mkxp-sunshine/src/meow.cpp
2026-07-02 22:16:31 +03:00

154 lines
6.4 KiB
C++

#include <SDL3/SDL_messagebox.h>
#include <SDL3/SDL_dialog.h>
#include <SDL3/SDL_version.h>
#include <SDL3/SDL_platform.h>
#include <SDL3_image/SDL_image.h>
#include <SDL3_sound/SDL_sound.h>
#include <SDL3_ttf/SDL_ttf.h>
#include <SDL3/SDL_video.h>
#include "meow.h"
#include "eventthread.h"
#include "exception.h"
#include "config.h"
#include "gl-debug.h"
#include "gl-fun.h"
#include "debugwriter.h"
#include <SDL3/SDL_stdinc.h>
#include <time.h>
#include <fstream>
#include <ruby/version.h>
#include <zlib.h>
#include <AL/al.h>
#include <boost/version.hpp>
#include <physfs.h>
#include <pixman.h>
#include <SDL3/SDL_system.h>
#include <boost/stacktrace.hpp>
#ifdef __LINUX__
#include <gtk/gtk.h>
#include "xdg-user-dir-lookup.h"
#elif __ANDROID__
#include <android/trace.h>
#include <android/api-level.h>
#elif __EMSCRIPTEN__
#include <emscripten/console.h>
#endif
SDL_MessageBoxButtonData buttons[] = {
{ SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, 1, "Yes" },
{ SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, 2, "No" }
};
static inline const char* glGetStringInt(GLenum name){
return (const char*) gl.GetString(name);
}
void crash(Exception::Type t, const char *fmt, ...){
char msg[1024];
va_list args;
va_start(args, fmt);
va_list args_copy;
va_copy(args_copy, args);
short len = SDL_vsnprintf(NULL, 0, fmt, args_copy);
va_end(args_copy);
char *buf = (char*)SDL_malloc((size_t)len + 1);
SDL_vsnprintf(buf, (size_t)len + 1, fmt, args);
va_end(args);
SDL_snprintf(msg, sizeof msg, "Error occured! Error message: %s\n\n Want to create a crash log? You can share the crash log with the developers and help resolve the issue.", buf);
SDL_MessageBoxData messageboxdata = {
.flags = SDL_MESSAGEBOX_ERROR,
.window = NULL,
.title = "Crashlog",
.message = msg,
.numbuttons = SDL_arraysize(buttons),
.buttons = buttons,
.colorScheme = NULL
};
int buttonid = 0;
if (SDL_ShowMessageBox(&messageboxdata, &buttonid) == false) {
printf("[CRASHDUMP] %s\n", buf);
}
if(buttonid == 1){
std::ofstream out;
time_t mtime = time(NULL);
struct tm *now = localtime(&mtime);
std::string time = std::to_string(now->tm_hour) + "." + std::to_string(now->tm_min) + "." + std::to_string(now->tm_sec);
out.open("crash_" + time + ".txt");
if (out.is_open()){
out << "REASON: " << buf << std::endl;
out << "[BOOST stacktrace()]" << std::endl;
out << boost::stacktrace::stacktrace() << std::endl;
out << "[OpenGL]" << std::endl;
try{
out << "GL Vendor: " << glGetStringInt(GL_VENDOR) << std::endl;
out << "GL Renderer: " << glGetStringInt(GL_RENDERER) << std::endl;
out << "GL Version: " << glGetStringInt(GL_VERSION) << std::endl;
out << "GLSL Version: " << glGetStringInt(GL_SHADING_LANGUAGE_VERSION) << std::endl;
out << "Shading language version: " << glGetStringInt(GL_SHADING_LANGUAGE_VERSION) << std::endl;
out << "GL Extensions: " << glGetStringInt(GL_EXTENSIONS) << std::endl;
}catch(const std::exception& e){
out << "Crashed before OpenGL initialization: " << e.what() << std::endl;
}
out << "[Versions of libs]" << std::endl;
const int sdlcompiled = SDL_VERSION;
