mkxp-sunshine/CMakeLists.txt
Jonas Kulla 55f1542c76 Merge separate RGSS version build configs into one
Setup active RGSS version at runtime. Desired version can be
specified via config, or as default, auto detected from the game
files. This removes the need to build specifically for each
version, which should help packaging a lot.

This also greatly reduces the danger of introducing code that
wouldn't compile on all RGSS version paths (as certain code paths
were completely ifdef'd out).

This can be optimized more, eg. not compiling shaders that aren't
needed in the active version.
2014-08-28 23:22:05 +02:00

425 lines
9.7 KiB
CMake

cmake_minimum_required(VERSION 2.8.11)
Project(mkxp)
## Setup options ##
option(MIDI "Enable midi support" ON)
option(WORKDIR_CURRENT "Keep current directory on startup" OFF)
option(FORCE32 "Force 32bit compile on 64bit OS" OFF)
set(BINDING "MRI" CACHE STRING "The Binding Type (MRI, MRUBY, NULL)")
set(EXTERNAL_LIB_PATH "" CACHE PATH "External precompiled lib prefix")
## Misc setup ##
include(cmake/PrepUtils.cmake)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
IF("${CMAKE_SYSTEM}" MATCHES "Linux")
SET(LINUX ON)
ENDIF()
IF(WORKDIR_CURRENT)
list(APPEND DEFINES
WORKDIR_CURRENT
)
ENDIF()
IF(FORCE32)
if(APPLE)
SET(CMAKE_OSX_ARCHITECTURES "i386")
else()
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m32")
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m32")
endif()
ENDIF()
set(CMAKE_OSX_DEPLOYMENT_TARGET 10.6)
IF(LINUX)
if(CMAKE_SIZEOF_VOID_P MATCHES "8" AND NOT(FORCE32) )
set(CMAKE_EXECUTABLE_SUFFIX ".bin.x86_64")
set(BIN_RPATH "\$ORIGIN/lib64")
set(LIB_PATH "lib64")
else()
set(CMAKE_EXECUTABLE_SUFFIX ".bin.x86")
set(BIN_RPATH "\$ORIGIN/lib")
set(LIB_PATH "lib")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_FILE_OFFSET_BITS=64")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_FILE_OFFSET_BITS=64")
endif()
elseif(APPLE)
SET(BIN_RPATH "@executable_path/../Frameworks")
set(LIB_PATH "lib")
endif()
set(CMAKE_SKIP_BUILD_RPATH TRUE)
set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
set(CMAKE_INSTALL_RPATH ${BIN_RPATH})
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH FALSE)
## Locate core libs ##
find_package(PkgConfig REQUIRED)
if (EXTERNAL_LIB_PATH)
set(CMAKE_PREFIX_PATH ${EXTERNAL_LIB_PATH})
if(EXISTS "${EXTERNAL_LIB_PATH}/${LIB_PATH}/pkgconfig/")
SET(ENV{PKG_CONFIG_PATH} "${EXTERNAL_LIB_PATH}/${LIB_PATH}/pkgconfig/")
endif()
if(APPLE)
set(PLATFORM_SHARED_LIBS
libSDL2.dylib libSDL2_image-2.0.0.dylib libSDL2_ttf-2.0.0.dylib libSDL_sound-1.0.1.dylib
libfreetype.6.dylib libsigc-2.0.0.dylib
CACHE STRING "List of shared libraries that need to be copied into the OS X bundle")
foreach(lib ${PLATFORM_SHARED_LIBS})
if(EXISTS ${EXTERNAL_LIB_PATH}/lib/${lib})
list(APPEND PLATFORM_COPY_LIBS
${EXTERNAL_LIB_PATH}/lib/${lib}
)
endif()
endforeach()
endif()
endif()
pkg_check_modules(SIGCXX REQUIRED sigc++-2.0)
pkg_check_modules(PIXMAN REQUIRED pixman-1)
pkg_check_modules(PHYSFS REQUIRED physfs>=2.1)
pkg_check_modules(VORBISFILE REQUIRED vorbisfile)
pkg_check_modules(SDL2 REQUIRED sdl2)
pkg_check_modules(SDL2_TTF REQUIRED SDL2_ttf)
pkg_check_modules(SDL2_IMAGE REQUIRED SDL2_image)
pkg_check_modules(SDL_SOUND REQUIRED SDL_sound)
find_package(Boost 1.49 COMPONENTS program_options REQUIRED)
find_package(OpenAL REQUIRED)
find_package(ZLIB REQUIRED)
## Setup main source ##
set(MAIN_HEADERS
