..
al-util.h
Audio: Set overall volume of OpenAL output to 0.8
2014-12-31 18:52:20 +01:00
aldatasource.h
Load fluidsynth entrypoints dynamically (and make them optional)
2014-09-09 00:08:32 +02:00
alstream.cpp
FileSystem: Change file lookup to match all extensions
2015-02-17 01:42:11 +01:00
alstream.h
Audio: Clean up threading and add AudioStream fadein (RGSS3)
2014-09-30 09:13:12 +02:00
audio.cpp
Pause RGSS execution when moving into background on Android
2015-01-15 08:02:21 +01:00
audio.h
Pause RGSS execution when moving into background on Android
2015-01-15 08:02:21 +01:00
audiostream.cpp
Audio: Set overall volume of OpenAL output to 0.8
2014-12-31 18:52:20 +01:00
audiostream.h
Audio: Clean up threading and add AudioStream fadein (RGSS3)
2014-09-30 09:13:12 +02:00
autotiles.cpp
Tilemap(VX): Factor out common code into tilemap-common.h
2014-11-30 17:46:28 +01:00
autotilesvx.cpp
TileAtlasVX: Handle table autotiles properly
2014-08-19 19:47:22 +02:00
binding.h
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
bitmap.cpp
FileSystem: Change file lookup to match all extensions
2015-02-17 01:42:11 +01:00
bitmap.h
Pass value object attributes by reference (instead of pointer)
2014-10-25 23:33:41 +02:00
boost-hash.h
BoostSet: Add 'remove' and rename BoostHash::erase to remove
2014-09-05 01:06:08 +02:00
bundledfont.cpp
Don't use relative paths when #including xxd output
2014-11-30 17:50:24 +01:00
config.cpp
Oops
2015-01-15 09:05:51 +01:00
config.h
Add option to fix the framerate to the native screen refresh rate
2015-01-03 18:58:13 +01:00
debugwriter.h
Debug: Use native logging on Android
2014-12-31 18:52:20 +01:00
disposable.h
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
etc-internal.h
Use more explicit vector math via method overloads
2015-02-10 17:04:00 +01:00
etc.cpp
Serializable, Table: Some general cleanups
2014-11-20 14:45:54 +01:00
etc.h
Minor cleanup
2014-10-25 23:38:19 +02:00
eventthread.cpp
EventThread: Pause OpenAL device when entering background
2015-01-15 08:07:22 +01:00
eventthread.h
Pause RGSS execution when moving into background on Android
2015-01-15 08:02:21 +01:00
exception.h
Spacing
2014-01-15 00:48:34 +01:00
filesystem.cpp
FileSystem: Change file lookup to match all extensions
2015-02-17 01:42:11 +01:00
filesystem.h
FileSystem: Change file lookup to match all extensions
2015-02-17 01:42:11 +01:00
flashable.h
Sprite: Implement wave effect (RGSS2)
2014-02-03 15:32:50 +01:00
fluid-fun.cpp
Android uses the Linux shared object naming convention
2014-12-31 18:52:21 +01:00
fluid-fun.h
Reorder some lines
2014-10-20 10:20:08 +02:00
font.cpp
Pass value object attributes by reference (instead of pointer)
2014-10-25 23:33:41 +02:00
font.h
Remove superfluous lines
2015-02-10 15:53:58 +01:00
gl-debug.cpp
Rename src/debuglogger -> src/gl-debug
2014-11-29 17:51:37 +01:00
gl-debug.h
Rename src/debuglogger -> src/gl-debug
2014-11-29 17:51:37 +01:00
gl-fun.cpp
Use compile time strlen
2014-12-31 18:52:20 +01:00
gl-fun.h
Call glReleaseShaderCompiler on GLES
2014-12-31 18:52:20 +01:00
gl-meta.cpp
GLMeta: Disable blending when blitting via quad draw
2014-07-20 13:20:43 +02:00
gl-meta.h
gl-util.h: Remove wrappers for things abstracted via GLMeta
2014-07-16 05:22:43 +02:00
gl-util.h
gl-util.h: Unify function qualifier use
2014-12-31 18:52:21 +01:00
global-ibo.h
Use safe way to get at a vector's data pointer
2014-10-09 19:02:29 +02:00
glstate.cpp
GLState: Constify
2014-12-31 18:52:21 +01:00
glstate.h
GLState: Constify
2014-12-31 18:52:21 +01:00
graphics.cpp
Graphics: Improve transition "vague" parameter accuracy
2015-01-15 08:26:33 +01:00
graphics.h
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
input.cpp
Added support for JHat events.
2014-12-31 16:39:28 +01:00
input.h
Introduce F1 menu to reconfigure key bindings at runtime
2014-10-11 20:48:44 +02:00
intrulist.h
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
keybindings.cpp
Added support for JHat events.
2014-12-31 16:39:28 +01:00
keybindings.h
Added support for JHat events.
