ZakatTeamI2P
3c13926f25
dgjmfrslkghr
2026-03-31 01:08:11 +04:00
ZakatTeamI2P
ceceda1f04
Added https://github.com/elizagamedev/mkxp-oneshot/pull/44 , added https://github.com/elizagamedev/mkxp-oneshot/pull/51 , added Debug mode!
2026-03-30 14:42:20 +04:00
Speak2Erase2
64ad8dee19
Update readme and conafile to make everything compilable
2021-11-15 11:39:56 -08:00
Eliza Velasquez
4a76d7d2c4
Even more linux/itch fixes
2020-06-17 19:11:11 -07:00
Eliza Velasquez
8572f65917
Linux AppImage support
2020-06-16 15:53:22 -07:00
Eliza Velasquez
2b1b8e943f
Update readme with clearer build instructions
2020-05-31 18:04:00 -07:00
Vinyl Darkscratch
704202141d
Swap QMake and Conan instructions placement
2019-04-21 03:32:31 -07:00
Vinyl Darkscratch
8aa3f1dcfc
Look for Steamworks in local path
2018-10-07 10:53:34 -07:00
Vinyl Darkscratch
a813c5aecd
Update Readme for Conan noobs like myself on Windows
2018-10-04 11:22:22 -07:00
Vinyl Darkscratch
2c937a8f1c
Update conanfile and readme
2018-10-02 18:51:36 -07:00
Vinyl Darkscratch
07f0b1ca13
Update readme
2018-10-02 14:28:54 -07:00
Vinyl Darkscratch
9121d2d8fa
Adapt Readme to conform to new Conan build system
2018-10-02 12:54:50 -07:00
Vinyl Darkscratch
e09072c800
Update dependencies list
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Fixes #48
2018-05-21 16:24:37 -07:00
Vinyl Darkscratch
ba36f35dd4
Update readme
2018-03-21 00:55:32 -07:00
Vinyl Darkscratch
898528f84d
Update in accordance to #24
2018-03-21 00:55:23 -07:00
Vinyl Darkscratch
10004b2eb7
Update dependency list in Readme
2018-03-13 14:55:37 -07:00
Vinyl Darkscratch
cd9597010a
Update readme
2018-03-08 02:04:09 -08:00
Vinyl Darkscratch
3b386259b1
Update dependencies list
2018-03-01 15:48:21 -08:00
Vinyl Darkscratch
ef7ad36e60
Update readme
2018-02-26 20:10:39 -08:00
Vinyl Darkscratch
60fdf29f98
Remove troubleshooting from Readme (as it is in the release info)
2018-02-26 00:37:42 -08:00
Vinyl Darkscratch
32c1c7c102
Pull commands from popkirby/oneshot-macos-installer
...
Thank you to @popkirby for this great installer!
2018-02-26 00:08:23 -08:00
Vinyl Darkscratch
379718f5ff
Update README.md
2017-10-07 16:45:57 -07:00
Vinyl Darkscratch
483cfddeb3
Update dependencies list (Qt is always required)
2017-05-06 14:39:26 -07:00
Vinyl Darkscratch
08b90de8d1
Add journal reimplementation, update for Solstice update
2017-03-30 02:22:48 -07:00
Vinyl Darkscratch
c1f3e9889d
Add resources from https://github.com/hunternet93/OneShot-Journal
2017-03-30 00:11:14 -07:00
Mathew Velasquez
99ae7b35ad
Minor engine tweaks
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Made OneShot the standard spelling, adjusted keybindings, removed jpeg dependency, and turned vsync on by default
2016-03-11 00:30:20 -05:00
Mathew Velasquez
498ca7c640
Updated documentation
2016-02-29 15:39:51 -05:00
Mathew Velasquez
71b2187e50
Added notice in readme
2016-01-05 14:50:18 -05:00
Jonas Kulla
1e9e24e45c
README: Add note about RGSS version support
2015-07-09 12:33:55 +02:00
Jonas Kulla
e778dc17c5
Relocate SDL_sound patches into forked repo
2015-06-18 07:11:38 +02:00
Jonas Kulla
064b7ac80d
README: Add link to dependency kit
2015-06-03 16:01:29 +02:00
Jonas Kulla
e339964076
MidiSource: Fix some channels being mute after looping
2015-01-22 13:13:57 +01:00
Jonas Kulla
64a3ac3769
README: Add soundfont link and mark font outlines as done
2015-01-21 14:58:54 +01:00
Jonas Kulla
faef0e8503
README: Add prebuilt windows binaries link
2014-11-30 17:41:34 +01:00
Jonas Kulla
1c1d72b03e
README: VX / VX Ace support is no longer experimental
2014-10-18 02:21:19 +02:00
Jonas Kulla
e1a45c29e2
README: Add OSX build by Ali and clarify SDL2 patch note