src/quadarray.h
src/audio.h
src/binding.h
src/bitmap.h
src/disposable.h
src/etc.h
src/etc-internal.h
src/eventthread.h
src/flashable.h
src/font.h
src/input.h
src/plane.h
src/scene.h
src/sprite.h
src/table.h
src/texpool.h
src/tilequad.h
src/transform.h
src/viewport.h
src/window.h
src/serializable.h
src/shader.h
src/glstate.h
src/quad.h
src/tilemap.h
src/graphics.h
src/debuglogger.h
src/global-ibo.h
src/exception.h
src/filesystem.h
src/serial-util.h
src/intrulist.h
src/binding.h
src/gl-util.h
src/util.h
src/config.h
src/tileatlas.h
src/sharedstate.h
src/al-util.h
src/boost-hash.h
src/debugwriter.h
src/gl-fun.h
src/gl-meta.h
src/vertex.h
src/soundemitter.h
src/aldatasource.h
src/alstream.h
src/audiostream.h
src/rgssad.h
src/windowvx.h
src/tilemapvx.h
src/tileatlasvx.h
)
set(MAIN_SOURCE
src/main.cpp
src/audio.cpp
src/bitmap.cpp
src/eventthread.cpp
src/filesystem.cpp
src/font.cpp
src/input.cpp
src/plane.cpp
src/scene.cpp
src/sprite.cpp
src/table.cpp
src/tilequad.cpp
src/viewport.cpp
src/window.cpp
src/texpool.cpp
src/shader.cpp
src/glstate.cpp
src/tilemap.cpp
src/autotiles.cpp
src/graphics.cpp
src/debuglogger.cpp
src/etc.cpp
src/config.cpp
src/tileatlas.cpp
src/sharedstate.cpp
src/gl-fun.cpp
src/gl-meta.cpp
src/vertex.cpp
src/soundemitter.cpp
src/sdlsoundsource.cpp
src/alstream.cpp
src/audiostream.cpp
src/rgssad.cpp
src/bundledfont.cpp
src/vorbissource.cpp
src/windowvx.cpp
src/tilemapvx.cpp
src/tileatlasvx.cpp
src/autotilesvx.cpp
)
source_group("MKXP Source" FILES ${MAIN_SOURCE} ${MAIN_HEADERS})
## Setup embedded source ##
set(EMBEDDED_INPUT
shader/transSimple.frag
shader/trans.frag
shader/hue.frag
shader/sprite.frag
shader/plane.frag
shader/bitmapBlit.frag
shader/simple.frag
shader/simpleColor.frag
shader/simpleAlpha.frag
shader/flashMap.frag
shader/simple.vert
shader/simpleColor.vert
shader/sprite.vert
shader/tilemap.vert
shader/blur.frag
shader/blurH.vert
shader/blurV.vert
shader/simpleMatrix.vert
assets/liberation.ttf
)
if (RGSS2)
list(APPEND DEFINES
RGSS2
)
endif()
if (MIDI)
pkg_check_modules(MIDI REQUIRED fluidsynth)
list(APPEND DEFINES
MIDI
)
list(APPEND MAIN_HEADERS
src/sharedmidistate.h
)
list(APPEND MAIN_SOURCE
src/midisource.cpp
)
endif()
## Process Embeddeds ##
find_program(XXD_EXE xxd
DOC "Location of the xxd executable"
)
macro(ProcessWithXXD outvar inputfile outdir)
get_filename_component(basefile ${inputfile} NAME)
set(outputfile ${outdir}/${basefile}.xxd)
set_source_files_properties(${outputfile} PROPERTIES HEADER_ONLY TRUE)
add_custom_command(
OUTPUT ${outputfile}
COMMAND ${XXD_EXE} -i ${inputfile} ${outputfile}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DEPENDS ${inputfile}
COMMENT "Generating XXD for ${inputfile}"
)
list(APPEND ${outvar}
${outputfile}
)
endmacro()
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/xxdhack)
include_directories(
${CMAKE_CURRENT_BINARY_DIR}/xxdhack
)
foreach(item ${EMBEDDED_INPUT})
ProcessWithXXD(EMBEDDED_SOURCE ${item} ${CMAKE_CURRENT_BINARY_DIR})
endforeach()
source_group("Embedded Source" FILES ${EMBEDDED_INPUT} ${EMBEDDED_SOURCE})
## Setup binding source ##
if (BINDING STREQUAL "MRI")
set(MRIVERSION "2.0" CACHE STRING "Version of MRI to link with")
pkg_check_modules(MRI REQUIRED ruby-${MRIVERSION})
list(APPEND DEFINES
BINDING_MRI
)
set(BINDING_HEADERS
binding-mri/binding-util.h
binding-mri/binding-types.h
binding-mri/serializable-binding.h
binding-mri/disposable-binding.h
