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https://forgejo.xatacraft.ru/Sunshine/mkxp-sunshine.git
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156 lines
3.8 KiB
C++
156 lines
3.8 KiB
C++
/*
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** config.cpp
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**
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** This file is part of mkxp.
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**
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** Copyright (C) 2013 Jonas Kulla <Nyocurio@gmail.com>
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**
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** mkxp is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 2 of the License, or
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** (at your option) any later version.
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**
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** mkxp is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with mkxp. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include <boost/program_options/options_description.hpp>
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#include <boost/program_options/parsers.hpp>
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#include <boost/program_options/variables_map.hpp>
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#include <SDL_filesystem.h>
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#include <fstream>
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#include <stdint.h>
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#include <cstdlib>
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#include "debugwriter.h"
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#include "util.h"
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#include "sdl-util.h"
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static std::string prefPath(const char *org, const char *app)
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{
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char *path = SDL_GetPrefPath(org, app);
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if (!path)
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return std::string();
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std::string str(path);
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SDL_free(path);
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return str;
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}
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typedef std::vector<std::string> StringVec;
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namespace po = boost::program_options;
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#define CONF_FILE "oneshot.conf"
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Config::Config()
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{}
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void Config::read(int argc, char *argv[])
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{
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#define PO_DESC_ALL \
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PO_DESC(debugMode, bool, false) \
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PO_DESC(printFPS, bool, false) \
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PO_DESC(fullscreen, bool, false) \
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PO_DESC(fixedAspectRatio, bool, true) \
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PO_DESC(smoothScaling, bool, false) \
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PO_DESC(vsync, bool, false) \
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PO_DESC(fixedFramerate, int, 0) \
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PO_DESC(frameSkip, bool, true) \
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PO_DESC(syncToRefreshrate, bool, false) \
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PO_DESC(solidFonts, bool, false) \
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PO_DESC(subImageFix, bool, false) \
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PO_DESC(gameFolder, std::string, ".") \
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PO_DESC(allowSymlinks, bool, false) \
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PO_DESC(iconPath, std::string, "") \
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PO_DESC(execName, std::string, "Game") \
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PO_DESC(SE.sourceCount, int, 6) \
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PO_DESC(pathCache, bool, true)
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// Not gonna take your shit boost
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#define GUARD_ALL( exp ) try { exp } catch(...) {}
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#define PO_DESC(key, type, def) (#key, po::value< type >()->default_value(def))
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po::options_description podesc;
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podesc.add_options()
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PO_DESC_ALL
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("preloadScript", po::value<StringVec>()->composing())
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("fontSub", po::value<StringVec>()->composing())
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("rubyLoadpath", po::value<StringVec>()->composing())
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;
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po::variables_map vm;
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/* Parse command line options */
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try
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{
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po::parsed_options cmdPo =
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po::command_line_parser(argc, argv).options(podesc).run();
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po::store(cmdPo, vm);
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}
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catch (po::error &error)
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{
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Debug() << "Command line:" << error.what();
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}
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/* Parse configuration file */
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SDLRWStream confFile(CONF_FILE, "r");
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if (confFile)
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{
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try
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{
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po::store(po::parse_config_file(confFile.stream(), podesc, true), vm);
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po::notify(vm);
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}
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catch (po::error &error)
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{
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Debug() << CONF_FILE":" << error.what();
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}
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}
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#undef PO_DESC
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#define PO_DESC(key, type, def) GUARD_ALL( key = vm[#key].as< type >(); )
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PO_DESC_ALL;
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GUARD_ALL( preloadScripts = vm["preloadScript"].as<StringVec>(); );
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GUARD_ALL( fontSubs = vm["fontSub"].as<StringVec>(); );
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GUARD_ALL( rubyLoadpaths = vm["rubyLoadpath"].as<StringVec>(); );
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#undef PO_DESC
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#undef PO_DESC_ALL
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SE.sourceCount = clamp(SE.sourceCount, 1, 64);
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commonDataPath = prefPath(".", "Oneshot");
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//Hardcode some ini/version settings
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rgssVersion = 1;
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game.title = "Oneshot";
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game.scripts = "Data/xScripts.rxdata";
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defScreenW = 640;
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defScreenH = 480;
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#ifdef STEAM
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/* Override fullscreen config if Big Picture */
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if (const char *env = std::getenv("SteamTenfoot"))
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{
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if (!strcmp(env, "1"))
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fullscreen = true;
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}
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#endif
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}
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