Bug fixes and other
This commit is contained in:
parent
799370de98
commit
130d695ec5
|
|
@ -53,13 +53,14 @@ class Scene_Title
|
||||||
if File.exists?("Graphics/Titles/#{translation_name}.png")
|
if File.exists?("Graphics/Titles/#{translation_name}.png")
|
||||||
@sprite.bitmap = RPG::Cache.title(translation_name)
|
@sprite.bitmap = RPG::Cache.title(translation_name)
|
||||||
else
|
else
|
||||||
|
if Window_Settings.OneShotMode = true
|
||||||
if File.exist?("badend.lock")
|
if File.exist?("badend.lock")
|
||||||
@sprite.bitmap = RPG::Cache.title("badend")
|
@sprite.bitmap = RPG::Cache.title("badend")
|
||||||
else
|
else
|
||||||
@sprite.bitmap = RPG::Cache.title($data_system.title_name)
|
@sprite.bitmap = RPG::Cache.title($data_system.title_name)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
end
|
||||||
# check for debug file to add debug items
|
# check for debug file to add debug items
|
||||||
if Window_Settings.DebugIsEnabled = true
|
if Window_Settings.DebugIsEnabled = true
|
||||||
# debug save
|
# debug save
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue