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@ -126,8 +126,7 @@ class Scene_Title
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# Play title BGM
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if File.exist?("badend.lock")
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#TODO: fix audio values
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Audio.bgm_play("Audio/BGM/MyBurdenIsDead.ogg", bgm_volume, 100)
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Audio.bgm_play("Audio/BGM/MyBurdenIsDead.ogg", Audio.bgm_volume, 100)
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else
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$game_system.bgm_play($data_system.title_bgm)
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end
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