mkxp-sunshine/mkxp.pro
Jonas Kulla a53163660f Shader: Refine preprocessing on GLES platform
Don't globally set float precision to mediump, only fragment
shaders need that and defining it for vertex shaders causes
tilemap cracks.

Also manually define low precision for variables that hold
color / alpha values.
2014-12-31 18:52:19 +01:00

322 lines
6.5 KiB
Prolog

TEMPLATE = app
QT =
TARGET = mkxp
DEPENDPATH += src shader assets
INCLUDEPATH += . src
CONFIG(release, debug|release): DEFINES += NDEBUG
isEmpty(BINDING) {
BINDING = MRI
}
contains(BINDING, MRI) {
contains(_HAVE_BINDING, YES) {
error("Only one binding may be selected")
}
_HAVE_BINDING = YES
CONFIG += BINDING_MRI
}
contains(BINDING, MRUBY) {
contains(_HAVE_BINDING, YES) {
error("Only one binding may be selected")
}
_HAVE_BINDING = YES
CONFIG += BINDING_MRUBY
}
contains(BINDING, NULL) {
contains(_HAVE_BINDING, YES) {
error("Only one binding may be selected")
}
_HAVE_BINDING = YES
CONFIG += BINDING_NULL
}
unix {
CONFIG += link_pkgconfig
PKGCONFIG += sigc++-2.0 pixman-1 zlib physfs vorbisfile \
sdl2 SDL2_image SDL2_ttf SDL_sound openal
SHARED_FLUID {
PKGCONFIG += fluidsynth
}
INI_ENCODING {
PKGCONFIG += libguess
}
# Deal with boost paths...
isEmpty(BOOST_I) {
BOOST_I = $$(BOOST_I)
}
isEmpty(BOOST_I) {}
else {
INCLUDEPATH += $$BOOST_I
}
isEmpty(BOOST_L) {
BOOST_L = $$(BOOST_L)
}
isEmpty(BOOST_L) {}
else {
LIBS += -L$$BOOST_L
}
isEmpty(BOOST_LIB_SUFFIX) {
BOOST_LIB_SUFFIX = $$(BOOST_LIB_SUFFIX)
}
LIBS += -lboost_program_options$$BOOST_LIB_SUFFIX
}
# Input
HEADERS += \
src/quadarray.h \
src/audio.h \
src/binding.h \
src/bitmap.h \
src/disposable.h \
src/etc.h \
src/etc-internal.h \
src/eventthread.h \
src/flashable.h \
src/font.h \
src/input.h \
src/plane.h \
src/scene.h \
src/sprite.h \
src/table.h \
src/texpool.h \
src/tilequad.h \
src/transform.h \
src/viewport.h \
src/window.h \
src/serializable.h \
src/shader.h \
src/glstate.h \
src/quad.h \
src/tilemap.h \
src/tilemap-common.h \
src/graphics.h \
src/gl-debug.h \
src/global-ibo.h \
src/exception.h \
src/filesystem.h \
src/serial-util.h \
src/intrulist.h \
src/binding.h \
src/gl-util.h \
src/util.h \
src/config.h \
src/settingsmenu.h \
src/keybindings.h \
src/tileatlas.h \
src/sharedstate.h \
src/al-util.h \
src/boost-hash.h \
src/debugwriter.h \
src/gl-fun.h \
src/gl-meta.h \
src/vertex.h \
src/soundemitter.h \
src/aldatasource.h \
src/alstream.h \
src/audiostream.h \
src/rgssad.h \
src/windowvx.h \
src/tilemapvx.h \
src/tileatlasvx.h \
src/sharedmidistate.h \
src/fluid-fun.h \
src/sdl-util.h
SOURCES += \
src/main.cpp \
src/audio.cpp \
src/bitmap.cpp \
src/eventthread.cpp \
src/filesystem.cpp \
src/font.cpp \
src/input.cpp \
src/plane.cpp \
src/scene.cpp \
src/sprite.cpp \
src/table.cpp \
src/tilequad.cpp \
src/viewport.cpp \
src/window.cpp \
src/texpool.cpp \
src/shader.cpp \
src/glstate.cpp \
src/tilemap.cpp \
src/autotiles.cpp \
src/graphics.cpp \
src/gl-debug.cpp \
src/etc.cpp \
src/config.cpp \
src/settingsmenu.cpp \
src/keybindings.cpp \
src/tileatlas.cpp \
src/sharedstate.cpp \
src/gl-fun.cpp \
src/gl-meta.cpp \
src/vertex.cpp \
src/soundemitter.cpp \
src/sdlsoundsource.cpp \
src/alstream.cpp \
src/audiostream.cpp \
src/rgssad.cpp \
src/bundledfont.cpp \
src/vorbissource.cpp \
src/windowvx.cpp \
src/tilemapvx.cpp \
src/tileatlasvx.cpp \
src/autotilesvx.cpp \
src/midisource.cpp \
