Audio fixes

This commit is contained in:
DepressedTWM 2026-05-28 20:42:12 +04:00
parent 749e97eebd
commit 549bd44cce
2 changed files with 2 additions and 2 deletions

View file

@ -193,7 +193,7 @@ class Desktop_Message
refresh refresh
@viewport.visible = true @viewport.visible = true
@fade_in = true @fade_in = true
Audio.se_play("Audio/SE/pc_messagebox.wav", 90, 150) Audio.se_play("Audio/SE/pc_messagebox.wav", (sfx_volume * 0.9).to_i, 150)
end end
end end

View file

@ -102,7 +102,7 @@ class Scene_Title
# Play title BGM # Play title BGM
if File.exist?("badend.lock") if File.exist?("badend.lock")
#TODO: fix audio values #TODO: fix audio values
Audio.bgm_play("Audio/BGM/MyBurdenIsDead.ogg", 100, 100) Audio.bgm_play("Audio/BGM/MyBurdenIsDead.ogg", bgm_volume, 100)
else else
$game_system.bgm_play($data_system.title_bgm) $game_system.bgm_play($data_system.title_bgm)
end end