mirror of
https://forgejo.xatacraft.ru/Sunshine/mkxp-sunshine.git
synced 2026-08-20 05:49:55 +00:00
-journal now reads gamepath from registry to load images, instead of packing images into journal executable directly -also converted journal to a visual studio solution (for windows)
142 lines
2.8 KiB
C++
142 lines
2.8 KiB
C++
/*
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Really hacked-together naiive implementation of gettext
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*/
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#include "i18n.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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const char* LOC_HEADER = "ONELOC\x10";
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char** strdict = 0;
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unsigned int nStr = 0;
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int family = LOCALE_FAMILY_LATIN;
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size_t readSize;
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int getLocaleFamily() {
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return family;
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}
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const char* findtext(unsigned int msgid, const char* fallback) {
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if (msgid >= nStr) {
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return fallback;
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} else {
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return strdict[msgid];
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}
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}
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void unloadLocale() {
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for (unsigned int i = 0; i < nStr; i++) {
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free(strdict[i]);
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}
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free(strdict);
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strdict = 0;
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nStr = 0;
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}
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void _setLocaleFamily(const char* locale) {
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if (!strcmp(locale, "ja")
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|| !strcmp(locale, "ko")
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|| !strcmp(locale, "zh_CN")) {
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family = LOCALE_FAMILY_ASIAN;
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} else {
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family = LOCALE_FAMILY_LATIN;
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}
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}
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void _read(void * ptr, size_t size, size_t count, FILE * stream) {
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readSize = fread(ptr, size, count, stream);
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if (readSize != count) {
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}
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}
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void loadLocale(const char* locale) {
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char line[1024];
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char pathbuf[100];
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FILE* locfile;
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unloadLocale();
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_setLocaleFamily(locale);
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int dictSize = 100;
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// currently there are 52, but 100 should be plenty if we ever do add more
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strdict = (char**)malloc(sizeof(char*) * dictSize);
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sprintf(pathbuf, "Languages/internal/%s.po", locale);
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locfile = fopen(pathbuf, "r");
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if (locfile) {
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while (fgets(line, 1024, locfile)) {
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if (strncmp("msgstr \"", line, 8) == 0) {
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char* lineWithoutMsgid = line + 8;
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char* endQuoteAddress = strrchr(lineWithoutMsgid, '"');
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// end string at last quotation mark
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if (endQuoteAddress != 0) {
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endQuoteAddress[0] = 0;
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}
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decodeEscapeChars(lineWithoutMsgid);
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int lineLen = strlen(lineWithoutMsgid);
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strdict[nStr] = (char*)malloc(lineLen + 1);
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strcpy(strdict[nStr], lineWithoutMsgid);
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nStr++;
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}
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}
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fclose(locfile);
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}
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}
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// replaces escape characters with their actual values in-place in a string
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// can do it in-place because the replacement values are always smaller than the original value
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// it only handles \\ and \", but this can be expanded to include more if needed
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void decodeEscapeChars(char* s) {
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char* dest = s;
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char* src = s;
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while (src[0] != 0) {
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switch (src[0]) {
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// might be an escape character?
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case '\\':
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switch (src[1]) {
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case '\\' :
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dest[0] = '\\';
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dest++;
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src += 2;
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break;
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case '\"':
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dest[0] = '\"';
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dest++;
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src += 2;
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break;
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// end of the string?
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// so only advance forward 1 character
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case 0:
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dest[0] = '\\';
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dest++;
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src++;
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break;
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// not escape, handle normally
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default:
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dest[0] = '\\';
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dest[1] = src[1];
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dest+=2;
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src+=2;
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break;
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}
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break;
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default:
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dest[0] = src[0];
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dest++;
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src++;
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}
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}
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// cap the end of the string
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dest[0] = 0;
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}
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