakatTeamI2P
e807343c26 alstream.cpp changes for SDL3 2026-03-30 17:07:56 +04:00
ZakatTeamI2P
15499eea19 al-util.h changes for SDL3 2026-03-30 17:05:10 +04:00
ZakatTeamI2P
197d7324be binding-mri changes for SDL3 2026-03-30 16:52:49 +04:00
ZakatTeamI2P
ceceda1f04 Added https://github.com/elizagamedev/mkxp-oneshot/pull/44, added https://github.com/elizagamedev/mkxp-oneshot/pull/51, added Debug mode! 2026-03-30 14:42:20 +04:00
GIRakaCHEEZER
87819a0f66
Merge pull request #43 from elizagamedev/gir/InGameTimer
In Game Timer:
2022-12-03 23:35:27 -08:00
GIR
231d5ae489 -removing unnecessary vars 2022-12-03 23:34:42 -08:00
GIR
f7eae9d06e In Game Timer:
-adding an in-game timer that can be visible if the user adds a specific file (igt.ini) to their game's main directory
2022-12-03 23:31:40 -08:00
GIRakaCHEEZER
847c399c82
Merge pull request #42 from elizagamedev/gir/trNullHandling
tr Null handling:
2022-11-20 02:22:55 -08:00
GIR GIR
e0c964b19a tr Null handling:
-adding safer null handling to tr(), to try to fix a bug with some older saves
-fixing issue where you can't close the game on the title screen
-making it so automash skips text pauses
2022-11-20 02:20:07 -08:00
GIRakaCHEEZER
68139086c0
Merge pull request #41 from elizagamedev/gir/locNikoNameChecks
Localized Niko Name Checks:
2022-11-16 02:36:01 -08:00
GIR GIR
34f08e10c3 Localized Niko Name Checks:
-now the niko name check values are localized
2022-11-16 02:35:25 -08:00
GIRakaCHEEZER
4f4b43dbf3
Merge pull request #38 from MeiraxG/patch-1
Cyrillic for ru
2022-11-11 19:43:42 -08:00
MeiraxG
6990f53088
Cyrillic
Well, that is cyrillic
2022-11-11 21:50:47 +04:00
GIRakaCHEEZER
7a5deedf7d
Merge pull request #37 from elizagamedev/gir/quickLocFixes
Quick Loc Fixes:
2022-11-02 01:36:57 -07:00
GIR GIR
99602129d8 Quick Loc Fixes:
-no longer doing special scaling for localized item icons since it's kind of weird (and wasn't ever used)
-adding localization support for npc sheets
2022-11-02 01:32:15 -07:00
GIRakaCHEEZER
02a92bb5bc
Merge pull request #35 from elizagamedev/gir/portalsAdditionalSolution
Additional Solution for Portals Puzzle:
2022-06-23 01:20:17 -07:00
GIR GIR
533dcb3589 Additional Solution for Portals Puzzle:
-adding check for moving entire Portal folder into BigPortal as a possible solution to the portals puzzle, since so many people do this and get stuck here
-also fixing a somewhat obscure bug where, if you save while the solstice trio are in your party and reload the game, weird things happen when trying to remove followers.  This was mainly due to the actor equality check being based on reference instead of id, but reworked how the whole thing works anyways since now followers will walk to fill in the gaps instead of being teleported to fill them in, in the follower chain.
2022-06-23 01:18:54 -07:00
Eliza
c9ffa05df7
Merge pull request #34 from elizagamedev/gir/locAndDebug
Loc changes and debug items:
2022-02-05 19:27:40 -08:00
GIR
4bc263efdf Loc changes and debug items:
-increasing the buffer in the journal program that seeks the lang code in the fake savefile, as "[zh_CHT]" was too long for the old buffer to find
-updating wallpaper script to work with all langcodes
-making save screen support 100 save files
-"debug_tester.dat" will allow players to have 2 debug items when starting a game or loading a debug save, and also allow access to the debug switch/variable menu
-also made debug items immune to the part of the game where your inventory is emptied
2022-01-30 22:42:58 -06:00
Eliza
184c59313b
Merge pull request #33 from elizagamedev/gir/moreOpenLocChanges
More Open Localization Changes
2021-12-28 13:51:12 -08:00
GIR
502f570afd More Open Localization Changes
-externalizing safe puzzle text
-adding support for "multi-line" pot format, since poedit seems to save long lines like that sometimes
2021-12-23 22:32:50 -06:00
Eliza
c09d7ae3e5
Merge pull request #30 from elizagamedev/gir/openLocChanges
open localization work
2021-11-18 06:39:00 +00:00
Eliza
f7cf5850d2
Merge pull request #31 from Speak2Erase2/master
Patch conanfile and update compilation instructions
2021-11-18 06:38:51 +00:00
Eliza
9d8fcd72d4
Merge pull request #25 from alula/patch-1
Support SDL <2.0.8
2021-11-18 06:38:13 +00:00
Speak2Erase2
64ad8dee19 Update readme and conafile to make everything compilable 2021-11-15 11:39:56 -08:00
GIR GIR
c689eba8f2 -make the registry editing code windows only, because it's using windows api 2021-11-13 23:10:35 -08:00
GIR GIR
6e197943c0 -settings menu now loads font name and font size from 2 .ini files, so that these can be set for new languages that need to be added 2021-11-12 02:09:10 -08:00
GIR GIR
9960d49d00 -loading language font mappings from file now, for scripts. Still needs to be done for the keybindings menu 2021-11-11 01:34:33 -08:00
GIR GIR
1566d62886 -some minor updates for gitignore 2021-11-08 00:52:22 -08:00
GIR GIR
42f3db8fb7 -oneshot now writes to Software\\OneShot\\GameDirectory in registry the game's path
-journal now reads gamepath from registry to load images, instead of packing images into journal executable directly
-also converted journal to a visual studio solution (for windows)
2021-11-08 00:52:01 -08:00
GIR GIR
6b7e357e92 -made it so settings menu strings are loaded from .po files instead of .locs
-fixed issue where BlitScaled was just drawing white rectangles instead of stretching the txtSurf, so I just let this use BlitSurface instead with text getting cut off if it's too long.
2021-11-06 02:29:46 -07:00
GIR GIR
34e7e822ec -now load "pot" files instead of "loc" files for main translation file 2021-11-03 02:05:36 -07:00
Eliza Velasquez
868b874505 Fix gtk messageboxes, copyright 2020-06-18 17:40:37 -07:00
Eliza Velasquez
3f7ba6a4a1 final Linux bugfixes? hopefully 2020-06-17 20:02:33 -07:00
Eliza Velasquez
4a76d7d2c4 Even more linux/itch fixes 2020-06-17 19:11:11 -07:00
Eliza Velasquez
8572f65917 Linux AppImage support 2020-06-16 15:53:22 -07:00
Eliza Velasquez
8c3ffd303d Fix Linux bitrot 2020-06-15 23:55:18 -07:00
Julia K
0d9eb20ce2
Support SDL <2.0.8 2020-06-13 00:49:29 +02:00
Eliza Velasquez
2b1b8e943f Update readme with clearer build instructions 2020-05-31 18:04:00 -07:00
Eliza Velasquez
1e65505239 Fix bitrot 2020-05-31 17:51:44 -07:00
GIR GIR
5e8fb00585 -further localization changes for chinese version
-language will now default to chinese if "zh_CN.ver" file is present in root directory
2020-01-19 01:12:57 -08:00
mshirt
611aadf92d Fixing issue where last option wasn't being redrawn on lang switch
silly hard-coded array limits
2019-09-05 23:07:43 -07:00