mkxp-sunshine/scripts/Game_Oneshot.rb
2016-10-13 20:26:01 -04:00

36 lines
1 KiB
Ruby

class Game_Oneshot
#--------------------------------------------------------------------------
# * Public Instance Variables
#--------------------------------------------------------------------------
attr_accessor :player_name # map music (for battle memory)
attr_accessor :plight_timer # start of plight's plight
attr_accessor :wallpaper # the wallpaper that we should use
def initialize
if $GDC
@player_name = ''
else
user_name = (Steam.enabled? ? Steam::USER_NAME : Oneshot::USER_NAME).split(/\s+/)
if user_name[0].casecmp('the') == 0 || user_name[0].casecmp('a') == 0
@player_name = user_name.join(' ')
else
@player_name = user_name[0]
end
end
@lights = {}
@plight_timer = nil
@wallpaper = nil
end
end
module Wallpaper
def set_persistent(name)
$game_oneshot.wallpaper = name
Wallpaper.set(name)
end
def reset_persistent
$game_oneshot.wallpaper = nil
Wallpaper.reset
end
end