2014-12-31 16:39:28 +01:00
main.cpp
SDL hints need to be set before initialization
2015-02-10 15:51:33 +01:00
midisource.cpp
MidiSource: Fix some channels being mute after looping
2015-01-22 13:13:57 +01:00
plane.cpp
Use more explicit vector math via method overloads
2015-02-10 17:04:00 +01:00
plane.h
Pass value object attributes by reference (instead of pointer)
2014-10-25 23:33:41 +02:00
quad.h
quad.h: Cleanup static functions to use templated Vertex parameter
2014-08-12 21:41:59 +02:00
quadarray.h
Use safe way to get at a vector's data pointer
2014-10-09 19:02:29 +02:00
rgssad.cpp
Add missing header
2014-07-25 14:58:11 +02:00
rgssad.h
RGSSAD: Add RGSS3 archive reader
2014-07-24 02:45:20 +02:00
scene.cpp
Use more explicit vector math via method overloads
2015-02-10 17:04:00 +01:00
scene.h
Use more explicit vector math via method overloads
2015-02-10 17:04:00 +01:00
sdl-util.h
sdl-util.h: Consider physical filesystem when opening raw files
2015-01-15 08:11:01 +01:00
sdlsoundsource.cpp
Audio: Add MIDI format playback support
2014-08-02 06:42:55 +02:00
serial-util.h
Serializable, Table: Some general cleanups
2014-11-20 14:45:54 +01:00
serializable.h
settingsmenu.cpp
Merge pull request #86 from Daverball/controller-fix
2014-12-31 18:50:57 +01:00
settingsmenu.h
Introduce F1 menu to reconfigure key bindings at runtime
2014-10-11 20:48:44 +02:00
shader.cpp
Graphics: Optimize Viewport effect rendering
2014-12-31 18:52:19 +01:00
shader.h
Graphics: Optimize Viewport effect rendering
2014-12-31 18:52:19 +01:00
sharedmidistate.h
fluid-fun: Don't dlclose libfluidsynth, ever
2014-10-20 10:17:48 +02:00
sharedstate.cpp
Pause RGSS execution when moving into background on Android
2015-01-15 08:02:21 +01:00
sharedstate.h
Implement F12 game reset (MRI only)
2014-09-26 06:25:47 +02:00
soundemitter.cpp
FileSystem: Change file lookup to match all extensions
2015-02-17 01:42:11 +01:00
soundemitter.h
SoundEmitter: Make SE source count configurable
2014-08-25 05:34:19 +02:00
sprite.cpp
Use more explicit vector math via method overloads
2015-02-10 17:04:00 +01:00
sprite.h
Pass value object attributes by reference (instead of pointer)
2014-10-25 23:33:41 +02:00
table.cpp
Serializable, Table: Some general cleanups
2014-11-20 14:45:54 +01:00
table.h
Serializable, Table: Some general cleanups
2014-11-20 14:45:54 +01:00
texpool.cpp
texpool.h
tileatlas.cpp
TileAtlas: Fix broken atlas generation
2014-07-10 21:48:33 +02:00
tileatlas.h
Rename typedef and fix wrong documenting comment
2014-01-16 19:16:09 +01:00
tileatlasvx.cpp
Tilemap(VX): Factor out common code into tilemap-common.h
2014-11-30 17:46:28 +01:00
tileatlasvx.h
TileAtlasVX: Handle table autotiles properly
2014-08-19 19:47:22 +02:00
tilemap-common.h
Tilemap(VX): Factor out common code into tilemap-common.h
2014-11-30 17:46:28 +01:00
tilemap.cpp
Use more explicit vector math via method overloads
2015-02-10 17:04:00 +01:00
tilemap.h
Tilemap/VX: Ensure proxy objects don't outlive their parents
2014-09-26 18:21:50 +02:00
tilemapvx.cpp
Use more explicit vector math via method overloads
2015-02-10 17:04:00 +01:00
tilemapvx.h
Tilemap/VX: Ensure proxy objects don't outlive their parents
2014-09-26 18:21:50 +02:00
tilequad.cpp
tilequad.h
Spacing/spelling
2014-05-07 17:52:11 +02:00
transform.h
Use more explicit vector math via method overloads
2015-02-10 17:04:00 +01:00
util.h
Use fopen with binary mode everywhere (for Windows compat)
2014-11-17 07:18:39 +01:00
vertex.cpp
Use macro from util.h for static array size
2014-07-23 21:26:44 +02:00
vertex.h
GLMeta: Add vertex array object support
2014-07-13 14:05:12 +02:00
viewport.cpp
Use more explicit vector math via method overloads
2015-02-10 17:04:00 +01:00
viewport.h
Pass value object attributes by reference (instead of pointer)
2014-10-25 23:33:41 +02:00
vorbissource.cpp
Audio: Add MIDI format playback support
2014-08-02 06:42:55 +02:00
window.cpp
Use more explicit vector math via method overloads
2015-02-10 17:04:00 +01:00
window.h
Pass value object attributes by reference (instead of pointer)
2014-10-25 23:33:41 +02:00
windowvx.cpp
Use more explicit vector math via method overloads
2015-02-10 17:04:00 +01:00
windowvx.h
Pass value object attributes by reference (instead of pointer)
2014-10-25 23:33:41 +02:00