2014-10-18 02:15:00 +02:00
Jonas Kulla
19b1c3d7c2
README: Mention SDL patch needed for F1 menu
2014-10-12 14:54:30 +02:00
Jonas Kulla
64a26b4911
README: Add link to prebuilt binaries
2014-10-12 02:38:28 +02:00
Jonas Kulla
af145c3a01
mkxp.pro: Make MRI version a qmake config option
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Example: qmake MRIVERSION=2.2
2014-10-11 15:36:21 +02:00
Jonas Kulla
51a0f3903c
Audio: Clean up threading and add AudioStream fadein (RGSS3)
2014-09-30 09:13:12 +02:00
Jonas Kulla
4a015c6397
Bitmap: Add font shadow rendering
2014-09-29 10:30:41 +02:00
Jonas Kulla
d223d83cbf
Implement F12 game reset (MRI only)
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Can be disabled with "enableReset=false".
While at it, also replace the flakey volatile bool flags
with proper atomics.
2014-09-26 06:25:47 +02:00
Jonas Kulla
5c3c73ee94
README: Remove erroneous line about cmake
2014-09-15 09:42:09 +02:00
Jonas Kulla
757a1d5e39
Load fluidsynth entrypoints dynamically (and make them optional)
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This removes the static dependency on fluidsynth being present
at buildtime (even headers aren't needed anymore).
Even though midi is a default format for the RPG XP/VX series,
it has fallen more and more out of use, with VX Ace completely
abandoning it from the RTP and making ogg vorbis the de facto
standard. Midi support is kept for legacy reasons, but isn't
encouraged. On top of all this, fluidsynth together with glib
is a heavy dependency that often times won't even be used.
Making it optional at build time is an attempt to unify and
keep build config fragmentation low.
In RGSS3, fluidsynth / midi is not initialized at all by
default, but rather on demand when either a midi track is
played back or Audio.setup_midi is called.
2014-09-09 00:08:32 +02:00
Jonas Kulla
55f1542c76
Merge separate RGSS version build configs into one
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Setup active RGSS version at runtime. Desired version can be
specified via config, or as default, auto detected from the game
files. This removes the need to build specifically for each
version, which should help packaging a lot.
This also greatly reduces the danger of introducing code that
wouldn't compile on all RGSS version paths (as certain code paths
were completely ifdef'd out).
This can be optimized more, eg. not compiling shaders that aren't
needed in the active version.
2014-08-28 23:22:05 +02:00
Jonas Kulla
10bfcb57b7
Config: Convert game title to valid UTF-8 (if it isn't already)
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Removes the need to manually convert the Game.ini to UTF-8 every
time with eg. Japanese games. Also, setting the window title on
OSX with invalid UTF-8 crashes.
This functionality and the dependency on libiconv and libguess
are optional and can be enabled with `CONFIG+=INI_ENCODING`.
If turned off and invalid UTF-8 is encountered, the game title
is treated as being empty (ie. the folder name is used instead).
2014-08-20 23:32:18 +02:00
Jonas Kulla
b0eeb6d1bd
README: Add some info on experimental RGSS2/RGSS3 support
2014-08-17 04:07:23 +02:00
Jonas Kulla
59aed37d3e
MidiSource: Improve pitch shifting accuracy
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Also drop note events whose keys are shifted out of range
instead of clamping them.
2014-08-02 16:15:11 +02:00
Jonas Kulla
dc43af3b6a
README: Document command line option usage
2014-08-02 10:30:52 +02:00
Jonas Kulla
3bcf995832
Add option to turn off switching into executable dir on startup
2014-08-02 09:30:17 +02:00