mirror of
https://forgejo.xatacraft.ru/Sunshine/mkxp-sunshine.git
synced 2026-08-19 21:39:57 +00:00
81 lines
2.4 KiB
Text
81 lines
2.4 KiB
Text
mri-bindings cleanup
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RAM usage optimizations
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*BSD and emscriptein specific fixes
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On windows use of RAW input events by default
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Added JIT support
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Reload on F5(in debug)
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Scene_Map optimization
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TPtL aray limit set to 300
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Arts in bigger resolution
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Optimized and extended debugwriter.h
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Water shader optimized
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Mouse scrolling support
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Small ruby optimizations
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Boost+Ruby sprintf error fix
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New settings menu
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Extended debug mode configuration
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Added TracePoint based profiler
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Added April fools enforce mode
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Added way to control WM shader via settings
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Optimized game loading
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Fasttravel settings
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Removed useless hooks
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Switches code optimized
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Added eval protection for events interpritator and for Characters scripts
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Added in-game keybindings settings
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Removed depth limit for common events
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Fixed bug "Андрей"
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Fixed film
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Added gamepad vibration support
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Enabled Camera map block by default
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Added helpers
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Dynamic map viewport sizes
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Govnocode fix naxui
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Added dynamic light system
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Added script function to change tiles in relatime
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Fixed audio bug
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Added reflections on tiles in the starting house
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Fixed performance issues
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Android support patches(WIP)
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Some Pancake episode specific changes
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squares when dialog skipping fixed
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Mirrors!
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Nice error formating in Events script command
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Optimizations for steamshim
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crash() function update
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*NIX support patches
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Start house reworked
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removed SDL joystick support
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fixed SECCOMP blocking UDEV sockets
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Barrens rework(WIP)
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dev room!
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MacOS support in SecurityManager
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Changed default 16:9 window resolution
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Added 16:10 support
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SecurityManager can detect Flatpak and Snap now
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Added 3:2 support
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Modloader settings
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supported gamepads can now change LED color based on map
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sigc is wrapped in signal.h, added the ability to move window from ruby
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main viewport resize, main window resize and move signals bindings for ruby
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Dynamic resolution support (WIP)
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Rewrited to use SDL3 libc methods instead default
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Removed useless debug logs
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Glen reworked(WIP)
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GLLogger \n bug fix
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LXDE support added
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DOS porting patches(WIP) (lol)
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PS2 porting patches(WIP) (lol)
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PSVita porting patches(WIP)
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other platforms porting patches
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Added new location
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Extended Office location
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Reworked Refuge(WIP)
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Updated Game quit common event
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Solstice credits updated
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Removed text size limit in Ed Message
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Rewrited Linux build scripts
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Deleted unused maps
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Game maps size fixed
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Big performance fix
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Added way to select prefered Scaling mode via Settings
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