const int sdllinked = SDL_GetVersion();
out << "SDL(compiled) version: " << SDL_VERSIONNUM_MAJOR(sdlcompiled) << "." << SDL_VERSIONNUM_MINOR(sdlcompiled) << "." << SDL_VERSIONNUM_MICRO(sdlcompiled) << std::endl;
out << "SDL(linked) version: " << SDL_VERSIONNUM_MAJOR(sdllinked) << "." << SDL_VERSIONNUM_MINOR(sdllinked) << "." << SDL_VERSIONNUM_MICRO(sdllinked) << std::endl;
out << "SDL_image(compiled) version: " << SDL_IMAGE_MAJOR_VERSION << "." << SDL_IMAGE_MINOR_VERSION << "." << SDL_IMAGE_MICRO_VERSION << std::endl;
out << "SDL_sound(compiled) version: " << SDL_SOUND_MAJOR_VERSION << "." << SDL_IMAGE_MINOR_VERSION << "." << SDL_IMAGE_MICRO_VERSION << std::endl;
out << "SDL_TTF(compiled) version: " << SDL_TTF_MAJOR_VERSION << "." << SDL_TTF_MINOR_VERSION << "." << SDL_TTF_MICRO_VERSION << std::endl;
out << "Ruby version: " << RUBY_API_VERSION_CODE << std::endl;
out << "ZLib version: " << ZLIB_VERSION << std::endl;
out << "OpenAL version: " << AL_VERSION << std::endl;
out << "Boost versino: " << BOOST_VERSION / 100000 << "." << BOOST_VERSION / 100 % 1000 << "." << BOOST_VERSION % 100 << std::endl;
out << "Pixman version: " << PIXMAN_VERSION_STRING << std::endl;
out << "[Platform specific]" << std::endl;
try{
out << "Detected OS: " << SDL_GetPlatform() << std::endl;
}catch(const std::exception& e){
out << "Detected OS: " << e.what() << std::endl;
}
if(!getenv("XDG_CURRENT_DESKTOP") == NULL){
out << "Desktop enviroment(XDG_CURRENT_DESKTOP): " << getenv("XDG_CURRENT_DESKTOP") << std::endl;
}
#ifdef __ANDROID__
out << "Android API version: " << android_get_device_api_level() << std::endl; out << "External storage State: " << SDL_GetAndroidExternalStorageState() << std::endl;
out << "Internal storage path: " << SDL_GetAndroidInternalStoragePath() << std::endl;
out << "External Storage path: " << SDL_GetAndroidExternalStoragePath() << ats::endl;
out << "Cache path: " << SDL_GetAndroidCachePath() << std::endl;
out << "
#elif __EMSCRIPTEN__
out << "Emscripten start address of the stack: " << emscripten_stack_get_base() << std::endl;
out << "Emscripten end address of the stack: " << emscripten_stack_get_end() << std::endl;
out << "Emscripten current stack pointer: " << emscripten_stack_get_current() << std::endl;
out << "Emscripten number of free bytes left on the stack: " << emscripten_stack_get_free() << std::endl;
#elif __PSP__
out << "PSPdev MIPS Stack Trace: " << int pspDebugGetStackTrace() << std::endl;
#endif
out << "Is ChromeBook? " << SDL_IsChromebook() << std::endl;
out << "Is Phone? " << SDL_IsPhone() << std::endl;
out << "Is Tablet? " << SDL_IsTablet() << std::endl;
out << "Is Samsung DeX? " << SDL_IsDeXMode() << std::endl;
out << "Is TV? " << SDL_IsTV() << std::endl;
out << "Is Ubuntu Touch? " << SDL_IsUbuntuTouch() << std::endl;
out.close();
}else{
Debug() << "[CRASHLOG] Failed to write crashdump file";
}
}
if(!t == Exception::MEOW)
throw Exception(t, msg);
}
void ErrorMsg(const char* message){
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", message, NULL);
}
void WarnMsg(const char* message){
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_WARNING, "Warning", message, NULL);
}