From cc506bf087a1c78ca77de35d452670c2c491e1ab Mon Sep 17 00:00:00 2001 From: ZakatTeamI2P Date: Fri, 15 May 2026 15:50:04 +0400 Subject: [PATCH] bruh --- scripts/Scene_Map.rb | 10 ---------- src/main.cpp | 2 +- src/oneshot.cpp | 6 +++--- 3 files changed, 4 insertions(+), 14 deletions(-) diff --git a/scripts/Scene_Map.rb b/scripts/Scene_Map.rb index bb910b7..e1687e0 100644 --- a/scripts/Scene_Map.rb +++ b/scripts/Scene_Map.rb @@ -17,12 +17,6 @@ class Scene_Map @in_game_timer.bitmap.fill_rect(0, 0, 140, 30, Color.new(0, 0, 0)) @in_game_timer.z = 10001 @in_game_timer.visible = $game_temp.igt_timer_visible - - @debug_info = Sprite.new - #@debug_info.x = 0; - #@debug_info.y = 670; - @debug_info.bitmap = Bitmap.new(100, 30) - @debug_info.z = 10001 # Make sprite set @spriteset = Spriteset_Map.new @@ -119,10 +113,6 @@ class Scene_Map @in_game_timer.bitmap.fill_rect(0, 0, 140, 30, Color.new(0, 0, 0, 128)) @in_game_timer.bitmap.draw_text(8, 0, 132, 30, time_string) - if Window_Settings.DebugIsEnabled == true - #@debug_info.bitmap.draw_text(0, 0, 132, 30, Graphics.frame_count.to_s) - @debug_info.bitmap.draw_text(0, 0, 132, 30, Graphics.frame_rate.to_s) - end end if Input.quit? diff --git a/src/main.cpp b/src/main.cpp index a18de0f..8e28df8 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -392,7 +392,7 @@ int main(int argc, char *argv[]){ /* Clean up any remainin events */ eventThread.cleanup(); - Debug() << "[main]Shutting down."; + Debug() << "[main] Shutting down."; unloadLocale(); unloadLanguageMetadata(); diff --git a/src/oneshot.cpp b/src/oneshot.cpp index e2481a5..ccb438e 100644 --- a/src/oneshot.cpp +++ b/src/oneshot.cpp @@ -265,8 +265,8 @@ Oneshot::Oneshot(RGSSThreadData &threadData) : #endif #endif - Debug() << "Game path :" << p->gamePath; - Debug() << "Docs path :" << p->docsPath; + Debug() << "[oneshot] Game path :" << p->gamePath; + Debug() << "[oneshot] Docs path :" << p->docsPath; #ifdef OS_LINUX char const* xdg_current_desktop = getenv("XDG_CURRENT_DESKTOP"); @@ -299,7 +299,7 @@ Oneshot::Oneshot(RGSSThreadData &threadData) : } } - Debug() << "Desktop env :" << desktopEnv; + Debug() << "[oneshot] Desktop env :" << desktopEnv; #endif /********