binding-mri/sceneelement-binding.h
binding-mri/viewportelement-binding.h
binding-mri/flashable-binding.h
)
set(BINDING_SOURCE
binding-mri/binding-mri.cpp
binding-mri/binding-util.cpp
binding-mri/table-binding.cpp
binding-mri/etc-binding.cpp
binding-mri/bitmap-binding.cpp
binding-mri/font-binding.cpp
binding-mri/graphics-binding.cpp
binding-mri/input-binding.cpp
binding-mri/sprite-binding.cpp
binding-mri/viewport-binding.cpp
binding-mri/plane-binding.cpp
binding-mri/window-binding.cpp
binding-mri/tilemap-binding.cpp
binding-mri/audio-binding.cpp
binding-mri/module_rpg.cpp
binding-mri/filesystem-binding.cpp
binding-mri/windowvx-binding.cpp
binding-mri/tilemapvx-binding.cpp
)
elseif(BINDING STREQUAL "MRUBY")
message(FATAL_ERROR "Mruby support in CMake needs to be finished")
list(APPEND DEFINES
BINDING_MRUBY
)
set(BINDING_HEADERS
binding-mruby/binding-util.h
binding-mruby/disposable-binding.h
binding-mruby/flashable-binding.h
binding-mruby/binding-types.h
binding-mruby/sceneelement-binding.h
binding-mruby/viewportelement-binding.h
binding-mruby/serializable-binding.h
binding-mruby/mrb-ext/file.h
binding-mruby/mrb-ext/rwmem.h
binding-mruby/mrb-ext/marshal.h
)
set(BINDING_SOURCE
binding-mruby/binding-mruby.cpp
binding-mruby/binding-util.cpp
binding-mruby/window-binding.cpp
binding-mruby/bitmap-binding.cpp
binding-mruby/sprite-binding.cpp
binding-mruby/font-binding.cpp
binding-mruby/viewport-binding.cpp
binding-mruby/plane-binding.cpp
binding-mruby/audio-binding.cpp
binding-mruby/tilemap-binding.cpp
binding-mruby/etc-binding.cpp
binding-mruby/graphics-binding.cpp
binding-mruby/input-binding.cpp
binding-mruby/table-binding.cpp
binding-mruby/module_rpg.c
binding-mruby/mrb-ext/file.cpp
binding-mruby/mrb-ext/marshal.cpp
binding-mruby/mrb-ext/rwmem.cpp
binding-mruby/mrb-ext/kernel.cpp
binding-mruby/mrb-ext/time.cpp
)
elseif(BINDING STREQUAL "NULL")
set(BINDING_SOURCE
binding-null/binding-null.cpp
)
else()
message(FATAL_ERROR "Must choose a valid binding type. MRI, MRUBY, or NULL")
endif()
source_group("Binding Source" FILES ${BINDING_SOURCE} ${BINDING_HEADERS})
## Setup main executable ##
if(APPLE)
find_library(CARBON_LIBRARY Carbon)
find_library(IOKIT_LIBRARY IOKit)
mark_as_advanced(CARBON_LIBRARY IOKIT_LIBRARY)
list(APPEND PLATFORM_LIBRARIES
${CARBON_LIBRARY}
${IOKIT_LIBRARY}
)
endif()
link_directories(
${SIGCXX_LIBRARY_DIRS}
${PIXMAN_LIBRARY_DIRS}
${PHYSFS_LIBRARY_DIRS}
${SDL2_LIBRARY_DIRS} # Blindly assume other SDL bits are in same directory
${Boost_LIBRARY_DIR}
${MRI_LIBDIR}
)
add_executable(${PROJECT_NAME} MACOSX_BUNDLE
${MAIN_HEADERS}
${MAIN_SOURCE}
${BINDING_HEADERS}
${BINDING_SOURCE}
${EMBEDDED_SOURCE}
)
target_compile_definitions(${PROJECT_NAME} PRIVATE
${DEFINES}
)
target_include_directories(${PROJECT_NAME} PRIVATE
src
${SIGCXX_INCLUDE_DIRS}
${PIXMAN_INCLUDE_DIRS}
${PHYSFS_INCLUDE_DIRS}
${SDL2_INCLUDE_DIRS} # Blindly assume other SDL bits are in same directory
${Boost_INCLUDE_DIR}
${MRI_INCLUDE_DIRS}
${VORBISFILE_INCLUDE_DIRS}
${MIDI_INCLUDE_DIRS}
${OPENAL_INCLUDE_DIR}
)
target_link_libraries(${PROJECT_NAME}
${SIGCXX_LIBRARIES}
${SDL2_LIBRARIES}
${SDL2_IMAGE_LIBRARIES}
${SDL2_TTF_LIBRARIES}
${SDL_SOUND_LIBRARIES}
${PHYSFS_LIBRARIES}
${PIXMAN_LIBRARIES}
${Boost_LIBRARIES}
${MRI_LIBRARIES}
${VORBISFILE_LIBRARIES}
${MIDI_LIBRARIES}
${OPENAL_LIBRARY}
${ZLIB_LIBRARY}
${PLATFORM_LIBRARIES}
)
PostBuildMacBundle(${PROJECT_NAME} "" "${PLATFORM_COPY_LIBS}")