mkxp-sunshine/src
Jonas Kulla 765fd55bce Tilemap: Use simple "TexPool" replacement for atlas allocation
Releasing a Tilemap atlas into the pool on every map switch
will blow out tons of smaller textures for very little gain,
as atlas textures are already pretty much impossible to
recycle anywhere but in new Tilemaps.
2013-10-22 06:36:13 +02:00
..
audio.cpp Fix up SDL2 include paths 2013-10-13 23:21:34 +02:00
audio.h Initial commit 2013-09-01 16:27:21 +02:00
autotiles.cpp Initial commit 2013-09-01 16:27:21 +02:00
binding.h Initial commit 2013-09-01 16:27:21 +02:00
bitmap.cpp Bitmap: Make 'Bitmap::textSize()' work with multibyte characters 2013-10-20 22:14:38 +02:00
bitmap.h Bitmap: Add warning to 'flush()' 2013-10-17 15:28:43 +02:00
config.cpp Add config entry "allowSymlinks" 2013-10-20 22:38:46 +02:00
config.h Add config entry "allowSymlinks" 2013-10-20 22:38:46 +02:00
debuglogger.cpp Fix up glew include paths 2013-10-14 02:22:34 +02:00
debuglogger.h Initial commit 2013-09-01 16:27:21 +02:00
disposable.h Initial commit 2013-09-01 16:27:21 +02:00
etc-internal.h Add equality op that compares against a clamped integer 2013-09-27 00:55:48 +02:00
etc.cpp Fix up SDL2 include paths 2013-10-13 23:21:34 +02:00
etc.h Fix 'Rect::isEmpty()' and small performance fixes 2013-09-28 21:45:33 +02:00
eventthread.cpp Fix up SDL2 include paths 2013-10-13 23:21:34 +02:00
eventthread.h Fix up SDL2 include paths 2013-10-13 23:21:34 +02:00
exception.h Initial commit 2013-09-01 16:27:21 +02:00
filesystem.cpp Add config entry "allowSymlinks" 2013-10-20 22:38:46 +02:00
filesystem.h Add config entry "allowSymlinks" 2013-10-20 22:38:46 +02:00
flashable.h Initial commit 2013-09-01 16:27:21 +02:00
font.cpp Fix up SDL2 include paths 2013-10-13 23:21:34 +02:00
font.h Initial commit 2013-09-01 16:27:21 +02:00
gl-util.h Tilemap: Optimize atlas assembly from mega surface tileset 2013-10-16 19:20:36 +02:00
global-ibo.h Use C99 integer types instead of Qt's 2013-09-04 13:30:14 +02:00
glstate.cpp Fix up glew include paths 2013-10-14 02:22:34 +02:00
glstate.h Remove the remaining bits of deprecated GL usage 2013-09-23 07:50:22 +02:00
graphics.cpp Add config option "fixedFramerate" 2013-10-17 02:18:16 +02:00
graphics.h Ifdef out more RGSS2 functionality 2013-10-06 10:28:03 +02:00
input.cpp Fix up SDL2 include paths 2013-10-13 23:21:34 +02:00
input.h Initial commit 2013-09-01 16:27:21 +02:00
intrulist.h Initial commit 2013-09-01 16:27:21 +02:00
main.cpp Revert "Always request OpenGL Core profile" 2013-10-16 00:04:01 +02:00
perftimer.cpp Fix up glew include paths 2013-10-14 02:22:34 +02:00
perftimer.h Factor out performance timers into separate files 2013-09-27 16:54:01 +02:00
plane.cpp Plane, Sprite: Fix Bitmap flushes in draw handler 2013-10-17 15:28:55 +02:00
plane.h Initial commit 2013-09-01 16:27:21 +02:00
quad.h Fix up glew include paths 2013-10-14 02:22:34 +02:00
quadarray.h Rename 'GlobalState' to 'SharedState' to avoid confusion with GLState 2013-10-09 12:30:33 +02:00
scene.cpp Tilemap: Optimize scanrow z ordering 2013-10-13 12:58:56 +02:00
scene.h Attempt at better documentation for SceneElement subclasses 2013-10-17 15:27:48 +02:00
serial-util.h Serialization: Fix typos resulting in corrupted data 2013-10-17 01:01:25 +02:00
serializable.h Remove Serializable's virtual destructor. It didn't do anything anyway. 2013-09-27 04:39:35 +02:00
shader.cpp Fix up glew include paths 2013-10-14 02:22:34 +02:00
shader.h Start ifdef'ing out RGSS2 functionality 2013-10-02 22:40:09 +02:00
sharedstate.cpp Tilemap: Use simple "TexPool" replacement for atlas allocation 2013-10-22 06:36:13 +02:00
sharedstate.h Tilemap: Use simple "TexPool" replacement for atlas allocation 2013-10-22 06:36:13 +02:00
sprite.cpp Plane, Sprite: Fix Bitmap flushes in draw handler 2013-10-17 15:28:55 +02:00
sprite.h Initial commit 2013-09-01 16:27:21 +02:00
table.cpp Table: Minor cleanups 2013-10-15 19:39:29 +02:00
table.h Remove Serializable's virtual destructor. It didn't do anything anyway. 2013-09-27 04:39:35 +02:00
texpool.cpp Rename 'GlobalState' to 'SharedState' to avoid confusion with GLState 2013-10-09 12:30:33 +02:00
texpool.h Rename 'Tex' to 'TEX' for consistency 2013-09-06 12:26:41 +02:00
tileatlas.cpp Forgot to add license header 2013-10-09 13:44:15 +02:00
tileatlas.h Forgot to add license header 2013-10-09 13:44:15 +02:00
tilemap.cpp Tilemap: Use simple "TexPool" replacement for atlas allocation 2013-10-22 06:36:13 +02:00
tilemap.h Ifdef out more RGSS2 functionality 2013-10-06 10:28:03 +02:00
tilequad.cpp Cosmetic changes 2013-09-21 14:45:27 +02:00
tilequad.h Cosmetic changes 2013-09-21 14:45:27 +02:00
transform.h Add GPL license header 2013-09-01 18:26:36 +02:00
util.h Rename 'bound' to 'clamp' 2013-09-03 15:31:29 +02:00
viewport.cpp Fix up SDL2 include paths 2013-10-13 23:21:34 +02:00
viewport.h Ifdef out more RGSS2 functionality 2013-10-06 10:28:03 +02:00
window.cpp Rename 'GlobalState' to 'SharedState' to avoid confusion with GLState 2013-10-09 12:30:33 +02:00
window.h Initial commit 2013-09-01 16:27:21 +02:00