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https://forgejo.xatacraft.ru/Sunshine/mkxp-sunshine.git
synced 2026-08-19 21:39:57 +00:00
183 lines
5 KiB
C++
183 lines
5 KiB
C++
#include "etc.h"
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#include "sharedstate.h"
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#include "binding-util.h"
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#include "binding-types.h"
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#include "config.h"
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static bool isCached = false;
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#ifdef _WIN32
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#include <windows.h>
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static WCHAR szStyle[8] = {0};
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static WCHAR szTile[8] = {0};
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static WCHAR szFile[MAX_PATH+1] = {0};
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static DWORD oldcolor = 0;
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static DWORD szStyleSize = sizeof(szStyle) - 1;
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static DWORD szTileSize = sizeof(szTile) - 1;
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static bool setStyle = false;
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static bool setTile = false;
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#else
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#ifdef __APPLE__
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#include "mac-desktop.h"
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#else
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#include <giomm/settings.h>
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#include <unistd.h>
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#include <sstream>
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Glib::RefPtr<Gio::Settings> bgsetting = Gio::Settings::create("org.gnome.desktop.background");
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std::string defPictureURI = bgsetting->get_string("picture-uri");
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std::string defPictureOptions = bgsetting->get_string("picture-options");
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std::string defPrimaryColor = bgsetting->get_string("primary-color");
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#endif
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#endif
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RB_METHOD(wallpaperSet)
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{
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RB_UNUSED_PARAM;
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const char *iname;
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int color;
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rb_get_args(argc, argv, "zi", &iname, &color RB_ARG_END);
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std::string imageName = iname;
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std::string imgname = shState->config().gameFolder + "/Wallpaper/" + imageName + ".bmp";
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#ifdef _WIN32
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// Crapify the slashes
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size_t index = 0;
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for (;;) {
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index = imgname.find("/", index);
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if (index == std::string::npos)
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break;
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imgname.replace(index, 1, "\\");
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index += 1;
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}
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WCHAR imgnameW[MAX_PATH];
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WCHAR imgnameFull[MAX_PATH];
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MultiByteToWideChar(CP_UTF8, 0, imgname.c_str(), -1, imgnameW, MAX_PATH);
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GetFullPathNameW(imgnameW, MAX_PATH, imgnameFull, NULL);
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int colorId = COLOR_BACKGROUND;
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WCHAR zero[2] = L"0";
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DWORD zeroSize = 4;
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HKEY hKey = NULL;
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if (RegOpenKeyExW(HKEY_CURRENT_USER, L"Control Panel\\Desktop", 0, KEY_READ, &hKey) != ERROR_SUCCESS)
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goto end;
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if (!isCached) {
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// QUERY
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// Style
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setStyle = RegQueryValueExW(hKey, L"WallpaperStyle", 0, NULL, (LPBYTE)(szStyle), &szStyleSize) == ERROR_SUCCESS;
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// Tile
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setTile = RegQueryValueExW(hKey, L"TileWallpaper", 0, NULL, (LPBYTE)(szTile), &szTileSize) == ERROR_SUCCESS;
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// File path
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if (!SystemParametersInfoW(SPI_GETDESKWALLPAPER, MAX_PATH, (PVOID)szFile, 0))
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goto end;
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// Color
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oldcolor = GetSysColor(COLOR_BACKGROUND);
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isCached = true;
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}
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RegCloseKey(hKey);
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hKey = NULL;
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if (RegOpenKeyExW(HKEY_CURRENT_USER, L"Control Panel\\Desktop", 0, KEY_WRITE, &hKey) != ERROR_SUCCESS)
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goto end;
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// SET
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// Set the style
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if (RegSetValueExW(hKey, L"WallpaperStyle", 0, REG_SZ, (const BYTE*)zero, zeroSize) != ERROR_SUCCESS)
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goto end;
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if (RegSetValueExW(hKey, L"TileWallpaper", 0, REG_SZ, (const BYTE*)zero, zeroSize) != ERROR_SUCCESS)
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goto end;
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// Set the wallpaper
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if (!SystemParametersInfoW(SPI_SETDESKWALLPAPER, 0, (PVOID)imgnameFull, SPIF_UPDATEINIFILE))
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goto end;
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// Set the color
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if (!SetSysColors(1, &colorId, (const COLORREF *)&color))
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goto end;
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end:
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if (hKey)
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RegCloseKey(hKey);
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#else
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std::size_t found = imageName.find("w32");
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if (found != std::string::npos) imageName.replace(imageName.end()-3, imageName.end(), "unix");
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imgname = shState->config().gameFolder + "/Wallpaper/" + imageName + ".png";
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#ifdef __APPLE__
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if (!isCached) {
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MacDesktop::CacheCurrentBackground();
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isCached = true;
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}
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MacDesktop::ChangeBackground(imgname, ((color >> 16) & 0xFF) / 255.0, ((color >> 8) & 0xFF) / 255.0, ((color) & 0xFF) / 255.0);
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#else
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char gameDir[1024];
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if (getcwd(gameDir, sizeof(gameDir)) != NULL) {
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std::string gameDirStr(gameDir);
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std::stringstream hexColor;
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hexColor << "#" << std::hex << color;
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bgsetting->set_string("picture-uri", "file://" + gameDirStr + "/Wallpaper/" + imageName + ".png");
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bgsetting->set_string("picture-options", "scaled");
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bgsetting->set_string("primary-color", hexColor.str());
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} else {
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// Error handling?
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}
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#endif
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#endif
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return Qnil;
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}
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RB_METHOD(wallpaperReset)
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{
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RB_UNUSED_PARAM;
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#ifdef _WIN32
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if (isCached) {
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int colorId = COLOR_BACKGROUND;
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HKEY hKey = NULL;
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if (RegOpenKeyExW(HKEY_CURRENT_USER, L"Control Panel\\Desktop", 0, KEY_WRITE, &hKey) != ERROR_SUCCESS)
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goto end;
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// Set the style
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if (setStyle)
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RegSetValueExW(hKey, L"WallpaperStyle", 0, REG_SZ, (const BYTE*)szStyle, szStyleSize);
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if (setTile)
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RegSetValueExW(hKey, L"TileWallpaper", 0, REG_SZ, (const BYTE*)szTile, szTileSize);
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// Set the wallpaper
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if (!SystemParametersInfoW(SPI_SETDESKWALLPAPER, 0, (PVOID)szFile, SPIF_UPDATEINIFILE))
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goto end;
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// Set the color
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if (!SetSysColors(1, &colorId, (const COLORREF *)&oldcolor))
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goto end;
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end:
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if (hKey)
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RegCloseKey(hKey);
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}
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#else
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#ifdef __APPLE__
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MacDesktop::ResetBackground();
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#else
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bgsetting->set_string("picture-uri", defPictureURI);
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bgsetting->set_string("picture-options", defPictureOptions);
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bgsetting->set_string("primary-color", defPrimaryColor);
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#endif
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#endif
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return Qnil;
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}
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void wallpaperBindingInit()
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{
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VALUE module = rb_define_module("Wallpaper");
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// Functions
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_rb_define_module_function(module, "set", wallpaperSet);
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_rb_define_module_function(module, "reset", wallpaperReset);
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}
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