mkxp-sunshine/src/aldatasource.h
Jonas Kulla 55f1542c76 Merge separate RGSS version build configs into one
Setup active RGSS version at runtime. Desired version can be
specified via config, or as default, auto detected from the game
files. This removes the need to build specifically for each
version, which should help packaging a lot.

This also greatly reduces the danger of introducing code that
wouldn't compile on all RGSS version paths (as certain code paths
were completely ifdef'd out).

This can be optimized more, eg. not compiling shaders that aren't
needed in the active version.
2014-08-28 23:22:05 +02:00

69 lines
1.8 KiB
C

/*
** aldatasource.h
**
** This file is part of mkxp.
**
** Copyright (C) 2014 Jonas Kulla <Nyocurio@gmail.com>
**
** mkxp is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 2 of the License, or
** (at your option) any later version.
**
** mkxp is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ALDATASOURCE_H
#define ALDATASOURCE_H
#include "al-util.h"
struct ALDataSource
{
enum Status
{
NoError,
EndOfStream,
WrapAround,
Error
};
virtual ~ALDataSource() {}
/* Read/process next chunk of data, and attach it
* to provided AL buffer */
virtual Status fillBuffer(AL::Buffer::ID alBuffer) = 0;
virtual int sampleRate() = 0;
/* If the source doesn't support seeking, it will
* reset back to the beginning */
virtual void seekToOffset(float seconds) = 0;
/* The frame count right after wrap around */
virtual uint32_t loopStartFrames() = 0;
/* Returns false if not supported */
virtual bool setPitch(float value) = 0;
};
ALDataSource *createSDLSource(SDL_RWops &ops,
const char *extension,
uint32_t maxBufSize,
bool looped);
ALDataSource *createVorbisSource(SDL_RWops &ops,
bool looped);
#ifdef MIDI
ALDataSource *createMidiSource(SDL_RWops &ops,
bool looped);
#endif
#endif // ALDATASOURCE_H