Made loading respect the fixed camera

Switch 100 is the fixed camera switch, this makes sure the game won't
try to focus on the player for the first frame.
This commit is contained in:
Michael Shirt 2016-10-04 01:33:18 -06:00
parent 4939d4678d
commit ab9856ef22
1 changed files with 3 additions and 1 deletions

View File

@ -50,8 +50,10 @@ def load
if $game_system.magic_number != $data_system.magic_number if $game_system.magic_number != $data_system.magic_number
# Load map # Load map
$game_map.setup($game_map.map_id) $game_map.setup($game_map.map_id)
if !$game_switches[100]
$game_player.center($game_player.x, $game_player.y) $game_player.center($game_player.x, $game_player.y)
end end
end
# Refresh party members # Refresh party members
$game_party.refresh $game_party.refresh