src/fluid-fun.cpp
EMBED = \
shader/common.h \
shader/transSimple.frag \
shader/trans.frag \
shader/hue.frag \
shader/sprite.frag \
shader/plane.frag \
shader/bitmapBlit.frag \
shader/simple.frag \
shader/simpleColor.frag \
shader/simpleAlpha.frag \
shader/flashMap.frag \
shader/simple.vert \
shader/simpleColor.vert \
shader/sprite.vert \
shader/tilemap.vert \
shader/blur.frag \
shader/blurH.vert \
shader/blurV.vert \
shader/simpleMatrix.vert \
shader/tilemapvx.vert \
assets/liberation.ttf \
assets/icon.png
SHARED_FLUID {
DEFINES += SHARED_FLUID
}
INI_ENCODING {
DEFINES += INI_ENCODING
}
defineReplace(xxdOutput) {
return($$basename(1).xxd)
}
# xxd
xxd.output_function = xxdOutput
xxd.commands = xxd -i ${QMAKE_FILE_NAME} > ${QMAKE_FILE_OUT}
xxd.depends = $$EMBED
xxd.input = EMBED
xxd.variable_out = HEADERS
QMAKE_EXTRA_COMPILERS += xxd
BINDING_NULL {
SOURCES += binding-null/binding-null.cpp
}
BINDING_MRUBY {
LIBS += mruby/build/host/lib/libmruby.a
INCLUDEPATH += mruby/include
DEPENDPATH += mruby/include
DEFINES += BINDING_MRUBY
HEADERS += \
binding-mruby/binding-util.h \
binding-mruby/disposable-binding.h \
binding-mruby/flashable-binding.h \
binding-mruby/binding-types.h \
binding-mruby/sceneelement-binding.h \
binding-mruby/viewportelement-binding.h \
binding-mruby/serializable-binding.h \
binding-mruby/mrb-ext/file.h \
binding-mruby/mrb-ext/rwmem.h \
binding-mruby/mrb-ext/marshal.h
SOURCES += \
binding-mruby/binding-mruby.cpp \
binding-mruby/binding-util.cpp \
binding-mruby/window-binding.cpp \
binding-mruby/bitmap-binding.cpp \
binding-mruby/sprite-binding.cpp \
binding-mruby/font-binding.cpp \
binding-mruby/viewport-binding.cpp \
binding-mruby/plane-binding.cpp \
binding-mruby/audio-binding.cpp \
binding-mruby/tilemap-binding.cpp \
binding-mruby/etc-binding.cpp \
binding-mruby/graphics-binding.cpp \
binding-mruby/input-binding.cpp \
binding-mruby/table-binding.cpp \
binding-mruby/module_rpg.c \
binding-mruby/mrb-ext/file.cpp \
binding-mruby/mrb-ext/marshal.cpp \
binding-mruby/mrb-ext/rwmem.cpp \
binding-mruby/mrb-ext/kernel.cpp \
binding-mruby/mrb-ext/time.cpp
}
BINDING_MRI {
isEmpty(MRIVERSION) {
MRIVERSION = 2.1
}
PKGCONFIG += ruby-$$MRIVERSION
DEFINES += BINDING_MRI
# EMBED2 = binding-mri/module_rpg.rb
# xxdp.output = ${QMAKE_FILE_NAME}.xxd
# xxdp.commands = xxd+/xxd+ ${QMAKE_FILE_NAME} -o ${QMAKE_FILE_OUT} --string
# xxdp.depends = $$EMBED2
# xxdp.input = EMBED2
# xxdp.variable_out = HEADERS
# QMAKE_EXTRA_COMPILERS += xxdp
HEADERS += \
binding-mri/binding-util.h \
binding-mri/binding-types.h \
binding-mri/serializable-binding.h \
binding-mri/disposable-binding.h \
binding-mri/sceneelement-binding.h \
binding-mri/viewportelement-binding.h \
binding-mri/flashable-binding.h
SOURCES += \
binding-mri/binding-mri.cpp \
binding-mri/binding-util.cpp \
binding-mri/table-binding.cpp \
binding-mri/etc-binding.cpp \
binding-mri/bitmap-binding.cpp \
binding-mri/font-binding.cpp \
binding-mri/graphics-binding.cpp \
binding-mri/input-binding.cpp \
binding-mri/sprite-binding.cpp \
binding-mri/viewport-binding.cpp \
binding-mri/plane-binding.cpp \
binding-mri/window-binding.cpp \
binding-mri/tilemap-binding.cpp \
binding-mri/audio-binding.cpp \
binding-mri/module_rpg.cpp \
binding-mri/filesystem-binding.cpp \
binding-mri/windowvx-binding.cpp \
binding-mri/tilemapvx-binding.cpp
}
OTHER_FILES += $$EMBED