diff --git a/scripts/Desktop_Message.rb b/scripts/Desktop_Message.rb index faeb5d3..9c1ebae 100644 --- a/scripts/Desktop_Message.rb +++ b/scripts/Desktop_Message.rb @@ -193,7 +193,7 @@ class Desktop_Message refresh @viewport.visible = true @fade_in = true - Audio.se_play("Audio/SE/pc_messagebox.wav", 90, 150) + Audio.se_play("Audio/SE/pc_messagebox.wav", (sfx_volume * 0.9).to_i, 150) end end diff --git a/scripts/Scene_Title.rb b/scripts/Scene_Title.rb index afffce7..104292d 100644 --- a/scripts/Scene_Title.rb +++ b/scripts/Scene_Title.rb @@ -102,7 +102,7 @@ class Scene_Title # Play title BGM if File.exist?("badend.lock") #TODO: fix audio values - Audio.bgm_play("Audio/BGM/MyBurdenIsDead.ogg", 100, 100) + Audio.bgm_play("Audio/BGM/MyBurdenIsDead.ogg", bgm_volume, 100) else $game_system.bgm_play($data_system.title_bgm) end