From cce13d8d016e8e6853cd0fdc3c73d742743feb2a Mon Sep 17 00:00:00 2001 From: mshirt Date: Tue, 6 Dec 2016 16:43:11 -0600 Subject: [PATCH] Added a switch for red docs --- scripts/Doc_Message.rb | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) diff --git a/scripts/Doc_Message.rb b/scripts/Doc_Message.rb index de8a5cd..0dd8ff9 100644 --- a/scripts/Doc_Message.rb +++ b/scripts/Doc_Message.rb @@ -9,7 +9,11 @@ class Doc_Message def initialize @viewport = Viewport.new(0, 0, 640, 480) @sprite_bg = Sprite.new(@viewport) - @sprite_bg.bitmap = RPG::Cache.picture('lined_paper') #Bitmap.new(640, 480) + if $game_switches[124] == true + @sprite_bg.bitmap = RPG::Cache.picture('lined_paper_red') + else + @sprite_bg.bitmap = RPG::Cache.picture('lined_paper_blue') #Bitmap.new(640, 480) + end @sprite_bg.zoom_x = @sprite_bg.zoom_y = 2 @sprite_bg.x = 120 @sprite_bg.y = 24 @@ -63,6 +67,12 @@ class Doc_Message text = '' y = -1 + if $game_switches[124] == true + @sprite_bg.bitmap = RPG::Cache.picture('lined_paper_red') + else + @sprite_bg.bitmap = RPG::Cache.picture('lined_paper_blue') #Bitmap.new(640, 480) + end + # Pre-process text text_raw = $game_temp.message_doc_text.to_str @@ -118,6 +128,9 @@ class Doc_Message # Prepare renderer @contents.clear @contents.font.color = Color.new(55, 46, 190, 255) + if $game_switches[124] == true + @contents.font.color = Color.new(105, 25, 44, 255) + end x = 0 y = 0