..
audio-binding.cpp
Adding backend changes for settings menu
2017-01-01 04:48:40 -06:00
binding-mri.cpp
Simple chroma effect
2017-10-12 02:32:30 -03:00
binding-types.h
Initial commit
2013-09-01 16:27:21 +02:00
binding-util.cpp
Preliminary i18n improvements
2016-02-29 01:41:37 -05:00
binding-util.h
Pass value object attributes by reference (instead of pointer)
2014-10-25 23:33:41 +02:00
bitmap-binding.cpp
Revert "check Ruby strings for embedded null bytes"
2015-05-11 23:13:02 +02:00
chroma-binding.cpp
Disable Chroma API stuff on non-Windows platforms
2018-02-26 21:09:12 -08:00
disposable-binding.h
Bindings: Viewport: Don't dispose children in RGSS2/3
2014-10-24 18:55:03 +02:00
etc-binding.cpp
Core/MRI: Fix handling of Etc/Font properties
2014-09-05 01:58:41 +02:00
filesystem-binding.cpp
Reverting some marshal stuff
2016-12-17 15:59:41 -05:00
flashable-binding.h
MRI-Binding: Typo in Flashable binding
2014-08-09 21:21:38 +02:00
font-binding.cpp
Font/MRI: Improve handling of (default_)name attributes
2016-01-05 08:47:52 +01:00
graphics-binding.cpp
Adding backend changes for settings menu
2017-01-01 04:48:40 -06:00
input-binding.cpp
I stopped making commits for a good while. Here's the latest junk.
2016-09-19 13:54:38 -04:00
journal-binding.cpp
Fix doubled variable declaration
2017-07-31 18:29:49 -07:00
module_rpg.cpp
Gutted more unused features
2016-02-29 15:40:10 -05:00
module_rpg1.rb
Improved internationalization support
2016-04-06 13:45:36 -04:00
module_rpg1.rb.xxd
Merge separate RGSS version build configs into one
2014-08-28 23:22:05 +02:00
niko-binding.cpp
Updates for a future Mac build
2016-12-12 22:59:07 -08:00
oneshot-binding.cpp
Create Oneshot::crc32 Ruby function
2018-02-28 00:55:07 -08:00
plane-binding.cpp
Added footprints and src_rect to Plane class
2016-04-11 21:33:54 -04:00
sceneelement-binding.h
MRI-Binding: Optimize RB_ARG_END vaarg guard
2013-12-20 11:29:12 +01:00
screen-binding.cpp
Window shaking
2016-10-29 22:22:22 -04:00
serializable-binding.h
Initial commit
2013-09-01 16:27:21 +02:00
sprite-binding.cpp
Added obscured/scratched window puzzle
2016-02-17 17:14:16 -05:00
steam-binding.cpp
Preliminary i18n improvements
2016-02-29 01:41:37 -05:00
table-binding.cpp
use std::max instead of ?:
2014-08-31 11:10:57 +02:00
tilemap-binding.cpp
Rudimentary map wrapping added
2016-01-05 14:50:18 -05:00
viewport-binding.cpp
Pass value object attributes by reference (instead of pointer)
2014-10-25 23:33:41 +02:00
viewportelement-binding.h
Added cheap hack for sprite lighting occlusion
2016-03-11 02:28:26 -05:00
wallpaper-binding.cpp
Various last-minute beta fixes
2016-11-04 05:29:22 -04:00
window-binding.cpp
Pass value object attributes by reference (instead of pointer)
2014-10-25 23:33:41 +02:00