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Added a switch for red docs
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parent
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commit
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1 changed files with 14 additions and 1 deletions
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@ -9,7 +9,11 @@ class Doc_Message
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def initialize
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def initialize
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@viewport = Viewport.new(0, 0, 640, 480)
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@viewport = Viewport.new(0, 0, 640, 480)
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@sprite_bg = Sprite.new(@viewport)
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@sprite_bg = Sprite.new(@viewport)
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@sprite_bg.bitmap = RPG::Cache.picture('lined_paper') #Bitmap.new(640, 480)
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if $game_switches[124] == true
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@sprite_bg.bitmap = RPG::Cache.picture('lined_paper_red')
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else
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@sprite_bg.bitmap = RPG::Cache.picture('lined_paper_blue') #Bitmap.new(640, 480)
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end
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@sprite_bg.zoom_x = @sprite_bg.zoom_y = 2
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@sprite_bg.zoom_x = @sprite_bg.zoom_y = 2
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@sprite_bg.x = 120
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@sprite_bg.x = 120
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@sprite_bg.y = 24
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@sprite_bg.y = 24
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@ -63,6 +67,12 @@ class Doc_Message
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text = ''
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text = ''
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y = -1
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y = -1
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if $game_switches[124] == true
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@sprite_bg.bitmap = RPG::Cache.picture('lined_paper_red')
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else
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@sprite_bg.bitmap = RPG::Cache.picture('lined_paper_blue') #Bitmap.new(640, 480)
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end
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# Pre-process text
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# Pre-process text
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text_raw = $game_temp.message_doc_text.to_str
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text_raw = $game_temp.message_doc_text.to_str
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@ -118,6 +128,9 @@ class Doc_Message
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# Prepare renderer
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# Prepare renderer
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@contents.clear
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@contents.clear
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@contents.font.color = Color.new(55, 46, 190, 255)
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@contents.font.color = Color.new(55, 46, 190, 255)
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if $game_switches[124] == true
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@contents.font.color = Color.new(105, 25, 44, 255)
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end
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x = 0
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x = 0
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y = 0
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y = 0
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