mkxp-sunshine/src/filesystem.h
DepressedTWM fd9805fd84 ekfjkg
2026-06-01 14:31:52 -04:00

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2.1 KiB
C++

/*
** filesystem.h
**
** This file is part of mkxp.
**
** Copyright (C) 2013 Jonas Kulla <Nyocurio@gmail.com>
**
** mkxp is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 2 of the License, or
** (at your option) any later version.
**
** mkxp is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef FILESYSTEM_H
#define FILESYSTEM_H
#include <SDL3/SDL_iostream.h>
struct FileSystemPrivate;
class SharedFontState;
class FileSystem{
public:
FileSystem(bool allowSymlinks);
~FileSystem();
void addPath(const char *path);
/* Call these after the last 'addPath()' */
void createPathCache();
/* Scans "Fonts/" and creates inventory of
* available font assets */
void initFontSets(SharedFontState &sfs);
struct OpenHandler{
/* Try to read and interpret data provided from ops.
* If data cannot be parsed, return false, otherwise true.
* Can be called multiple times until a parseable file is found.
* It's the handler's responsibility to close every passed
* ops structure, even when data could not be parsed.
* After this function returns, ops becomes invalid, so don't take
* references to it. Instead, copy the structure without closing
* if you need to further read from it later. */
virtual bool tryRead(SDL_IOStream* &ops, const char *ext) = 0;
};
void openRead(OpenHandler &handler, const char *filename);
/* Circumvents extension supplementing */
void openReadRaw(SDL_IOStream* &ops, const char *filename);
//bool freeOnClose = false);
/* Does not perform extension supplementing */
bool exists(const char *filename);
private:
FileSystemPrivate *p;
};
extern const Uint32 SDL_RWOPS_PHYSFS;
#endif // FILESYSTEM_H